Showing 3 of 3 total issues
Class Server
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
Open
class Server < Fog::Compute::Server
identity :name
attribute :ipaddress
attribute :power_state
Method available?
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
Open
def available?
begin
availability=true unless Gem::Specification::find_by_name("fission").nil?
rescue Gem::LoadError
availability=false
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setup
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
Open
def setup(credentials = {})
requires :public_key, :ssh_ip_address, :username
credentials[:password] = password unless self.password.nil?
credentails[:key_data] = [private_key] if self.private_key
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"