Function updateToFrame
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
updateToFrame(frameData) {
// This method looks like a copy paste. However, it
// was decided to postpone animation refactoring until GFX is fixed.
const residues = frameData.getResidues()
Function _build
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
_build() {
const { residues, parent } = this._selection
const mode = this._mode
const colorer = this._colorer
const geo = this._geo
Function updateToFrame
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
updateToFrame(frameData) {
// This method looks like a copy paste. However, it
// was decided to postpone animation refactoring until GFX is fixed.
const residues = frameData.getResidues()
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function raycast
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
raycast(raycaster, intersects) {
const inters = []
const { residues } = this._selection
this._mesh.raycast(raycaster, inters)
const chunksToIdx = this._chunksIdc
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _build
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
_build() {
const { residues, parent } = this._selection
const mode = this._mode
const colorer = this._colorer
const geo = this._geo
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"