File instance.js
has 653 lines of code (exceeds 250 allowed). Consider refactoring. Open
'use strict';
const _ = require('lodash');
const Promise = require('bluebird');
const util = require('util');
Function _getDirtyRefDocs
has 65 lines of code (exceeds 25 allowed). Consider refactoring. Open
Instance.prototype._getDirtyRefDocs = Promise.method(function() {
const self = this;
const out = {
current: [],//collection of current ref-documents which will be persisted to the bucket
Function Instance
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Instance(data, options) {
Document.call(this, {
data : data,
key : options.key,
Function replace
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
Instance.prototype.replace = Promise.method(function(options) {
const self = this;
let timestampsBck;
options = options || {};
Function _initRelations
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
Instance.prototype._initRelations = function() {
const idPropName = this._schemaSettings.doc.idPropertyName;
const modelManager = this.Model._modelManager;
const relations = this.Model.relations;
const dataValues = this.getData();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function populate
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
Instance.prototype.populate = Promise.method(function(include, options) {
const instance = this;
const defaults = {
skipPopulated: true,
getOrFail: false
Function getSerializedData
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
Instance.prototype.getSerializedData = Promise.method(function() {
const relations = this.Model.relations;
const instance = this;
const modelManager = this.Model._modelManager;
Function destroy
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
Instance.prototype.destroy = Promise.method(function(options) {
const self = this;
options = options || {};
Function _touchTimestamps
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
Instance.prototype._touchTimestamps = function(timestamps, options) {
options = options || {};
if ( !this.Model._dataHasObjectStructure()
|| (!this.Model.options.timestamps && !this.Model.options.paranoid)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function insert
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
Instance.prototype.insert = Promise.method(function(options) {
const self = this;
let report
, timestampsBck;
Function _touchTimestamps
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
Instance.prototype._touchTimestamps = function(timestamps, options) {
options = options || {};
if ( !this.Model._dataHasObjectStructure()
|| (!this.Model.options.timestamps && !this.Model.options.paranoid)
Function _cloneData
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Instance.prototype._cloneData = function(customizer) {
return _.cloneDeepWith(this.getData(), function(val) {
if (customizer instanceof Function) {
let resolved = customizer(val);
if (resolved !== undefined) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return Promise.reject(reason);
Similar blocks of code found in 3 locations. Consider refactoring. Open
return this.Model.runHooks(HookTypes.beforeDestroy, this, options).then(function() {
return self.getRefDocs();
}).bind({}).then(function(docs) {//remove ref docs
this.docs = docs;
this.timestamps = self._touchTimestamps(undefined, {touchDeletedAt: true});
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
return this.Model.runHooks(HookTypes.beforeUpdate, this, options).then(function() {
//validate & sanitize data
try {
self.sanitize();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
return this.Model.runHooks(HookTypes.beforeCreate, this, options).then(function() {
//validate
try {
self.sanitize();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
Instance.prototype.inspect = function() {
var key = this.options && this.options.key;
var cas = key && this.options.cas;
var out = '[object CouchbaseInstance:\n';
out += " key: '" + key + "'\n";
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 104.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76