Showing 187 of 662 total issues
Function BuilderSettingsWidget
has 88 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function BuilderSettingsWidget() {
const dispatch = useDispatch();
const task = useSelector(selectors.builderTaskSelector);
const {
File TaskParamsModal.jsx
has 312 lines of code (exceeds 250 allowed). Consider refactoring. Open
Open
import React, {
useState, useCallback, memo, useMemo, useEffect, useRef,
} from 'react';
import NiceModal, { useModal } from '@ebay/nice-modal-react';
File Tournament.jsx
has 310 lines of code (exceeds 250 allowed). Consider refactoring. Open
Open
import React, {
useState, useCallback, useEffect, useMemo,
} from 'react';
import { useInterpret } from '@xstate/react';
File TournamentAdminWidget.jsx
has 306 lines of code (exceeds 250 allowed). Consider refactoring. Open
Open
import React, {
useState,
useCallback,
useEffect,
useMemo,
Function connectToTournament
has 83 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
export const connectToTournament = () => dispatch => {
initTournamentChannel(dispatch);
const oldChannel = channel;
Function PremiumRestrictionModal
has 82 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
const PremiumRestrictionModal = NiceModal.create(() => {
const dispatch = useDispatch();
const [sended, setSended] = useState(false);
const modal = useModal(ModalCodes.premiumRestrictionModal);
Function buildTaskAsserts
has 81 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
export const buildTaskAsserts = taskMachine => (dispatch, getState) => {
const state = getState();
if (state.builder.templates.state !== taskTemplatesStates.init) {
dispatch(
Function useMatchesStatistics
has 81 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function useMatchesStatistics(playerId, matches) {
return useMemo(() => {
if (matches.length === 0 && playerId) {
return [emptyStats, emptyStats];
}
Function LobbyWidget
has 80 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
const LobbyWidget = () => {
const currentOpponent = Gon.getAsset('opponent');
const dispatch = useDispatch();
File BuilderExampleForm.jsx
has 298 lines of code (exceeds 250 allowed). Consider refactoring. Open
Open
import React, {
useRef,
useState,
useCallback,
memo,
File player.js
has 297 lines of code (exceeds 250 allowed). Consider refactoring. Open
Open
import find from 'lodash/find';
import partition from 'lodash/partition';
import Delta from 'quill-delta';
import PlaybookStatusCodes from '../config/playbookStatusCodes';
Function run
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
exports.run = function run(args = [], count) {
let output = '';
let oldConsole = console;
const fakeStream = new Writable();
Function run
has 68 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
const run = function run(args = []) {
let output = '';
const fakeStream = new Writable();
const myConsole = new Console(fakeStream);
File BuilderEditorsWidget.jsx
has 277 lines of code (exceeds 250 allowed). Consider refactoring. Open
Open
import React, {
useState,
useContext,
useCallback,
memo,
Function InvitesContainer
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function InvitesContainer() {
const currentUserId = useSelector(selectors.currentUserIdSelector);
const checkInvitePlayers = ({ creatorId, recipientId }) => creatorId === currentUserId || recipientId === currentUserId;
const filterInvites = invite => invite.state === 'pending' && checkInvitePlayers(invite);
const invites = useSelector(invitesSelectors.selectAll).filter(filterInvites);
File RubyOriginalIcon.jsx
has 276 lines of code (exceeds 250 allowed). Consider refactoring. Open
Open
/* eslint-disable max-len */
import React from 'react';
const RubyOriginalIcon = ({ className, size = '1em' }) => (
<svg viewBox="0 0 128 128" xmlns="http://www.w3.org/2000/svg" className={className} style={{ width: size, height: size }}>
Function RatingPanel
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
Open
function RatingPanel({
searchedUser,
roundsLimit,
currentRoundPosition,
matches,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function initGameChannel
has 63 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
const initGameChannel = (gameRoomMachine, waitingRoomMachine, currentChannel) => dispatch => {
const onJoinFailure = payload => {
gameRoomMachine.send('REJECT_LOADING_GAME', { payload });
gameRoomMachine.send('FAILURE_JOIN', { payload });
window.location.reload();
Function TaskConfigurationModal
has 62 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
const TaskConfigurationModal = NiceModal.create(() => {
const dispatch = useDispatch();
const visibilityInputRef = useRef(null);
Method main
has 61 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
public static void main(String... _args) {
PrintStream _oldOut = System.out;
List<AssertResult> executionResults_ = new ArrayList<AssertResult>();
try {