funkygao/cp-ddd-framework

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Method specifiedGenericTypes has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    private List<String> specifiedGenericTypes(ClassOrInterfaceType parentClazz) {
        List<String> result = new ArrayList<>();
        NodeList<Type> genericTypes = parentClazz.getTypeArguments().orElse(null);
        if (genericTypes != null && genericTypes.isNonEmpty()) {
            for (Type type : genericTypes) {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method ignoreCaller has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    boolean ignoreCaller(MethodVisitor m) {
        if (builtinIgnoreCaller(m)) {
            return true;
        }

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method stopOnFirstMatch has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    static <R> IReducer<R> stopOnFirstMatch(@NonNull final Predicate<R> predicate) {
        return new IReducer<R>() {
            @Override
            public R reduce(List<R> accumulatedResults) {
                R tail = tail(accumulatedResults);
Severity: Minor
Found in dddplus-runtime/src/main/java/io/github/dddplus/runtime/IReducer.java - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid too many return statements within this method.
Open

        return false;

    Avoid too many return statements within this method.
    Open

                return true;

      Avoid too many return statements within this method.
      Open

              return false;

        Avoid too many return statements within this method.
        Open

                return false;

          Avoid too many return statements within this method.
          Open

                          return;

            Avoid too many return statements within this method.
            Open

                        return true;

              Avoid too many return statements within this method.
              Open

                          return false;

                Avoid too many return statements within this method.
                Open

                            return true;

                  Avoid too many return statements within this method.
                  Open

                                  return;

                    Avoid too many return statements within this method.
                    Open

                                return true;

                      Avoid too many return statements within this method.
                      Open

                                  return false;

                        Avoid too many return statements within this method.
                        Open

                                        return true;

                          Avoid too many return statements within this method.
                          Open

                                  return false;

                            Avoid too many return statements within this method.
                            Open

                                        return;

                              Avoid too many return statements within this method.
                              Open

                                              return;

                                Method fixPackage has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                                Open

                                    public void fixPackage(String fromPkg, String toPkg) {
                                        if (!fromPkg.contains(".")) {
                                            // fix a single entity pkg
                                            String keyModelName = fromPkg;
                                            KeyModelEntry entry = data.get(keyModelName);

                                Cognitive Complexity

                                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                                A method's cognitive complexity is based on a few simple rules:

                                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                                • Code is considered more complex for each "break in the linear flow of the code"
                                • Code is considered more complex when "flow breaking structures are nested"

                                Further reading

                                Method resolveStepExType has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                                Open

                                    private Class resolveStepExType() {
                                        Class thisClass;
                                        if (AopUtils.isAopProxy(this)) {
                                            thisClass = AopUtils.getTargetClass(this);
                                        } else {

                                Cognitive Complexity

                                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                                A method's cognitive complexity is based on a few simple rules:

                                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                                • Code is considered more complex for each "break in the linear flow of the code"
                                • Code is considered more complex when "flow breaking structures are nested"

                                Further reading

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