Showing 5 of 5 total issues
Method register_action
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def register_action(status, action = nil, options = nil, &block)
# If the action is a Hash, then the options should be nil. If that's
# the case, we have no action and instead got passed options.
if action.is_a? Hash
if not options.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method register_action
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def register_action(status, action = nil, options = nil, &block)
# If the action is a Hash, then the options should be nil. If that's
# the case, we have no action and instead got passed options.
if action.is_a? Hash
if not options.nil?
Method execute_action
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def execute_action(world, action, scenario)
# Simplest case first: the action is already callable.
if action.respond_to?(:call)
return action.call(world, scenario)
end
Method register_config_actions
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def register_config_actions(world)
to_register = world.config['cucumber.status_actions'] || DEFAULTS
%i[passed? failed?].each do |status|
for_status = to_register[status]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method execute_action
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def execute_action(world, action, scenario)
# Simplest case first: the action is already callable.
if action.respond_to?(:call)
return action.call(world, scenario)
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"