Showing 4 of 17 total issues
Function Picker
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function Picker (target, options) {
var self = this;
//force constructor
if (!(self instanceof Picker)) return new Picker(target, options);
Function Picker
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
Open
function Picker (target, options) {
var self = this;
//force constructor
if (!(self instanceof Picker)) return new Picker(target, options);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function enable
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
proto.enable = function () {
var self = this;
//update color on self user input
on(self.slidy, 'input', function (value) {
Function updateBackground
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
proto.updateBackground = function () {
var self = this;
var imgData = self.ctx.getImageData(0, 0, self.canvasWidth, self.canvasHeight);
var space = spaces[self.space];