hexlet-codebattle/codebattle

View on GitHub

Showing 187 of 662 total issues

Function ReplayerControlButton has 61 lines of code (exceeds 25 allowed). Consider refactoring.
Open

function ReplayerControlButton() {
  const dispatch = useDispatch();
  const { mainService } = useContext(RoomContext);
  const roomMachineState = useMachineStateSelector(mainService, roomStateSelector);
  const isPreviewRoom = inPreviewRoomSelector(roomMachineState);

    Function EventWidget has 61 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    function EventWidget() {
      // const searchParams = useSearchParams();
      useEventWidgetModals();
    
      const {

      builder has 22 functions (exceeds 20 allowed). Consider refactoring.
      Open

        reducers: {
          setTask: (state, { payload: { task } }) => {
            state.task = { ...state.task, ...task };
      
            state.templates = getTaskTemplates(task);
      Severity: Minor
      Found in services/app/apps/codebattle/assets/js/widgets/slices/builder.js - About 2 hrs to fix

        File TournamentGameCreatePanel.jsx has 263 lines of code (exceeds 250 allowed). Consider refactoring.
        Open

        import React, {
         useState, useCallback, useEffect, useMemo,
        } from 'react';
        
        import { FontAwesomeIcon } from '@fortawesome/react-fontawesome';

          Function SignIn has 57 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          function SignIn() {
            const formik = useFormik({
              initialValues: {
                email: '',
                password: '',

            Function ChatInput has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
            Open

            export default function ChatInput({ inputRef, disabled = false }) {
              const [isPickerVisible, setPickerVisibility] = useState(false);
              const [isMaxLengthExceeded, setMaxLengthExceeded] = useState(false);
              const [isTooltipVisible, setTooltipVisibility] = useState(false);
              const [text, setText] = useState('');

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function EditorContainer has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
            Open

            function EditorContainer({
              id,
              editorMachine,
              type,
              orientation,

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function editorsPanelOptionsSelector has 56 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

            export const editorsPanelOptionsSelector = (viewMode, roomMachineState) => state => {
              const currentUserId = currentUserIdSelector(state);
              const editorsMode = editorsModeSelector(state);
              const theme = editorsThemeSelector(state);
            
            
            Severity: Major
            Found in services/app/apps/codebattle/assets/js/widgets/selectors/index.js - About 2 hrs to fix

              Function initInvites has 56 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              export const initInvites = currentUser => dispatch => {
                const onJoinSuccess = () => {
                  channel.on(channelTopics.invitesInitTopic, data => {
                    if (data.invites.length > 0) {
                      const message = getSystemMessage({ text: `You have (${data.invites.length}) invites to battle. Check ` });
              Severity: Major
              Found in services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js - About 2 hrs to fix

                File PlayerStatsPanel.jsx has 256 lines of code (exceeds 250 allowed). Consider refactoring.
                Open

                import React, {
                  memo, useMemo, useState,
                } from 'react';
                
                import { FontAwesomeIcon } from '@fortawesome/react-fontawesome';

                  Function ResetPassword has 53 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                  function ResetPassword() {
                    const [isSend, setIsSend] = useState(false);
                  
                    const formik = useFormik({
                      initialValues: {

                    Function editorsPanelOptionsSelector has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
                    Open

                    export const editorsPanelOptionsSelector = (viewMode, roomMachineState) => state => {
                      const currentUserId = currentUserIdSelector(state);
                      const editorsMode = editorsModeSelector(state);
                      const theme = editorsThemeSelector(state);
                    
                    
                    Severity: Minor
                    Found in services/app/apps/codebattle/assets/js/widgets/selectors/index.js - About 2 hrs to fix

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    Function GameActionButton has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
                    Open

                    function GameActionButton({
                      type = 'table', game, currentUserId, isGuest, isOnline,
                    }) {
                      const gameUrl = makeGameUrl(game.id);
                      const gameUrlJoin = makeGameUrl(game.id, 'join');

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    File CreateGameDialog.test.jsx has 253 lines of code (exceeds 250 allowed). Consider refactoring.
                    Open

                    import React from 'react';
                    
                    import { configureStore, combineReducers } from '@reduxjs/toolkit';
                    import { render, waitFor } from '@testing-library/react';
                    import userEvent from '@testing-library/user-event';

                      Function onJoinSuccess has 51 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                        const onJoinSuccess = () => {
                          channel.on(channelTopics.invitesInitTopic, data => {
                            if (data.invites.length > 0) {
                              const message = getSystemMessage({ text: `You have (${data.invites.length}) invites to battle. Check ` });
                              setTimeout(() => dispatch(actions.newChatMessage(message)), 100);
                      Severity: Major
                      Found in services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js - About 2 hrs to fix

                        Consider simplifying this complex logical expression.
                        Open

                          if (
                            player.score > opponent.score
                            || (player.score === opponent.score
                              && player.winMatches.length > opponent.winMatches.length)
                            || (player.winMatches.length === opponent.winMatches.length

                          Function TournamentClanTable has 50 lines of code (exceeds 25 allowed). Consider refactoring.
                          Open

                          function TournamentClanTable() {
                            const currentUserClanId = useSelector(currentUserClanIdSelector);
                            const { clans, ranking } = useSelector(tournamentSelector);
                          
                            if (!ranking || !ranking.entries || ranking.entries.length === 0) {

                            Consider simplifying this complex logical expression.
                            Open

                              if (
                                player.score > opponent.score
                                || (player.score === opponent.score
                                  && player.winMatches.length > opponent.winMatches.length)
                                || (player.winMatches.length === opponent.winMatches.length

                              Function render has 48 lines of code (exceeds 25 allowed). Consider refactoring.
                              Open

                                render() {
                                  const { recordsCount, mainEvents, roomMachineState } = this.props;
                              
                                  const {
                                    isEnabled, direction, handlerPosition, lastIntent, nextRecordId,

                                Function fetchState has 48 lines of code (exceeds 25 allowed). Consider refactoring.
                                Open

                                export const fetchState = currentUserId => dispatch => {
                                  const camelizeKeysAndDispatch = actionCreator => data => dispatch(actionCreator(camelizeKeys(data)));
                                
                                  channel.join().receive('ok', camelizeKeysAndDispatch(actions.initGameList));
                                
                                
                                Severity: Minor
                                Found in services/app/apps/codebattle/assets/js/widgets/middlewares/Lobby.js - About 1 hr to fix
                                  Severity
                                  Category
                                  Status
                                  Source
                                  Language