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app/react/PDF/components/specs/PDF.spec.js

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Test Coverage

Arrow function has too many statements (11). Maximum allowed is 10.
Open

      it('should use the smallest one', () => {

title: max-statements ruletype: suggestion relatedrules: - complexity - max-depth - max-len - max-lines - max-lines-per-function - max-nested-callbacks

- max-params

The max-statements rule allows you to specify the maximum number of statements allowed in a function.

function foo() {
  var bar = 1; // one statement
  var baz = 2; // two statements
  var qux = 3; // three statements
}

Rule Details

This rule enforces a maximum number of statements allowed in function blocks.

Options

This rule has a number or object option:

  • "max" (default 10) enforces a maximum number of statements allows in function blocks

Deprecated: The object property maximum is deprecated; please use the object property max instead.

This rule has an object option:

  • "ignoreTopLevelFunctions": true ignores top-level functions

max

Examples of incorrect code for this rule with the default { "max": 10 } option:

::: incorrect

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
};

:::

Examples of correct code for this rule with the default { "max": 10 } option:

::: correct

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

:::

Note that this rule does not apply to class static blocks, and that statements in class static blocks do not count as statements in the enclosing function.

Examples of correct code for this rule with { "max": 2 } option:

::: correct

/*eslint max-statements: ["error", 2]*/

function foo() {
    let one;
    let two = class {
        static {
            let three;
            let four;
            let five;
            if (six) {
                let seven;
                let eight;
                let nine;
            }
        }
    };
}

:::

ignoreTopLevelFunctions

Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

::: correct

/*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  var foo11 = 11;
}

::: Source: http://eslint.org/docs/rules/

Arrow function has too many statements (13). Maximum allowed is 10.
Open

describe('PDF', () => {

title: max-statements ruletype: suggestion relatedrules: - complexity - max-depth - max-len - max-lines - max-lines-per-function - max-nested-callbacks

- max-params

The max-statements rule allows you to specify the maximum number of statements allowed in a function.

function foo() {
  var bar = 1; // one statement
  var baz = 2; // two statements
  var qux = 3; // three statements
}

Rule Details

This rule enforces a maximum number of statements allowed in function blocks.

Options

This rule has a number or object option:

  • "max" (default 10) enforces a maximum number of statements allows in function blocks

Deprecated: The object property maximum is deprecated; please use the object property max instead.

This rule has an object option:

  • "ignoreTopLevelFunctions": true ignores top-level functions

max

Examples of incorrect code for this rule with the default { "max": 10 } option:

::: incorrect

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
};

:::

Examples of correct code for this rule with the default { "max": 10 } option:

::: correct

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

:::

Note that this rule does not apply to class static blocks, and that statements in class static blocks do not count as statements in the enclosing function.

Examples of correct code for this rule with { "max": 2 } option:

::: correct

/*eslint max-statements: ["error", 2]*/

function foo() {
    let one;
    let two = class {
        static {
            let three;
            let four;
            let five;
            if (six) {
                let seven;
                let eight;
                let nine;
            }
        }
    };
}

:::

ignoreTopLevelFunctions

Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

::: correct

/*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  var foo11 = 11;
}

::: Source: http://eslint.org/docs/rules/

Arrow function has too many statements (17). Maximum allowed is 10.
Open

    it('should call pageChange when visibility is the highest and the page is diferent from before', () => {

title: max-statements ruletype: suggestion relatedrules: - complexity - max-depth - max-len - max-lines - max-lines-per-function - max-nested-callbacks

- max-params

The max-statements rule allows you to specify the maximum number of statements allowed in a function.

function foo() {
  var bar = 1; // one statement
  var baz = 2; // two statements
  var qux = 3; // three statements
}

Rule Details

This rule enforces a maximum number of statements allowed in function blocks.

Options

This rule has a number or object option:

  • "max" (default 10) enforces a maximum number of statements allows in function blocks

Deprecated: The object property maximum is deprecated; please use the object property max instead.

This rule has an object option:

  • "ignoreTopLevelFunctions": true ignores top-level functions

max

Examples of incorrect code for this rule with the default { "max": 10 } option:

::: incorrect

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
};

:::

Examples of correct code for this rule with the default { "max": 10 } option:

::: correct

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

:::

Note that this rule does not apply to class static blocks, and that statements in class static blocks do not count as statements in the enclosing function.

Examples of correct code for this rule with { "max": 2 } option:

::: correct

/*eslint max-statements: ["error", 2]*/

function foo() {
    let one;
    let two = class {
        static {
            let three;
            let four;
            let five;
            if (six) {
                let seven;
                let eight;
                let nine;
            }
        }
    };
}

:::

ignoreTopLevelFunctions

Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

::: correct

/*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  var foo11 = 11;
}

::: Source: http://eslint.org/docs/rules/

Unexpected unnamed method 'EventBus'.
Open

  EventBus: function () {},

title: func-names ruletype: suggestion furtherreading: - https://web.archive.org/web/20201112040809/http://markdaggett.com/blog/2013/02/15/functions-explained/

- https://2ality.com/2015/09/function-names-es6.html

A pattern that's becoming more common is to give function expressions names to aid in debugging. For example:

Foo.prototype.bar = function bar() {};

Adding the second bar in the above example is optional. If you leave off the function name then when the function throws an exception you are likely to get something similar to anonymous function in the stack trace. If you provide the optional name for a function expression then you will get the name of the function expression in the stack trace.

Rule Details

This rule can enforce or disallow the use of named function expressions.

Options

This rule has a string option:

  • "always" (default) requires function expressions to have a name
  • "as-needed" requires function expressions to have a name, if the name isn't assigned automatically per the ECMAScript specification.
  • "never" disallows named function expressions, except in recursive functions, where a name is needed

This rule has an object option:

  • "generators": "always" | "as-needed" | "never"
    • "always" require named generators
    • "as-needed" require named generators if the name isn't assigned automatically per the ECMAScript specification.
    • "never" disallow named generators where possible.

When a value for generators is not provided the behavior for generator functions falls back to the base option.

Please note that "always" and "as-needed" require function expressions and function declarations in export default declarations to have a name.

always

Examples of incorrect code for this rule with the default "always" option:

::: incorrect

/*eslint func-names: ["error", "always"]*/

Foo.prototype.bar = function() {};

const cat = {
  meow: function() {}
}

(function() {
    // ...
}())

export default function() {}

:::

Examples of correct code for this rule with the default "always" option:

::: correct

/*eslint func-names: ["error", "always"]*/

Foo.prototype.bar = function bar() {};

const cat = {
  meow() {}
}

(function bar() {
    // ...
}())

export default function foo() {}

:::

as-needed

ECMAScript 6 introduced a name property on all functions. The value of name is determined by evaluating the code around the function to see if a name can be inferred. For example, a function assigned to a variable will automatically have a name property equal to the name of the variable. The value of name is then used in stack traces for easier debugging.

Examples of incorrect code for this rule with the "as-needed" option:

::: incorrect

/*eslint func-names: ["error", "as-needed"]*/

Foo.prototype.bar = function() {};

(function() {
    // ...
}())

export default function() {}

:::

Examples of correct code for this rule with the "as-needed" option:

::: correct

/*eslint func-names: ["error", "as-needed"]*/

var bar = function() {};

const cat = {
  meow: function() {}
}

class C {
    #bar = function() {};
    baz = function() {};
}

quux ??= function() {};

(function bar() {
    // ...
}())

export default function foo() {}

:::

never

Examples of incorrect code for this rule with the "never" option:

::: incorrect

/*eslint func-names: ["error", "never"]*/

Foo.prototype.bar = function bar() {};

(function bar() {
    // ...
}())

:::

Examples of correct code for this rule with the "never" option:

::: correct

/*eslint func-names: ["error", "never"]*/

Foo.prototype.bar = function() {};

(function() {
    // ...
}())

:::

generators

Examples of incorrect code for this rule with the "always", { "generators": "as-needed" } options:

::: incorrect

/*eslint func-names: ["error", "always", { "generators": "as-needed" }]*/

(function*() {
    // ...
}())

:::

Examples of correct code for this rule with the "always", { "generators": "as-needed" } options:

::: correct

/*eslint func-names: ["error", "always", { "generators": "as-needed" }]*/

var foo = function*() {};

:::

Examples of incorrect code for this rule with the "always", { "generators": "never" } options:

::: incorrect

/*eslint func-names: ["error", "always", { "generators": "never" }]*/

var foo = bar(function *baz() {});

:::

Examples of correct code for this rule with the "always", { "generators": "never" } options:

::: correct

/*eslint func-names: ["error", "always", { "generators": "never" }]*/

var foo = bar(function *() {});

:::

Examples of incorrect code for this rule with the "as-needed", { "generators": "never" } options:

::: incorrect

/*eslint func-names: ["error", "as-needed", { "generators": "never" }]*/

var foo = bar(function *baz() {});

:::

Examples of correct code for this rule with the "as-needed", { "generators": "never" } options:

::: correct

/*eslint func-names: ["error", "as-needed", { "generators": "never" }]*/

var foo = bar(function *() {});

:::

Examples of incorrect code for this rule with the "never", { "generators": "always" } options:

::: incorrect

/*eslint func-names: ["error", "never", { "generators": "always" }]*/

var foo = bar(function *() {});

:::

Examples of correct code for this rule with the "never", { "generators": "always" } options:

::: correct

/*eslint func-names: ["error", "never", { "generators": "always" }]*/

var foo = bar(function *baz() {});

:::

Compatibility

Expected method shorthand.
Open

  EventBus: function () {},

title: object-shorthand ruletype: suggestion relatedrules: - no-useless-rename further_reading:

- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Object_initializer

ECMAScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

Here are a few common examples using the ES5 syntax:

// properties
var foo = {
    x: x,
    y: y,
    z: z,
};

// methods
var foo = {
    a: function() {},
    b: function() {}
};

Now here are ES6 equivalents:

/*eslint-env es6*/

// properties
var foo = {x, y, z};

// methods
var foo = {
    a() {},
    b() {}
};

Rule Details

This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

Each of the following properties would warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w: function() {},
    x: function *() {},
    [y]: function() {},
    z: z
};

In that case the expected syntax would have been:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w() {},
    *x() {},
    [y]() {},
    z
};

This rule does not flag arrow functions inside of object literals. The following will not warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    x: (y) => y
};

Options

The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

  • "always" (default) expects that the shorthand will be used whenever possible.
  • "methods" ensures the method shorthand is used (also applies to generators).
  • "properties" ensures the property shorthand is used (where the key and variable name match).
  • "never" ensures that no property or method shorthand is used in any object literal.
  • "consistent" ensures that either all shorthand or all long-form will be used in an object literal.
  • "consistent-as-needed" ensures that either all shorthand or all long-form will be used in an object literal, but ensures all shorthand whenever possible.

You can set the option in configuration like this:

{
    "object-shorthand": ["error", "always"]
}

Additionally, the rule takes an optional object configuration:

  • "avoidQuotes": true indicates that long-form syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
  • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
  • "methodsIgnorePattern" (string) for methods whose names match this regex pattern, the method shorthand will not be enforced. Note that this option can only be used when the string option is set to "always" or "methods".
  • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

avoidQuotes

{
    "object-shorthand": ["error", "always", { "avoidQuotes": true }]
}

Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

::: incorrect

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz"() {}
};

:::

Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

::: correct

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz": function() {},
    "qux": qux
};

:::

ignoreConstructors

{
    "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}

Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

::: correct

/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/

var foo = {
    ConstructorFunction: function() {}
};

:::

methodsIgnorePattern

Example of correct code for this rule with the "always", { "methodsIgnorePattern": "^bar$" } option:

::: correct

/*eslint object-shorthand: ["error", "always", { "methodsIgnorePattern": "^bar$" }]*/

var foo = {
    bar: function() {}
};

:::

avoidExplicitReturnArrows

{
    "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}

Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

::: incorrect

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo: (bar, baz) => {
    return bar + baz;
  },

  qux: (foobar) => {
    return foobar * 2;
  }
};

:::

Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

::: correct

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo(bar, baz) {
    return bar + baz;
  },

  qux: foobar => foobar * 2
};

:::

Example of incorrect code for this rule with the "consistent" option:

::: incorrect

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a,
    b: "foo",
};

:::

Examples of correct code for this rule with the "consistent" option:

::: correct

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: "foo"
};

var bar = {
    a,
    b,
};

:::

Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

::: incorrect

/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: b,
};

:::

When Not To Use It

Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule. Source: http://eslint.org/docs/rules/

Definition for rule 'node/no-restricted-import' was not found.
Open

/**

For more information visit Source: http://eslint.org/docs/rules/

Prop spreading is forbidden
Open

    component = shallow(<PDF {...props} />);

For more information visit Source: http://eslint.org/docs/rules/

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