Function getProvider
has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring. Open
Provider.prototype.getProvider = function (source, identifier, args) {
if (!this.providerCls) {
this.debug.error('Cannot instantiate provider, since it is not provided');
return {instance: undefined, onmsg: undefined};
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getProvider
has 111 lines of code (exceeds 25 allowed). Consider refactoring. Open
Provider.prototype.getProvider = function (source, identifier, args) {
if (!this.providerCls) {
this.debug.error('Cannot instantiate provider, since it is not provided');
return {instance: undefined, onmsg: undefined};
}
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Function onMessage
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
Provider.prototype.onMessage = function (source, message) {
if (source === 'control' && message.reverse) {
this.channels[message.name] = message.channel;
this.emit(message.channel, {
type: 'channel announcement',
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getProxyInterface
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
Provider.prototype.getProxyInterface = function () {
var func = function (p) {
return p.getInterface();
}.bind({}, this);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File provider.js
has 309 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*jslint indent:2, node:true, sloppy:true, browser:true */
var Consumer = require('./consumer');
var util = require('./util');
/**
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Function onmsg
has 74 lines of code (exceeds 25 allowed). Consider refactoring. Open
onmsg: function (port, src, msg) {
var prop, debug, args, returnPromise, ret;
if (msg.action === 'method') {
if (typeof this[msg.type] !== 'function') {
port.debug.warn("Provider does not implement " + msg.type + "()!");
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Function onMessage
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
Provider.prototype.onMessage = function (source, message) {
if (source === 'control' && message.reverse) {
this.channels[message.name] = message.channel;
this.emit(message.channel, {
type: 'channel announcement',
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Function getProxyInterface
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
Provider.prototype.getProxyInterface = function () {
var func = function (p) {
return p.getInterface();
}.bind({}, this);
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Function getInterface
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
Provider.prototype.getInterface = function () {
if (this.iface) {
return this.iface;
} else {
var sanityCheck = function (provider) {
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Similar blocks of code found in 3 locations. Consider refactoring. Open
providePromises: function (prov) {
sanityCheck(prov);
this.providerCls = prov;
this.mode = Provider.mode.promises;
}.bind(this)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
provideAsynchronous: function (prov) {
sanityCheck(prov);
this.providerCls = prov;
this.mode = Provider.mode.asynchronous;
}.bind(this),
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
provideSynchronous: function (prov) {
sanityCheck(prov);
this.providerCls = prov;
this.mode = Provider.mode.synchronous;
}.bind(this),
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
Provider.prototype.toString = function () {
if (this.emitChannel) {
return "[Provider " + this.emitChannel + "]";
} else {
return "[unbound Provider]";
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 52.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76