hexlet-codebattle/codebattle

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services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js

Summary

Maintainability
F
3 days
Test Coverage

Function initInvites has 56 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export const initInvites = currentUserId => dispatch => {
  const onJoinSuccess = () => {
    channel.on(channelTopics.invitesInitTopic, data => {
      if (data.invites.length > 0) {
        const message = getSystemMessage({ text: `You have (${data.invites.length}) invites to battle. Check ` });
Severity: Major
Found in services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js - About 2 hrs to fix

    Function onJoinSuccess has 51 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      const onJoinSuccess = () => {
        channel.on(channelTopics.invitesInitTopic, data => {
          if (data.invites.length > 0) {
            const message = getSystemMessage({ text: `You have (${data.invites.length}) invites to battle. Check ` });
            setTimeout(() => dispatch(actions.newChatMessage(message)), 100);
    Severity: Major
    Found in services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js - About 2 hrs to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      export const declineInvite = (id, opponentName) => dispatch => channel
        .push(channelMethods.invitesCancel, { id })
        .receive('ok', data => {
          const message = getSystemMessage({ text: `You decline battle invite [Opponent ${opponentName}]` });
          dispatch(actions.newChatMessage(message));
      services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js on lines 130..141

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 165.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      export const cancelInvite = (id, opponentName) => dispatch => channel
        .push(channelMethods.invitesCancel, { id })
        .receive('ok', data => {
          const message = getSystemMessage({ text: `You cancel battle invite [Opponent ${opponentName}]` });
          dispatch(actions.newChatMessage(message));
      services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js on lines 117..128

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 165.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          channel.on(channelTopics.invitesExpiredTopic, data => {
            const message = getSystemMessage({
              text: `Invite has been expired by timeout (${getCreatorName(data)} vs ${getRecipientName(data)})`,
              status: 'failure',
            });
      services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js on lines 77..85

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 96.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          channel.on(channelTopics.invitesDroppedTopic, data => {
            const message = getSystemMessage({
              text: `Invite has been dropped (${getCreatorName(data)} vs ${getRecipientName(data)})`,
              status: 'failure',
            });
      services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js on lines 68..76

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 96.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

            if (data.invite.executor_id !== currentUserId) {
              const message = getSystemMessage({
                text: `Invite has been canceled (Opponent ${getOpponentName(data, currentUserId)})`,
                status: 'failure',
              });
      services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js on lines 57..63

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 70.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

            if (data.invite.executor_id !== currentUserId) {
              const message = getSystemMessage({
                text: `Invite has been accepted (Opponent ${getOpponentName(data, currentUserId)})`,
                status: 'success',
              });
      services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js on lines 46..52

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 70.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

            setTimeout(() => { window.location.href = `/games/${data.invite.game_id}`; }, 250);
      services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js on lines 108..108

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          setTimeout(() => { window.location.href = `/games/${data.invite.game_id}`; }, 250);
      services/app/apps/codebattle/assets/js/widgets/middlewares/Invite.js on lines 64..64

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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