ivmartel/dwv

View on GitHub
src/dicom/dicomSegmentFrameInfo.js

Summary

Maintainability
D
2 days
Test Coverage

Function getSegmentFrameInfo has a Cognitive Complexity of 34 (exceeds 5 allowed). Consider refactoring.
Open

export function getSegmentFrameInfo(dataElements) {
  // Derivation Image Sequence
  const derivationImages = [];
  if (typeof dataElements[TagKeys.DerivationImageSequence] !== 'undefined') {
    const derivationImageSq =
Severity: Minor
Found in src/dicom/dicomSegmentFrameInfo.js - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getSegmentFrameInfo has 71 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export function getSegmentFrameInfo(dataElements) {
  // Derivation Image Sequence
  const derivationImages = [];
  if (typeof dataElements[TagKeys.DerivationImageSequence] !== 'undefined') {
    const derivationImageSq =
Severity: Major
Found in src/dicom/dicomSegmentFrameInfo.js - About 2 hrs to fix

    Function getDicomSegmentFrameInfoItem has 54 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    export function getDicomSegmentFrameInfoItem(frameInfo) {
      const item = {
        FrameContentSequence: {
          value: [
            {
    Severity: Major
    Found in src/dicom/dicomSegmentFrameInfo.js - About 2 hrs to fix

      Function isEqualSegmentFrameInfo has 29 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      export function isEqualSegmentFrameInfo(dsfi1, dsfi2) {
        // basics
        if (typeof dsfi1 === 'undefined' ||
          typeof dsfi2 === 'undefined' ||
          dsfi1 === null ||
      Severity: Minor
      Found in src/dicom/dicomSegmentFrameInfo.js - About 1 hr to fix

        Avoid deeply nested control flow statements.
        Open

                  if (typeof sourceImageSq[j][TagKeys.ReferencedSOPInstanceUID] !==
                    'undefined') {
                    sourceImage.referencedSOPInstanceUID =
                      sourceImageSq[j][TagKeys.ReferencedSOPInstanceUID].value[0];
                  }
        Severity: Major
        Found in src/dicom/dicomSegmentFrameInfo.js - About 45 mins to fix

          Avoid deeply nested control flow statements.
          Open

                    if (typeof sourceImageSq[j][TagKeys.ReferencedSOPClassUID] !==
                      'undefined') {
                      sourceImage.referencedSOPClassUID =
                        sourceImageSq[j][TagKeys.ReferencedSOPClassUID].value[0];
                    }
          Severity: Major
          Found in src/dicom/dicomSegmentFrameInfo.js - About 45 mins to fix

            Function isEqualSegmentFrameInfo has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

            export function isEqualSegmentFrameInfo(dsfi1, dsfi2) {
              // basics
              if (typeof dsfi1 === 'undefined' ||
                typeof dsfi2 === 'undefined' ||
                dsfi1 === null ||
            Severity: Minor
            Found in src/dicom/dicomSegmentFrameInfo.js - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function getDicomSegmentFrameInfoItem has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

            export function getDicomSegmentFrameInfoItem(frameInfo) {
              const item = {
                FrameContentSequence: {
                  value: [
                    {
            Severity: Minor
            Found in src/dicom/dicomSegmentFrameInfo.js - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

            const TagKeys = {
              DerivationImageSequence: '00089124',
              SourceImageSequence: '00082112',
              ReferencedSOPClassUID: '00081150',
              ReferencedSOPInstanceUID: '00081155',
            Severity: Major
            Found in src/dicom/dicomSegmentFrameInfo.js and 1 other location - About 2 hrs to fix
            src/dicom/dicomSRContent.js on lines 39..53

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 78.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

              constructor(dimIndex, imagePosPat, derivationImages, refSegmentNumber) {
                this.dimIndex = dimIndex;
                this.imagePosPat = imagePosPat;
                this.derivationImages = derivationImages;
                this.refSegmentNumber = refSegmentNumber;
            Severity: Major
            Found in src/dicom/dicomSegmentFrameInfo.js and 1 other location - About 1 hr to fix
            src/math/stats.js on lines 55..60

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 58.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            There are no issues that match your filters.

            Category
            Status