Showing 1,657 of 2,859 total issues

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def Name(self):
    if 'name' in self._properties:
      return self._properties['name']

    return 'ShellScript'
Severity: Minor
Found in tools/gyp/pylib/gyp/xcodeproj_file.py and 1 other location - About 30 mins to fix
tools/gyp/pylib/gyp/xcodeproj_file.py on lines 1965..1969

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

function sc_withOutputToPort(p, thunk) {
    try {
    var tmp = SC_DEFAULT_OUT; // THREAD: shared var.
    SC_DEFAULT_OUT = p;
    return thunk();
Severity: Minor
Found in deps/v8/benchmarks/earley-boyer.js and 1 other location - About 30 mins to fix
deps/v8/benchmarks/earley-boyer.js on lines 2647..2655

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    try:
      if self.stddev_regexp and self.stddev:
        self.errors.append("Benchmark %s should only run once since a stddev "
                           "is provided by the benchmark." % self.graphs[-1])
      if self.stddev_regexp:
Severity: Minor
Found in deps/v8/tools/run_benchmarks.py and 1 other location - About 30 mins to fix
deps/v8/tools/run_benchmarks.py on lines 221..226

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

      if not 'sourceTree' in self._properties or \
         self._properties['sourceTree'] == '<group>':
Severity: Minor
Found in tools/gyp/pylib/gyp/xcodeproj_file.py and 1 other location - About 30 mins to fix
tools/gyp/pylib/gyp/xcodeproj_file.py on lines 925..926

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def Name(self):
    if 'name' in self._properties:
      return self._properties['name']

    return 'CopyFiles'
Severity: Minor
Found in tools/gyp/pylib/gyp/xcodeproj_file.py and 1 other location - About 30 mins to fix
tools/gyp/pylib/gyp/xcodeproj_file.py on lines 1930..1934

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if(not config.has_key("variables") or not config["variables"].has_key(treeStr)):
Severity: Minor
Found in tools/icu/icutrim.py and 1 other location - About 30 mins to fix
tools/icu/icutrim.py on lines 290..290

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if(not config.has_key("trees") or not config["trees"].has_key(tree)):
Severity: Minor
Found in tools/icu/icutrim.py and 1 other location - About 30 mins to fix
tools/icu/icutrim.py on lines 220..220

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function join has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

win32.join = function() {
  var paths = [];
  for (var i = 0; i < arguments.length; i++) {
    var arg = arguments[i];
    if (!util.isString(arg)) {
Severity: Minor
Found in lib/path.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function _getpeername has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

Socket.prototype._getpeername = function() {
  if (!this._peername) {
    if (!this._handle || !this._handle.getpeername) {
      return {};
    }
Severity: Minor
Found in lib/net.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function setTimeout has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

Socket.prototype.setTimeout = function(msecs, callback) {
  if (msecs === 0) {
    timers.unenroll(this);
    if (callback) {
      this.removeListener('timeout', callback);
Severity: Minor
Found in lib/net.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function cursorTo has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

function cursorTo(stream, x, y) {
  if (util.isNullOrUndefined(stream))
    return;

  if (!util.isNumber(x) && !util.isNumber(y))
Severity: Minor
Found in lib/readline.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function parserOnIncomingClient has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

function parserOnIncomingClient(res, shouldKeepAlive) {
  var socket = this.socket;
  var req = socket._httpMessage;


Severity: Minor
Found in lib/_http_client.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function responseOnEnd has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

function responseOnEnd() {
  var res = this;
  var req = res.req;
  var socket = req.socket;

Severity: Minor
Found in lib/_http_client.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function params has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

Zlib.prototype.params = function(level, strategy, callback) {
  if (level < exports.Z_MIN_LEVEL ||
      level > exports.Z_MAX_LEVEL) {
    throw new RangeError('Invalid compression level: ' + level);
  }
Severity: Minor
Found in lib/zlib.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getStringWidth has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

function getStringWidth(str) {
  var width = 0;
  str = stripVTControlCharacters(str);
  for (var i = 0, len = str.length; i < len; i++) {
    var code = codePointAt(str, i);
Severity: Minor
Found in lib/readline.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function normalizeExecArgs has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

function normalizeExecArgs(command /*, options, callback */) {
  var file, args, options, callback;

  if (util.isFunction(arguments[1])) {
    options = undefined;
Severity: Minor
Found in lib/child_process.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function normalizeConnectArgs has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

function normalizeConnectArgs(args) {
  var options = {};

  if (util.isObject(args[0])) {
    // connect(options, [cb])
Severity: Minor
Found in lib/net.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function debuglog has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

exports.debuglog = function(set) {
  if (isUndefined(debugEnviron))
    debugEnviron = process.env.NODE_DEBUG || '';
  set = set.toUpperCase();
  if (!debugs[set]) {
Severity: Minor
Found in lib/util.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function mirrorObject has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

Client.prototype.mirrorObject = function(handle, depth, cb) {
  var self = this;

  var val;

Severity: Minor
Found in lib/_debugger.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function destroy has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

Agent.prototype.destroy = function() {
  var sets = [this.freeSockets, this.sockets];
  for (var s = 0; s < sets.length; s++) {
    var set = sets[s];
    var keys = Object.keys(set);
Severity: Minor
Found in lib/_http_agent.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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