packages/miew/src/ComplexVisual.js

Summary

Maintainability
F
1 wk
Test Coverage

File ComplexVisual.js has 709 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import utils from './utils'
import logger from './utils/logger'
import chem from './chem'
import settings from './settings'
import gfxutils from './gfx/gfxutils'
Severity: Major
Found in packages/miew/src/ComplexVisual.js - About 1 day to fix

    Function _buildSelectorFromSortedLists has a Cognitive Complexity of 40 (exceeds 5 allowed). Consider refactoring.
    Open

      _buildSelectorFromSortedLists(atoms, residues, chains) {
        const complex = this._complex
    
        function optimizeList(list) {
          const result = []
    Severity: Minor
    Found in packages/miew/src/ComplexVisual.js - About 6 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    ComplexVisual has 37 functions (exceeds 20 allowed). Consider refactoring.
    Open

    class ComplexVisual extends Visual {
      constructor(name, dataSource) {
        super(name, dataSource)
        this._complex = dataSource
    
    
    Severity: Minor
    Found in packages/miew/src/ComplexVisual.js - About 4 hrs to fix

      Function updateSelectionMask has 88 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        updateSelectionMask(pickedObj) {
          const self = this
          const { atom } = pickedObj
          let { residue, chain, molecule } = pickedObj
          const setMask = 1 << this._selectionBit
      Severity: Major
      Found in packages/miew/src/ComplexVisual.js - About 3 hrs to fix

        Function updateSelectionMask has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring.
        Open

          updateSelectionMask(pickedObj) {
            const self = this
            const { atom } = pickedObj
            let { residue, chain, molecule } = pickedObj
            const setMask = 1 << this._selectionBit
        Severity: Minor
        Found in packages/miew/src/ComplexVisual.js - About 3 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function rep has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
        Open

          rep(index, rep) {
            // if index is missing then it is the current
            if (!rep && (index === undefined || index instanceof Object)) {
              rep = index
              index = this.repCurrent()
        Severity: Minor
        Found in packages/miew/src/ComplexVisual.js - About 2 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function rebuild has 54 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          rebuild() {
            const self = this
        
            // Destroy current geometry
            gfxutils.clearTree(this)
        Severity: Major
        Found in packages/miew/src/ComplexVisual.js - About 2 hrs to fix

          Function _buildSelectorFromSortedLists has 53 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            _buildSelectorFromSortedLists(atoms, residues, chains) {
              const complex = this._complex
          
              function optimizeList(list) {
                const result = []
          Severity: Major
          Found in packages/miew/src/ComplexVisual.js - About 2 hrs to fix

            Function rep has 52 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

              rep(index, rep) {
                // if index is missing then it is the current
                if (!rep && (index === undefined || index instanceof Object)) {
                  rep = index
                  index = this.repCurrent()
            Severity: Major
            Found in packages/miew/src/ComplexVisual.js - About 2 hrs to fix

              Function rebuildSelectionGeometry has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
              Open

                rebuildSelectionGeometry() {
                  const mask = 1 << this._selectionBit
              
                  gfxutils.clearTree(this._selectionGeometry)
              
              
              Severity: Minor
              Found in packages/miew/src/ComplexVisual.js - About 1 hr to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function repAdd has 38 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                repAdd(rep) {
                  if (this._reprList.length >= ComplexVisual.NUM_REPRESENTATION_BITS) {
                    return null
                  }
              
              
              Severity: Minor
              Found in packages/miew/src/ComplexVisual.js - About 1 hr to fix

                Function resetReps has 38 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                  resetReps(reps) {
                    // Create all necessary representations
                    if (this._complex) {
                      this._complex.clearAtomBits(~0)
                    }
                Severity: Minor
                Found in packages/miew/src/ComplexVisual.js - About 1 hr to fix

                  Function resetReps has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
                  Open

                    resetReps(reps) {
                      // Create all necessary representations
                      if (this._complex) {
                        this._complex.clearAtomBits(~0)
                      }
                  Severity: Minor
                  Found in packages/miew/src/ComplexVisual.js - About 1 hr to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Avoid deeply nested control flow statements.
                  Open

                            if (!(r._mask & setMask)) {
                              r._mask |= setMask
                              r.forEachAtom((a) => {
                                if (!(a.mask & setMask)) {
                                  a.mask |= setMask
                  Severity: Major
                  Found in packages/miew/src/ComplexVisual.js - About 45 mins to fix

                    Avoid deeply nested control flow statements.
                    Open

                              if (r._mask & setMask) {
                                r._mask &= clearMask
                                r.forEachAtom((a) => {
                                  if (a.mask & setMask) {
                                    a.mask &= clearMask
                    Severity: Major
                    Found in packages/miew/src/ComplexVisual.js - About 45 mins to fix

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                          this._complex.forEachBond((bond) => {
                            if (bond._left.mask & selectionMask) {
                              if ((bond._right.mask & selectionMask) === 0) {
                                bond._right.mask |= tmpMask
                              }
                      Severity: Major
                      Found in packages/miew/src/ComplexVisual.js and 1 other location - About 4 hrs to fix
                      packages/miew/src/ComplexVisual.js on lines 530..538

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 117.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                          this._complex.forEachBond((bond) => {
                            if (bond._left.mask & selectionMask) {
                              if ((bond._right.mask & selectionMask) === 0) {
                                bond._left.mask |= tmpMask
                              }
                      Severity: Major
                      Found in packages/miew/src/ComplexVisual.js and 1 other location - About 4 hrs to fix
                      packages/miew/src/ComplexVisual.js on lines 502..510

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 117.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                        beginComponentEdit() {
                          if (this._editor) {
                            return null
                          }
                      
                      
                      Severity: Major
                      Found in packages/miew/src/ComplexVisual.js and 1 other location - About 1 hr to fix
                      packages/miew/src/ComplexVisual.js on lines 838..850

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 66.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                        beginFragmentEdit() {
                          if (this._editor) {
                            return null
                          }
                      
                      
                      Severity: Major
                      Found in packages/miew/src/ComplexVisual.js and 1 other location - About 1 hr to fix
                      packages/miew/src/ComplexVisual.js on lines 824..836

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 66.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                              residue.forEachAtom((a) => {
                                if (!(a.mask & setMask)) {
                                  a.mask |= setMask
                                  self._selectionCount++
                                }
                      Severity: Minor
                      Found in packages/miew/src/ComplexVisual.js and 1 other location - About 55 mins to fix
                      packages/miew/src/ComplexVisual.js on lines 478..483

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 53.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                                  r.forEachAtom((a) => {
                                    if (!(a.mask & setMask)) {
                                      a.mask |= setMask
                                      self._selectionCount++
                                    }
                      Severity: Minor
                      Found in packages/miew/src/ComplexVisual.js and 1 other location - About 55 mins to fix
                      packages/miew/src/ComplexVisual.js on lines 444..449

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 53.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                                  r.forEachAtom((a) => {
                                    if (a.mask & setMask) {
                                      a.mask &= clearMask
                                      self._selectionCount--
                                    }
                      Severity: Minor
                      Found in packages/miew/src/ComplexVisual.js and 1 other location - About 50 mins to fix
                      packages/miew/src/ComplexVisual.js on lines 436..441

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 52.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                              residue.forEachAtom((a) => {
                                if (a.mask & setMask) {
                                  a.mask &= clearMask
                                  self._selectionCount--
                                }
                      Severity: Minor
                      Found in packages/miew/src/ComplexVisual.js and 1 other location - About 50 mins to fix
                      packages/miew/src/ComplexVisual.js on lines 464..469

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 52.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

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