Function bodylightFootnotePlugin
has a Cognitive Complexity of 121 (exceeds 5 allowed). Consider refactoring. Open
export function bodylightFootnotePlugin(md) {
let parseLinkLabel = md.helpers.parseLinkLabel;
let isSpace = md.utils.isSpace;
md.renderer.rules.footnote_ref = renderFootnoteRef;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function bodylightFootnotePlugin
has 210 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function bodylightFootnotePlugin(md) {
let parseLinkLabel = md.helpers.parseLinkLabel;
let isSpace = md.utils.isSpace;
md.renderer.rules.footnote_ref = renderFootnoteRef;
Function footnoteTail
has 62 lines of code (exceeds 25 allowed). Consider refactoring. Open
function footnoteTail(state) {
let i; let l; let j; let t; let lastParagraph; let list; let token; let tokens; let current; let currentLabel;
let insideRef = false;
let refTokens = {};
Function footnoteDef
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
function footnoteDef(state, startLine, endLine, silent) {
let oldBMark; let oldTShift; let oldSCount; let oldParentType; let pos; let label; let token;
let initial; let offset; let ch; let posAfterColon;
let start = state.bMarks[startLine] + state.tShift[startLine];
let max = state.eMarks[startLine];
File markdown-it-bfootnote.js
has 259 lines of code (exceeds 250 allowed). Consider refactoring. Open
//<a onclick="document.getElementById(\'' + anchor + '\').scrollIntoView();">
// Process footnotes
//
//'use strict';
Function footnoteRef
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
function footnoteRef(state, silent) {
let label;
let pos;
let footnoteId;
let footnoteSubId;
Function footnoteInline
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
function footnoteInline(state, silent) {
let labelStart;
let labelEnd;
let footnoteId;
let token;
Function renderFootnoteAnchor
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function renderFootnoteAnchor(tokens, idx, options, env, slf) {
Function renderFootnoteOpen
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function renderFootnoteOpen(tokens, idx, options, env, slf) {
Function renderFootnoteRef
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function renderFootnoteRef(tokens, idx, options, env, slf) {
Avoid too many return
statements within this function. Open
if (state.src.charCodeAt(pos) === 0x20) { return false; }
Avoid too many return
statements within this function. Open
return true;
Avoid too many return
statements within this function. Open
if (state.src.charCodeAt(pos) === 0x0A) { return false; }
Avoid too many return
statements within this function. Open
if (pos === start + 2) { return false; } // no empty footnote labels
Avoid too many return
statements within this function. Open
if (pos >= max) { return false; }
Avoid too many return
statements within this function. Open
if (pos === start + 2) { return false; } // no empty footnote labels
Avoid too many return
statements within this function. Open
return true;
Avoid too many return
statements within this function. Open
if (pos + 1 >= max || state.src.charCodeAt(++pos) !== 0x3A /* : */) { return false; }
Avoid too many return
statements within this function. Open
if (silent) { return true; }
Avoid too many return
statements within this function. Open
if (typeof state.env.footnotes.refs[':' + label] === 'undefined') { return false; }
Avoid too many return
statements within this function. Open
return true;
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (tokens[idx].meta.subId > 0) {
refid += ':' + tokens[idx].meta.subId;
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (tokens[idx].meta.subId > 0) {
n += ':' + tokens[idx].meta.subId;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (tokens[idx].meta.subId > 0) {
id += ':' + tokens[idx].meta.subId;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76