Showing 91 of 109 total issues
Avoid too many return
statements within this method. Open
return str.to_i
Avoid too many return
statements within this method. Open
render_response :unknown_referer and return
Method render_match_association
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def render_match_association(hash, concept, association_classes, further_options = {})
matches_html = ''
association_classes.each do |association_class|
matches_html += if association_class.respond_to?(:hidden?) && association_class.hidden?(concept)
''
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_from_rdf
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def self.build_from_rdf(rdf_subject, rdf_predicate, rdf_object)
unless rdf_subject.is_a?(Concept::Base)
raise "#{self.name}#build_from_rdf: Subject (#{rdf_subject}) must be a Concept."
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method index
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def index
authorize! :read, Concept::Base
respond_to do |format|
format.html do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method labels_for_labeling_class_and_language
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def labels_for_labeling_class_and_language(labeling_class, lang = :en, only_published = true)
# Convert lang to string in case it's not nil.
# nil values play their own role for labels without a language.
if lang == 'none'
lang = nil
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method nav_items
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def nav_items(items)
items.map do |item|
if nav_item_authorized?(item)
if item[:items]
content_tag :li, class: 'nav-item dropdown' do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method index
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def index
authorize! :sync, :triplestore
flash.now[:info] = [I18n.t('txt.controllers.triplestore_sync.batch_hint',
host: root_url(lang: nil))]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method letter_selector
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def letter_selector(letters = ('A'..'Z').to_a, &block)
fallback = (@letters&.include?('A')) ? 'a' : @letters&.first
highlighted_letter = params[:prefix] || fallback || 'a'
content_tag :ul, class: 'letter-selector list-unstyled' do
letters.map do |letter|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method nav_item
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def nav_item(item)
active = item[:active?] ? instance_eval(&item[:active?]) : (item[:controller] ? params[:controller] == item[:controller] : false)
css = 'nav-item'
css << ' active' if active
content_tag :li, class: css do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method item_listing
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def item_listing(items, &block)
return ' '.html_safe if items.empty?
content_tag :ul, class: 'entity_list' do
items.map do |item|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"