dhhxu/projectscope

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app/assets/javascripts/slack_trend_graphic.js

Summary

Maintainability
C
1 day
Test Coverage

Function SlackTrendGraphic has 83 lines of code (exceeds 25 allowed). Consider refactoring.
Open

var SlackTrendGraphic = function(projectID, slackTrendURI) {
    this.slackTrendURI = slackTrendURI;
    this.getSlackTrendData = function() {
        jQuery.ajax({
            type: 'GET',
Severity: Major
Found in app/assets/javascripts/slack_trend_graphic.js - About 3 hrs to fix

    Function showSlackTrendGraphic has 68 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        this.showSlackTrendGraphic = function(jsonData, requestStatus, xhrObject) {
            if (jsonData.weekthree == null) {
              jQuery('#'+projectID+'-slack-trend').html('<p class="bg-danger">No Slack Found</p>');
              return(false);
            }
    Severity: Major
    Found in app/assets/javascripts/slack_trend_graphic.js - About 2 hrs to fix

      Function drawTrendlines has 61 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

              function drawTrendlines() {
                  var data = new google.visualization.DataTable();
                  data.addColumn('string', '');
                  data.addColumn('number', 'Score');
                  var color = '#FFFFFF'
      Severity: Major
      Found in app/assets/javascripts/slack_trend_graphic.js - About 2 hrs to fix

        Function SlackTrendGraphic has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
        Open

        var SlackTrendGraphic = function(projectID, slackTrendURI) {
            this.slackTrendURI = slackTrendURI;
            this.getSlackTrendData = function() {
                jQuery.ajax({
                    type: 'GET',
        Severity: Minor
        Found in app/assets/javascripts/slack_trend_graphic.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Unexpected alert.
        Open

                            alert('Slack Tend Graphic Error! ' + textStatus + ' ' + exception);

        Disallow Use of Alert (no-alert)

        JavaScript's alert, confirm, and prompt functions are widely considered to be obtrusive as UI elements and should be replaced by a more appropriate custom UI implementation. Furthermore, alert is often used while debugging code, which should be removed before deployment to production.

        alert("here!");

        Rule Details

        This rule is aimed at catching debugging code that should be removed and popup UI elements that should be replaced with less obtrusive, custom UIs. As such, it will warn when it encounters alert, prompt, and confirm function calls which are not shadowed.

        Examples of incorrect code for this rule:

        /*eslint no-alert: "error"*/
        
        alert("here!");
        
        confirm("Are you sure?");
        
        prompt("What's your name?", "John Doe");

        Examples of correct code for this rule:

        /*eslint no-alert: "error"*/
        
        customAlert("Something happened!");
        
        customConfirm("Are you sure?");
        
        customPrompt("Who are you?");
        
        function foo() {
            var alert = myCustomLib.customAlert;
            alert();
        }

        Related Rules

        Expected '===' and instead saw '=='.
        Open

                if (jsonData.weekthree == null) {

        Require === and !== (eqeqeq)

        It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

        The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

        • [] == false
        • [] == ![]
        • 3 == "03"

        If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

        Rule Details

        This rule is aimed at eliminating the type-unsafe equality operators.

        Examples of incorrect code for this rule:

        /*eslint eqeqeq: "error"*/
        
        if (x == 42) { }
        
        if ("" == text) { }
        
        if (obj.getStuff() != undefined) { }

        The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

        Options

        always

        The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

        Examples of incorrect code for the "always" option:

        /*eslint eqeqeq: ["error", "always"]*/
        
        a == b
        foo == true
        bananas != 1
        value == undefined
        typeof foo == 'undefined'
        'hello' != 'world'
        0 == 0
        true == true
        foo == null

        Examples of correct code for the "always" option:

        /*eslint eqeqeq: ["error", "always"]*/
        
        a === b
        foo === true
        bananas !== 1
        value === undefined
        typeof foo === 'undefined'
        'hello' !== 'world'
        0 === 0
        true === true
        foo === null

        This rule optionally takes a second argument, which should be an object with the following supported properties:

        • "null": Customize how this rule treats null literals. Possible values:
          • always (default) - Always use === or !==.
          • never - Never use === or !== with null.
          • ignore - Do not apply this rule to null.

        smart

        The "smart" option enforces the use of === and !== except for these cases:

        • Comparing two literal values
        • Evaluating the value of typeof
        • Comparing against null

        Examples of incorrect code for the "smart" option:

        /*eslint eqeqeq: ["error", "smart"]*/
        
        // comparing two variables requires ===
        a == b
        
        // only one side is a literal
        foo == true
        bananas != 1
        
        // comparing to undefined requires ===
        value == undefined

        Examples of correct code for the "smart" option:

        /*eslint eqeqeq: ["error", "smart"]*/
        
        typeof foo == 'undefined'
        'hello' != 'world'
        0 == 0
        true == true
        foo == null

        allow-null

        Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

        ["error", "always", {"null": "ignore"}]

        When Not To Use It

        If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

        Use ‘===’ to compare with ‘null’.
        Open

                if (jsonData.weekthree == null) {

        Disallow Null Comparisons (no-eq-null)

        Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

        if (foo == null) {
          bar();
        }

        Rule Details

        The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

        Examples of incorrect code for this rule:

        /*eslint no-eq-null: "error"*/
        
        if (foo == null) {
          bar();
        }
        
        while (qux != null) {
          baz();
        }

        Examples of correct code for this rule:

        /*eslint no-eq-null: "error"*/
        
        if (foo === null) {
          bar();
        }
        
        while (qux !== null) {
          baz();
        }

        Source: http://eslint.org/docs/rules/

        Unexpected trailing comma.
        Open

                            ticks: [0,25,50,75,100],

        require or disallow trailing commas (comma-dangle)

        Trailing commas in object literals are valid according to the ECMAScript 5 (and ECMAScript 3!) spec. However, IE8 (when not in IE8 document mode) and below will throw an error when it encounters trailing commas in JavaScript.

        var foo = {
            bar: "baz",
            qux: "quux",
        };

        Trailing commas simplify adding and removing items to objects and arrays, since only the lines you are modifying must be touched. Another argument in favor of trailing commas is that it improves the clarity of diffs when an item is added or removed from an object or array:

        Less clear:

        var foo = {
        -    bar: "baz",
        -    qux: "quux"
        +    bar: "baz"
         };

        More clear:

        var foo = {
             bar: "baz",
        -    qux: "quux",
         };

        Rule Details

        This rule enforces consistent use of trailing commas in object and array literals.

        Options

        This rule has a string option or an object option:

        {
            "comma-dangle": ["error", "never"],
            // or
            "comma-dangle": ["error", {
                "arrays": "never",
                "objects": "never",
                "imports": "never",
                "exports": "never",
                "functions": "ignore",
            }]
        }
        • "never" (default) disallows trailing commas
        • "always" requires trailing commas
        • "always-multiline" requires trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }
        • "only-multiline" allows (but does not require) trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }

        Trailing commas in function declarations and function calls are valid syntax since ECMAScript 2017; however, the string option does not check these situations for backwards compatibility.

        You can also use an object option to configure this rule for each type of syntax. Each of the following options can be set to "never", "always", "always-multiline", "only-multiline", or "ignore". The default for each option is "never" unless otherwise specified.

        • arrays is for array literals and array patterns of destructuring. (e.g. let [a,] = [1,];)
        • objects is for object literals and object patterns of destructuring. (e.g. let {a,} = {a: 1};)
        • imports is for import declarations of ES Modules. (e.g. import {a,} from "foo";)
        • exports is for export declarations of ES Modules. (e.g. export {a,};)
        • functions is for function declarations and function calls. (e.g. (function(a,){ })(b,);)
          functions is set to "ignore" by default for consistency with the string option.

        never

        Examples of incorrect code for this rule with the default "never" option:

        /*eslint comma-dangle: ["error", "never"]*/
        
        var foo = {
            bar: "baz",
            qux: "quux",
        };
        
        var arr = [1,2,];
        
        foo({
          bar: "baz",
          qux: "quux",
        });

        Examples of correct code for this rule with the default "never" option:

        /*eslint comma-dangle: ["error", "never"]*/
        
        var foo = {
            bar: "baz",
            qux: "quux"
        };
        
        var arr = [1,2];
        
        foo({
          bar: "baz",
          qux: "quux"
        });

        always

        Examples of incorrect code for this rule with the "always" option:

        /*eslint comma-dangle: ["error", "always"]*/
        
        var foo = {
            bar: "baz",
            qux: "quux"
        };
        
        var arr = [1,2];
        
        foo({
          bar: "baz",
          qux: "quux"
        });

        Examples of correct code for this rule with the "always" option:

        /*eslint comma-dangle: ["error", "always"]*/
        
        var foo = {
            bar: "baz",
            qux: "quux",
        };
        
        var arr = [1,2,];
        
        foo({
          bar: "baz",
          qux: "quux",
        });

        always-multiline

        Examples of incorrect code for this rule with the "always-multiline" option:

        /*eslint comma-dangle: ["error", "always-multiline"]*/
        
        var foo = {
            bar: "baz",
            qux: "quux"
        };
        
        var foo = { bar: "baz", qux: "quux", };
        
        var arr = [1,2,];
        
        var arr = [1,
            2,];
        
        var arr = [
            1,
            2
        ];
        
        foo({
          bar: "baz",
          qux: "quux"
        });

        Examples of correct code for this rule with the "always-multiline" option:

        /*eslint comma-dangle: ["error", "always-multiline"]*/
        
        var foo = {
            bar: "baz",
            qux: "quux",
        };
        
        var foo = {bar: "baz", qux: "quux"};
        var arr = [1,2];
        
        var arr = [1,
            2];
        
        var arr = [
            1,
            2,
        ];
        
        foo({
          bar: "baz",
          qux: "quux",
        });

        only-multiline

        Examples of incorrect code for this rule with the "only-multiline" option:

        /*eslint comma-dangle: ["error", "only-multiline"]*/
        
        var foo = { bar: "baz", qux: "quux", };
        
        var arr = [1,2,];
        
        var arr = [1,
            2,];

        Examples of correct code for this rule with the "only-multiline" option:

        /*eslint comma-dangle: ["error", "only-multiline"]*/
        
        var foo = {
            bar: "baz",
            qux: "quux",
        };
        
        var foo = {
            bar: "baz",
            qux: "quux"
        };
        
        var foo = {bar: "baz", qux: "quux"};
        var arr = [1,2];
        
        var arr = [1,
            2];
        
        var arr = [
            1,
            2,
        ];
        
        var arr = [
            1,
            2
        ];
        
        foo({
          bar: "baz",
          qux: "quux",
        });
        
        foo({
          bar: "baz",
          qux: "quux"
        });

        functions

        Examples of incorrect code for this rule with the {"functions": "never"} option:

        /*eslint comma-dangle: ["error", {"functions": "never"}]*/
        
        function foo(a, b,) {
        }
        
        foo(a, b,);
        new foo(a, b,);

        Examples of correct code for this rule with the {"functions": "never"} option:

        /*eslint comma-dangle: ["error", {"functions": "never"}]*/
        
        function foo(a, b) {
        }
        
        foo(a, b);
        new foo(a, b);

        Examples of incorrect code for this rule with the {"functions": "always"} option:

        /*eslint comma-dangle: ["error", {"functions": "always"}]*/
        
        function foo(a, b) {
        }
        
        foo(a, b);
        new foo(a, b);

        Examples of correct code for this rule with the {"functions": "always"} option:

        /*eslint comma-dangle: ["error", {"functions": "always"}]*/
        
        function foo(a, b,) {
        }
        
        foo(a, b,);
        new foo(a, b,);

        When Not To Use It

        You can turn this rule off if you are not concerned with dangling commas. Source: http://eslint.org/docs/rules/

        Similar blocks of code found in 4 locations. Consider refactoring.
        Open

            this.getSlackTrendData = function() {
                jQuery.ajax({
                    type: 'GET',
                    url: this.slackTrendURI,
                    timeout: 5000,
        Severity: Major
        Found in app/assets/javascripts/slack_trend_graphic.js and 3 other locations - About 2 hrs to fix
        app/assets/javascripts/pivotal_tracker_graphic.js on lines 3..13
        app/assets/javascripts/pull_request_graphic.js on lines 3..13
        app/assets/javascripts/slack_graphic.js on lines 3..13

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 93.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

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