enclose-io/compiler

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lts/lib/internal/modules/esm/loader.js

Summary

Maintainability
D
2 days
Test Coverage

Function getFormat has 33 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  async getFormat(url) {
    const getFormatResponse = await this._getFormat(
      url, {}, defaultGetFormat);
    if (typeof getFormatResponse !== 'object') {
      throw new ERR_INVALID_RETURN_VALUE(
Severity: Minor
Found in lts/lib/internal/modules/esm/loader.js - About 1 hr to fix

    Function getModuleJob has 30 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      async getModuleJob(specifier, parentURL) {
        const url = await this.resolve(specifier, parentURL);
        const format = await this.getFormat(url);
        let job = this.moduleMap.get(url);
        // CommonJS will set functions for lazy job evaluation.
    Severity: Minor
    Found in lts/lib/internal/modules/esm/loader.js - About 1 hr to fix

      Function hook has 27 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        hook(hooks) {
          const {
            resolve,
            dynamicInstantiate,
            getFormat,
      Severity: Minor
      Found in lts/lib/internal/modules/esm/loader.js - About 1 hr to fix

        Function getModuleJob has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
        Open

          async getModuleJob(specifier, parentURL) {
            const url = await this.resolve(specifier, parentURL);
            const format = await this.getFormat(url);
            let job = this.moduleMap.get(url);
            // CommonJS will set functions for lazy job evaluation.
        Severity: Minor
        Found in lts/lib/internal/modules/esm/loader.js - About 55 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function getFormat has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
        Open

          async getFormat(url) {
            const getFormatResponse = await this._getFormat(
              url, {}, defaultGetFormat);
            if (typeof getFormatResponse !== 'object') {
              throw new ERR_INVALID_RETURN_VALUE(
        Severity: Minor
        Found in lts/lib/internal/modules/esm/loader.js - About 45 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function hook has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

          hook(hooks) {
            const {
              resolve,
              dynamicInstantiate,
              getFormat,
        Severity: Minor
        Found in lts/lib/internal/modules/esm/loader.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

          runGlobalPreloadCode() {
            if (!this._getGlobalPreloadCode) {
              return;
            }
            const preloadCode = this._getGlobalPreloadCode();
        Severity: Major
        Found in lts/lib/internal/modules/esm/loader.js and 1 other location - About 5 hrs to fix
        current/lib/internal/modules/esm/loader.js on lines 201..226

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 143.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

          async resolve(specifier, parentURL) {
            const isMain = parentURL === undefined;
            if (!isMain)
              validateString(parentURL, 'parentURL');
        
        
        Severity: Major
        Found in lts/lib/internal/modules/esm/loader.js and 1 other location - About 4 hrs to fix
        current/lib/internal/modules/esm/loader.js on lines 80..98

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 126.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

            const evalInstance = (url) => {
              const { ModuleWrap, callbackMap } = internalBinding('module_wrap');
              const module = new ModuleWrap(url, undefined, source, 0, 0);
              callbackMap.set(module, {
                importModuleDynamically: (specifier, { url }) => {
        Severity: Major
        Found in lts/lib/internal/modules/esm/loader.js and 1 other location - About 3 hrs to fix
        current/lib/internal/modules/esm/loader.js on lines 144..154

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 96.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

          async import(specifier, parent) {
            const job = await this.getModuleJob(specifier, parent);
            const { module } = await job.run();
            return module.getNamespace();
          }
        Severity: Major
        Found in lts/lib/internal/modules/esm/loader.js and 1 other location - About 1 hr to fix
        current/lib/internal/modules/esm/loader.js on lines 163..167

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 7 locations. Consider refactoring.
        Open

        const {
          ERR_INVALID_ARG_VALUE,
          ERR_INVALID_RETURN_PROPERTY,
          ERR_INVALID_RETURN_PROPERTY_VALUE,
          ERR_INVALID_RETURN_VALUE,
        Severity: Major
        Found in lts/lib/internal/modules/esm/loader.js and 6 other locations - About 35 mins to fix
        current/lib/internal/crypto/diffiehellman.js on lines 9..16
        current/lib/internal/crypto/keygen.js on lines 31..38
        current/lib/internal/crypto/keys.js on lines 21..28
        lts/lib/internal/crypto/diffiehellman.js on lines 9..16
        lts/lib/internal/crypto/keygen.js on lines 31..38
        lts/lib/internal/crypto/keys.js on lines 20..27

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 46.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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