Showing 303 of 498 total issues
Method putTreeNode
has 93 lines of code (exceeds 25 allowed). Consider refactoring. Open
@SuppressWarnings("unchecked") final TreeNode putTreeNode
(int h, RubyObject k, Object v) {
RubyClass c = k.getMetaClass();
boolean kNotComparable = !k.respondsTo("<=>");
TreeNode pp = root, p = null;
JRubyMapBackend
has 30 methods (exceeds 20 allowed). Consider refactoring. Open
@JRubyClass(name="JRubyMapBackend", parent="Object")
public static class JRubyMapBackend extends RubyObject {
// Defaults used by the CHM
static final int DEFAULT_INITIAL_CAPACITY = 16;
static final float DEFAULT_LOAD_FACTOR = 0.75f;
Class AbstractActor
has 30 methods (exceeds 20 allowed). Consider refactoring. Open
class AbstractActor < Synchronization::Object
include EnvironmentConstants
include Concern::Logging
safe_initialization!
Method compute_physical_processor_count
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def compute_physical_processor_count
ppc = case RbConfig::CONFIG["target_os"]
when /darwin\d\d/
IO.popen("/usr/sbin/sysctl -n hw.physicalcpu", &:read).to_i
when /linux/
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method internalReplace
has 89 lines of code (exceeds 25 allowed). Consider refactoring. Open
private final Object internalReplace(Object k, Object v, Object cv) {
int h = spread(k.hashCode());
Object oldVal = null;
for (Node[] tab = table;;) {
Node f; int i, fh; Object fk;
Method internalReplace
has 89 lines of code (exceeds 25 allowed). Consider refactoring. Open
private final Object internalReplace(Object k, Object v, Object cv) {
int h = spread(k.hashCode());
Object oldVal = null;
for (AtomicReferenceArray<Node> tab = table;;) {
Node f; int i, fh; Object fk;
Method tryAwaitLock
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
final void tryAwaitLock(Node[] tab, int i) {
if (tab != null && i >= 0 && i < tab.length) { // sanity check
int r = ThreadLocalRandom.current().nextInt(); // randomize spins
int spins = MAX_SPINS, h;
while (tabAt(tab, i) == this && ((h = hash) & LOCKED) != 0) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method tryAwaitLock
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
final void tryAwaitLock(AtomicReferenceArray<Node> tab, int i) {
if (tab != null && i >= 0 && i < tab.length()) { // sanity check
int r = ThreadLocalRandom.current().nextInt(); // randomize spins
int spins = MAX_SPINS, h;
while (tabAt(tab, i) == this && ((h = hash) & LOCKED) != 0) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method retry_update
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
def retry_update(x, hash_code, was_uncontended) # :yields: current_value
hash = hash_code
collided = false # True if last slot nonempty
while true
if current_cells = cells
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Agent
has 28 methods (exceeds 20 allowed). Consider refactoring. Open
class Agent < Synchronization::LockableObject
include Concern::Observable
ERROR_MODES = [:continue, :fail].freeze
private_constant :ERROR_MODES
Method internalPut
has 82 lines of code (exceeds 25 allowed). Consider refactoring. Open
private final Object internalPut(Object k, Object v) {
int h = spread(k.hashCode());
int count = 0;
for (AtomicReferenceArray<Node> tab = table;;) {
int i; Node f; int fh; Object fk;
Method internalPut
has 82 lines of code (exceeds 25 allowed). Consider refactoring. Open
private final Object internalPut(Object k, Object v) {
int h = spread(k.hashCode());
int count = 0;
for (Node[] tab = table;;) {
int i; Node f; int fh; Object fk;
Method ask
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
def ask(message, timeout, timeout_value)
log DEBUG, @Pid, asked: message
if @Terminated.resolved?
raise NoActor.new(@Pid)
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class RubyThreadPoolExecutor
has 27 methods (exceeds 20 allowed). Consider refactoring. Open
class RubyThreadPoolExecutor < RubyExecutorService
# @!macro thread_pool_executor_constant_default_max_pool_size
DEFAULT_MAX_POOL_SIZE = 2_147_483_647 # java.lang.Integer::MAX_VALUE
Method inner_run
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
def inner_run(*args, &body)
first = !!body
future_body = -> message, _actor do
kind, reason, value =
if message.is_a?(::Array) && message.first == TERMINATE
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Promise
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
class Promise < IVar
# Initialize a new Promise with the provided options.
#
# @!macro executor_and_deref_options
Method retryUpdate
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Open
final void retryUpdate(long x, HashCode hc, boolean wasUncontended) {
int h = hc.code;
boolean collide = false; // True if last slot nonempty
for (;;) {
Cell[] as; Cell a; int n; long v;
Method retryUpdate
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Open
final void retryUpdate(long x, HashCode hc, boolean wasUncontended) {
int h = hc.code;
boolean collide = false; // True if last slot nonempty
for (;;) {
Cell[] as; Cell a; int n; long v;
Method tryPresize
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
private final void tryPresize(int size) {
int c = (size >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY :
tableSizeFor(size + (size >>> 1) + 1);
int sc;
while ((sc = sizeCtl) >= 0) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method tryPresize
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
private final void tryPresize(int size) {
int c = (size >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY :
tableSizeFor(size + (size >>> 1) + 1);
int sc;
while ((sc = sizeCtl) >= 0) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"