Showing 5 of 5 total issues
Method map_layers_includes
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def map_layers_includes(map_builder, options = {}, &block)
ml_script = options[:map_layer_script] || nil
layers_added = map_builder.map.layers
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method map_layers_script
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def map_layers_script(map_builder, options = {}, &block)
onload = options[:onload] || false
img_path = options[:img_path] || '/assets/OpenLayers/'
unless controller.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method map_layers_container
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def map_layers_container(map_builder, options = {}, &block)
include_loading = options[:include_loading] || false
klass = %w(map_container)
klass << options[:class] unless options[:class].nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method declare_random
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def declare_random(init, options = {})
s = init.clone
6.times { s << (i = Kernel.rand(62); i += ((i < 10) ? 48 : ((i < 36) ? 55 : 61 ))).chr }
declare(s, options)
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method to_js
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def to_js(js_code = nil, options = {})
method_name = "map_layers_init_#{variable}"
variables = []
# map js variables
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"