emberjs/emberjs-build

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lib/ember-build.js

Summary

Maintainability
C
1 day
Test Coverage

File ember-build.js has 271 lines of code (exceeds 250 allowed). Consider refactoring.
Open

'use strict';


// TODO: Move line 4 to line 7 out of here
var concat       = require('broccoli-concat');
Severity: Minor
Found in lib/ember-build.js - About 2 hrs to fix

    Function enumeratePackages has 62 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      _enumeratePackages: function enumeratePackages() {
        if (this._trees.buildTree) {
          return this._trees.buildTree;
        }
    
    
    Severity: Major
    Found in lib/ember-build.js - About 2 hrs to fix

      Function enumeratePackages has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
      Open

        _enumeratePackages: function enumeratePackages() {
          if (this._trees.buildTree) {
            return this._trees.buildTree;
          }
      
      
      Severity: Minor
      Found in lib/ember-build.js - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function getDistTrees has 32 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        getDistTrees: function getDistTrees() {
          var distTrees = [];
      
          for (var i = 0, l = this._trees.distTrees.length; i < l; i++) {
            distTrees.push(
      Severity: Minor
      Found in lib/ember-build.js - About 1 hr to fix

        Function init has 27 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          init: function(_options) {
            var options = _options || {};
        
            this._packages      = options.packages;
            this._name          = options.name || 'ember';
        Severity: Minor
        Found in lib/ember-build.js - About 1 hr to fix

          Function getDistTrees has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
          Open

            getDistTrees: function getDistTrees() {
              var distTrees = [];
          
              for (var i = 0, l = this._trees.distTrees.length; i < l; i++) {
                distTrees.push(
          Severity: Minor
          Found in lib/ember-build.js - About 45 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                if (currentPackage['testingVendorRequirements']) {
                  currentPackage['testingVendorRequirements'].forEach(function(dependency) {
                    testVendorTrees.push(vendoredPackages[dependency]);
                  });
                }
          Severity: Minor
          Found in lib/ember-build.js and 1 other location - About 35 mins to fix
          lib/ember-build.js on lines 248..252

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 47.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                if (currentPackage['developmentVendorRequirements']) {
                  currentPackage['developmentVendorRequirements'].forEach(function(dependency) {
                    devVendorTrees.push(vendoredPackages[dependency]);
                  });
                }
          Severity: Minor
          Found in lib/ember-build.js and 1 other location - About 35 mins to fix
          lib/ember-build.js on lines 254..258

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 47.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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