kalenjordan/magehero

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Showing 75 of 125 total issues

Method _getDevelopers has 27 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    protected function _getDevelopers()
    {
        $query = $this->_getContainer()->User()->selectAll();
        $userRows = $this->_getContainer()->LocalConfig()->database()->fetchAll($query);
        $users = array();
Severity: Minor
Found in code/Controller/MapUsers.php - About 1 hr to fix

    Method post has 27 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        public function post()
        {
            if (! isset($_POST['profile'])) {
                throw new Exception("Missing profile data");
            }
    Severity: Minor
    Found in code/Controller/Profile.php - About 1 hr to fix

      Function add_option has 26 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          SelectParser.prototype.add_option = function(option, group_position, group_disabled) {
            if (option.nodeName.toUpperCase() === "OPTION") {
              if (option.text !== "") {
                if (group_position != null) {
                  this.parsed[group_position].children += 1;
      Severity: Minor
      Found in skin/js/src/lib/chosen.jquery.js - About 1 hr to fix

        Function getFiles has 26 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          EpicEditor.prototype.getFiles = function (name, excludeContent) {
            var file
              , data = this._getFileStore(name);
            
            if (name) {
        Severity: Minor
        Found in epiceditor/js/epiceditor.js - About 1 hr to fix

          Function checkInterval has 26 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

                      self.checkInterval = setInterval(function() {
                          
                          // if the tooltip and/or its interval should be stopped
                          if (
                                  // if the origin has been removed
          Severity: Minor
          Found in skin/js/src/lib/jquery.tooltipster.js - About 1 hr to fix

            Method loadByUsername has 26 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                public function loadByUsername($username)
                {
                    $query = $this->_localConfig->database()->select()
                        ->from("users")
                        ->joinLeft(
            Severity: Minor
            Found in code/Model/User.php - About 1 hr to fix

              Avoid deeply nested control flow statements.
              Open

                            if (searchText.length) {
                              startpos = option.search_text.search(zregex);
                              text = option.search_text.substr(0, startpos + searchText.length) + '</em>' + option.search_text.substr(startpos + searchText.length);
                              option.search_text = text.substr(0, startpos) + '<em>' + text.substr(startpos);
                            }
              Severity: Major
              Found in skin/js/src/lib/chosen.jquery.js - About 45 mins to fix

                Avoid deeply nested control flow statements.
                Open

                                                if(areEqual(p.position, self.elProxyPosition.position)) identical = true;
                Severity: Major
                Found in skin/js/src/lib/jquery.tooltipster.js - About 45 mins to fix

                  Function _get has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                  Open

                      protected function _get($userId)
                      {
                          if (! $this->_getUsername()) {
                              throw new Exception("You have to be logged in to vote.");
                          }
                  Severity: Minor
                  Found in code/Controller/UserUpvote.php - About 45 mins to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function post has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                  Open

                      public function post($postId)
                      {
                          $imageUrl = isset($_POST['image_url']) ? $_POST['image_url'] : null;
                  
                          $subject  = isset($_POST['subject'])   ? $_POST['subject']   : null;
                  Severity: Minor
                  Found in code/Controller/PostEdit.php - About 45 mins to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Avoid deeply nested control flow statements.
                  Open

                                                  if (self.options.interactive) {
                                                      
                                                      // touch events inside the tooltip must not close it
                                                      if (deviceHasTouchCapability) {
                                                          self.$tooltip.on('touchstart.'+ self.namespace, function(event) {
                  Severity: Major
                  Found in skin/js/src/lib/jquery.tooltipster.js - About 45 mins to fix

                    Avoid deeply nested control flow statements.
                    Open

                                } else if ((option.group_array_index != null) && this.results_data[option.group_array_index].search_match) {
                                  option.search_match = true;
                                }
                    Severity: Major
                    Found in skin/js/src/lib/chosen.jquery.js - About 45 mins to fix

                      Avoid deeply nested control flow statements.
                      Open

                                                      if (self.options.speed > 0) self.$tooltip.delay(self.options.speed);
                      Severity: Major
                      Found in skin/js/src/lib/jquery.tooltipster.js - About 45 mins to fix

                        Avoid deeply nested control flow statements.
                        Open

                                    if (target === copy) {
                                      continue;
                                    }
                        Severity: Major
                        Found in epiceditor/js/epiceditor.js - About 45 mins to fix

                          Avoid deeply nested control flow statements.
                          Open

                                                          if (deviceHasTouchCapability) {
                                                              // timeout 0 : explanation below in click section
                                                              setTimeout(function() {
                                                                  // we don't want to bind on click here because the initial touchstart event has not yet triggered its click event, which is thus about to happen
                                                                  $('body').on('touchstart.'+ self.namespace, function() {
                          Severity: Major
                          Found in skin/js/src/lib/jquery.tooltipster.js - About 45 mins to fix

                            Avoid deeply nested control flow statements.
                            Open

                                                            if(areEqual(p.offset, self.elProxyPosition.offset)) identical = true;
                            Severity: Major
                            Found in skin/js/src/lib/jquery.tooltipster.js - About 45 mins to fix

                              Avoid deeply nested control flow statements.
                              Open

                                                          if (arrayAlternate == 'even') {
                                                              if (areaNumber > areaGreatestX) {
                                                                  areaGreatestX = areaNumber;
                                                                  if (i === 0) {
                                                                      areaSmallestX = areaGreatestX;
                              Severity: Major
                              Found in skin/js/src/lib/jquery.tooltipster.js - About 45 mins to fix

                                Avoid deeply nested control flow statements.
                                Open

                                          if (!loose) loose = next;
                                Severity: Major
                                Found in epiceditor/js/epiceditor.js - About 45 mins to fix

                                  Avoid deeply nested control flow statements.
                                  Open

                                              if (deep && copy && typeof copy === "object" && !copy.nodeType) {
                                                target[name] = _mergeObjs(deep,
                                                  // Never move original objects, clone them
                                                  src || (copy.length != null ? [] : {})
                                                  , copy);
                                  Severity: Major
                                  Found in epiceditor/js/epiceditor.js - About 45 mins to fix

                                    Avoid deeply nested control flow statements.
                                    Open

                                                  if (results_group != null) {
                                                    results_group.group_match = true;
                                                  }
                                    Severity: Major
                                    Found in skin/js/src/lib/chosen.jquery.js - About 45 mins to fix
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