dolittle/DotNET.SDK

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Identical blocks of code found in 2 locations. Consider refactoring.
Open

        if (!source.EventType.TryTo<EventType, EventTypeId>(out var eventType, out var eventTypeError))
        {
            error = new InvalidCommittedEventInformation(nameof(source.EventType), eventTypeError);
            return false;
        }
Severity: Minor
Found in Source/Events/Store/Converters/AggregateEventToSDKConverter.cs and 1 other location - About 35 mins to fix
Source/Events/Store/Converters/EventToSDKConverter.cs on lines 50..54

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 63.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        if (!source.EventType.TryTo<EventType, EventTypeId>(out var eventType, out var eventTypeError))
        {
            error = new InvalidCommittedEventInformation(nameof(source.EventType), eventTypeError);
            return false;
        }
Severity: Minor
Found in Source/Events/Store/Converters/EventToSDKConverter.cs and 1 other location - About 35 mins to fix
Source/Events/Store/Converters/AggregateEventToSDKConverter.cs on lines 98..102

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 63.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    public static bool IsAggregateRoot(this INamedTypeSymbol typeSymbol)
    {
        var baseType = typeSymbol.BaseType;
        while (baseType != null)
        {
Severity: Minor
Found in Source/Analyzers/AnalysisExtensions.cs and 1 other location - About 35 mins to fix
Source/Analyzers/AnalysisExtensions.cs on lines 54..68

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 63.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

        if (!source.MicroserviceId.TryTo<MicroserviceId>(out var microserviceId, out var microserviceError))
        {
            error = new InvalidExecutionContextInformation(nameof(source.MicroserviceId), microserviceError);
            return false;
        }
Severity: Major
Found in Source/Protobuf/ExecutionContextExtensions.cs and 4 other locations - About 30 mins to fix
Source/Events.Processing/EventProcessingConverter.cs on lines 49..53
Source/Events/Store/Converters/AggregateEventToSDKConverter.cs on lines 40..44
Source/Protobuf/ExecutionContextExtensions.cs on lines 62..66
Source/Protobuf/ExecutionContextExtensions.cs on lines 74..78

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 62.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

        if (!source.TenantId.TryTo<TenantId>(out var tenantId, out var tenantError))
        {
            error = new InvalidExecutionContextInformation(nameof(source.MicroserviceId), tenantError);
            return false;
        }
Severity: Major
Found in Source/Protobuf/ExecutionContextExtensions.cs and 4 other locations - About 30 mins to fix
Source/Events.Processing/EventProcessingConverter.cs on lines 49..53
Source/Events/Store/Converters/AggregateEventToSDKConverter.cs on lines 40..44
Source/Protobuf/ExecutionContextExtensions.cs on lines 56..60
Source/Protobuf/ExecutionContextExtensions.cs on lines 74..78

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 62.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

        if (!source.CorrelationId.TryTo<CorrelationId>(out var correlationId, out var correlationError))
        {
            error = new InvalidExecutionContextInformation(nameof(source.CorrelationId), correlationError);
            return false;
        }
Severity: Major
Found in Source/Protobuf/ExecutionContextExtensions.cs and 4 other locations - About 30 mins to fix
Source/Events.Processing/EventProcessingConverter.cs on lines 49..53
Source/Events/Store/Converters/AggregateEventToSDKConverter.cs on lines 40..44
Source/Protobuf/ExecutionContextExtensions.cs on lines 56..60
Source/Protobuf/ExecutionContextExtensions.cs on lines 62..66

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 62.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

        if (!source.ScopeId.TryTo<ScopeId>(out var scopeId, out var scopeIdError))
        {
            error = new InvalidStreamEventInformation(nameof(source.ScopeId), scopeIdError);
            return false;
        }
Severity: Major
Found in Source/Events.Processing/EventProcessingConverter.cs and 4 other locations - About 30 mins to fix
Source/Events/Store/Converters/AggregateEventToSDKConverter.cs on lines 40..44
Source/Protobuf/ExecutionContextExtensions.cs on lines 56..60
Source/Protobuf/ExecutionContextExtensions.cs on lines 62..66
Source/Protobuf/ExecutionContextExtensions.cs on lines 74..78

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 62.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

        if (!source.AggregateRootId.TryTo<AggregateRootId>(out var aggregateRootId, out var aggregateRootIdError))
        {
            error = new InvalidCommittedEventInformation(nameof(source.AggregateRootId), aggregateRootIdError);
            return false;
        }
Severity: Major
Found in Source/Events/Store/Converters/AggregateEventToSDKConverter.cs and 4 other locations - About 30 mins to fix
Source/Events.Processing/EventProcessingConverter.cs on lines 49..53
Source/Protobuf/ExecutionContextExtensions.cs on lines 56..60
Source/Protobuf/ExecutionContextExtensions.cs on lines 62..66
Source/Protobuf/ExecutionContextExtensions.cs on lines 74..78

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 62.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    public Task Register(IEnumerable<EventType> eventTypes, CancellationToken cancellationToken)
        => Task.WhenAll(eventTypes.Select(CreateRequest).Select(_ => Register(_, cancellationToken)));
Severity: Minor
Found in Source/Events/Internal/EventTypesClient.cs and 1 other location - About 30 mins to fix
Source/Aggregates/Internal/AggregateRootsClient.cs on lines 48..49

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 61.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

            catch (Exception ex)
            {
                var oldAggregate = _createAggregate();
                ApplyEvents(oldAggregate, previousAppliedEvents);
                _persistOldAggregate(oldAggregate);
Severity: Minor
Found in Source/Testing/Aggregates/AggregateRootOperationsMock.cs and 1 other location - About 30 mins to fix
Source/Testing/Aggregates/AggregateRootOperationsMock.cs on lines 81..87

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 61.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

            catch (Exception ex)
            {
                var oldAggregate = _createAggregate();
                ApplyEvents(oldAggregate, previousAppliedEvents);
                _persistOldAggregate(oldAggregate);
Severity: Minor
Found in Source/Testing/Aggregates/AggregateRootOperationsMock.cs and 1 other location - About 30 mins to fix
Source/Testing/Aggregates/AggregateRootOperationsMock.cs on lines 126..132

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 61.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    [Benchmark]
    public Task Applying1Event100TimesWithNothingToReplay()
    {
        return Task.WhenAll(
            Apply100Stupid("aggregate1"),
Benchmarks/SDK/AggregateRoots/with_1_tenant/applying_events_with_nothing_to_replay_for_four_aggregate_roots.cs on lines 36..44

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 61.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    public Task Register(IEnumerable<AggregateRootType> aggregateRootTypes, CancellationToken cancellationToken)
        => Task.WhenAll(aggregateRootTypes.Select(CreateRequest).Select(_ => Register(_, cancellationToken)));
Severity: Minor
Found in Source/Aggregates/Internal/AggregateRootsClient.cs and 1 other location - About 30 mins to fix
Source/Events/Internal/EventTypesClient.cs on lines 48..49

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 61.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    [Benchmark]
    public Task Applying100EventsWithNothingToReplay()
    {
        return Task.WhenAll(
            Apply100Events("aggregate1"),
Benchmarks/SDK/AggregateRoots/with_1_tenant/applying_events_with_nothing_to_replay_for_four_aggregate_roots.cs on lines 58..66

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 61.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    public EventCommitter(
        IPerformMethodCalls caller,
        IConvertEventsToProtobuf toProtobuf,
        IConvertEventsToSDK toSDK,
        IResolveCallContext callContextResolver,
Severity: Minor
Found in Source/Events/Store/Internal/EventCommitter.cs and 2 other locations - About 30 mins to fix
Source/EventHorizon/SubscriptionBuilderForConsumerScope.cs on lines 35..49
Source/Events/Store/Internal/AggregateEventCommitter.cs on lines 39..53

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    public SubscriptionBuilderForConsumerScope(
        TenantId consumerTenantId,
        MicroserviceId producerMicroserviceId,
        TenantId producerTenantId,
        StreamId producerStreamId,
Severity: Minor
Found in Source/EventHorizon/SubscriptionBuilderForConsumerScope.cs and 2 other locations - About 30 mins to fix
Source/Events/Store/Internal/AggregateEventCommitter.cs on lines 39..53
Source/Events/Store/Internal/EventCommitter.cs on lines 42..56

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    public AggregateEventCommitter(
        IPerformMethodCalls caller,
        IConvertAggregateEventsToProtobuf toProtobuf,
        IConvertAggregateEventsToSDK toSDK,
        IResolveCallContext callContextResolver,
Severity: Minor
Found in Source/Events/Store/Internal/AggregateEventCommitter.cs and 2 other locations - About 30 mins to fix
Source/EventHorizon/SubscriptionBuilderForConsumerScope.cs on lines 35..49
Source/Events/Store/Internal/EventCommitter.cs on lines 42..56

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Severity
Category
Status
Source
Language