creative-connections/aurelia-bodylight-plugin

View on GitHub
src/elements/animate-adobe-ss.js

Summary

Maintainability
D
3 days
Test Coverage

Function getScript has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

  getScript(source, callback) {
    //check whether the script is not already there
    if (Array.from(document.getElementsByTagName('script')).filter(x=> x.getAttribute('src') === source).length > 0) {
      console.warn('AnimateAdobe.getScript() WARNING, script is already added into DOM:', source);
      //do callback?
Severity: Minor
Found in src/elements/animate-adobe-ss.js - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function handleResize has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

  handleResize() {
    console.log('animateadobe handleResize()');
    //do not run if ani.lib is not defined - no adobe component is available
    if (!this.lib) return;
    let w = this.lib.properties.width; let h = this.lib.properties.height;
Severity: Minor
Found in src/elements/animate-adobe-ss.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getScript has 35 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  getScript(source, callback) {
    //check whether the script is not already there
    if (Array.from(document.getElementsByTagName('script')).filter(x=> x.getAttribute('src') === source).length > 0) {
      console.warn('AnimateAdobe.getScript() WARNING, script is already added into DOM:', source);
      //do callback?
Severity: Minor
Found in src/elements/animate-adobe-ss.js - About 1 hr to fix

    Function handleResize has 34 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      handleResize() {
        console.log('animateadobe handleResize()');
        //do not run if ani.lib is not defined - no adobe component is available
        if (!this.lib) return;
        let w = this.lib.properties.width; let h = this.lib.properties.height;
    Severity: Minor
    Found in src/elements/animate-adobe-ss.js - About 1 hr to fix

      Function destroyAdobe has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

        destroyAdobe() {
          console.log('animate adobe ss destroy()');
          if (this.stage) {
            this.stage.enableMouseOver(-1);
            this.stage.enableDOMEvents(false);
      Severity: Minor
      Found in src/elements/animate-adobe-ss.js - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

        removeScript(source) {
          let src = window.bdlBaseHref ? window.bdlBaseHref + source : source;
          let tags = document.getElementsByTagName('script');
          for (let i = tags.length; i >= 0; i--) { //search backwards within nodelist for matching elements to remove
            if (tags[i] && tags[i].getAttribute('src') !== null && tags[i].getAttribute('src').indexOf(src) !== -1) {tags[i].parentNode.removeChild(tags[i]);} //remove element by calling parentNode.removeChild()
      Severity: Major
      Found in src/elements/animate-adobe-ss.js and 1 other location - About 6 hrs to fix
      src/elements/animate-adobe.js on lines 207..213

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 159.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          script.onload = script.onreadystatechange = function( _, isAbort ) {
            if (isAbort || !script.readyState || /loaded|complete/.test(script.readyState) ) {
              script.onerror = script.onload = script.onreadystatechange = null;
              script = undefined;
      
      
      Severity: Major
      Found in src/elements/animate-adobe-ss.js and 1 other location - About 3 hrs to fix
      src/elements/animate-adobe.js on lines 255..262

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 113.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

                window.editorapi.insertScriptById(source, 'adobeobj')
                  .then(innerscript => {
                    //console.log('third party script node', innerscript);
                    try {
                      // eslint-disable-next-line no-eval
      Severity: Major
      Found in src/elements/animate-adobe-ss.js and 1 other location - About 2 hrs to fix
      src/elements/animate-adobe.js on lines 239..249

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 90.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 3 locations. Consider refactoring.
      Open

          if (Array.from(document.getElementsByTagName('script')).filter(x=> x.getAttribute('src') === source).length > 0) {
            console.warn('AnimateAdobe.getScript() WARNING, script is already added into DOM:', source);
            //do callback?
            if (callback) setTimeout(callback, 0);
            return;
      Severity: Major
      Found in src/elements/animate-adobe-ss.js and 2 other locations - About 2 hrs to fix
      src/elements/animate-adobe.js on lines 218..223
      src/elements/fmi.js on lines 220..225

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 88.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          this.domContainers.forEach(function(container) {
            container.style.width = w * sRatio + 'px';
            container.style.height = h * sRatio + 'px';
          });
      Severity: Minor
      Found in src/elements/animate-adobe-ss.js and 1 other location - About 55 mins to fix
      src/elements/animate-adobe.js on lines 151..154

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 54.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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