File worker-css.js
has 7246 lines of code (exceeds 250 allowed). Consider refactoring. Open
"no use strict";
;(function(window) {
if (typeof window.window != "undefined" && window.document) {
return;
}
Function prototype
has 1270 lines of code (exceeds 25 allowed). Consider refactoring. Open
Parser.prototype = function(){
var proto = new EventTarget(), //new prototype
prop,
additions = {
Function init
has 152 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function (parser, reporter) {
var rule = this,
compatiblePrefixes,
properties,
prop,
Function PropertyValuePart
has 118 lines of code (exceeds 25 allowed). Consider refactoring. Open
function PropertyValuePart(text, line, col){
SyntaxUnit.call(this, text, line, col, Parser.PROPERTY_VALUE_PART_TYPE);
this.type = "unknown";
Function CSSLint
has 113 lines of code (exceeds 25 allowed). Consider refactoring. Open
var CSSLint = (function(){
var rules = [],
formatters = [],
embeddedRuleset = /\/\*csslint([^\*]*)\*\//,
Function _stylesheet
has 105 lines of code (exceeds 25 allowed). Consider refactoring. Open
_stylesheet: function(){
var tokenStream = this._tokenStream,
charset = null,
count,
Function init
has 96 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this,
properties,
num,
propertiesToCheck = {
Function _getToken
has 91 lines of code (exceeds 25 allowed). Consider refactoring. Open
_getToken: function(channel){
var c,
reader = this._reader,
token = null,
Function init
has 75 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this;
var propertiesToCheck = {
display: 1,
Function init
has 72 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this,
widthProperties = {
border: 1,
"border-left": 1,
Function onChange
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
this.onChange = function(e) {
var delta = e.data;
var range = delta.range;
if (range.start.row == range.end.row && range.start.row != this.row)
Function init
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this,
lastProperty,
propertiesToCheck = {
color: 1,
Function _simple_selector_sequence
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
_simple_selector_sequence: function(){
var tokenStream = this._tokenStream,
elementName = null,
modifiers = [],
Function init
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this,
prop, i, len,
propertiesToCheck = {},
properties,
Function <bg-position></bg-position>
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
"<bg-position>": function(expression){
var types = this,
result = false,
numeric = "<percentage> | <length>",
xDir = "left | right",
Function _term
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
_term: function(){
var tokenStream = this._tokenStream,
unary = null,
value = null,
Function init
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this;
var headings = {
h1: 0,
Function get
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
get: function(channel){
var tokenInfo = this._tokenData,
reader = this._reader,
value,
Function init
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this,
lastRule;
function startRule(event){
Function splice
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
Array.prototype.splice = function(pos, removeCount){
var length = this.length;
if (pos > 0) {
if (pos > length)
pos = length;
Function _selector
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
_selector: function(){
var tokenStream = this._tokenStream,
selector = [],
nextSelector = null,
Function verify
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
api.verify = function(text, ruleset){
var i = 0,
len = rules.length,
reporter,
Function calculate
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
Specificity.calculate = function(selector){
var i, len,
part,
b=0, c=0, d=0;
Function _readDeclarations
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
_readDeclarations: function(checkStart, readMargins){
var tokenStream = this._tokenStream,
tt;
Function _ruleset
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
_ruleset: function(){
var tokenStream = this._tokenStream,
tt,
selectors;
Function _media_query
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
_media_query: function(){
var tokenStream = this._tokenStream,
type = null,
ident = null,
token = null,
Function _declaration
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
_declaration: function(){
var tokenStream = this._tokenStream,
property = null,
expr = null,
Function init
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this,
classes = {};
parser.addListener("startrule", function(event){
Function _keyframes
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
_keyframes: function(){
var tokenStream = this._tokenStream,
token,
tt,
name,
Function multiProperty
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
multiProperty: function (types, expression, comma, max) {
var result = false,
value = expression.value,
count = 0,
Function importantToken
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
importantToken: function(first, startLine, startCol){
var reader = this._reader,
important = first,
tt = Tokens.CHAR,
temp,
Function init
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this,
gradients;
parser.addListener("startrule", function(){
Function groupProperty
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
groupProperty: function (types, expression, comma) {
var result = false,
value = expression.value,
typeCount = types.split("||").length,
Function _negation_arg
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
_negation_arg: function(){
var tokenStream = this._tokenStream,
args = [
this._type_selector,
Function define
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
window.define = function(id, deps, factory) {
if (arguments.length == 2) {
factory = deps;
if (typeof id != "string") {
deps = id;
Function _media
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
_media: function(){
var tokenStream = this._tokenStream,
line,
col,
mediaList;// = [];
Function _page
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
_page: function(){
var tokenStream = this._tokenStream,
line,
col,
identifier = null,
Function _function
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
_function: function(){
var tokenStream = this._tokenStream,
functionText = null,
expr = null,
Function init
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this,
count = 0,
fontFaceRule = false,
firstSrc = true,
Function formatResults
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
formatResults: function(results, filename, options) {
var messages = results.messages,
output = [],
tests = {
Function reduce
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
Array.prototype.reduce = function reduce(fun /*, initial*/) {
var object = toObject(this),
self = splitString && _toString(this) == "[object String]" ?
this.split("") :
object,
Function defineProperty
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
Object.defineProperty = function defineProperty(object, property, descriptor) {
if ((typeof object != "object" && typeof object != "function") || object === null)
throw new TypeError(ERR_NON_OBJECT_TARGET + object);
if ((typeof descriptor != "object" && typeof descriptor != "function") || descriptor === null)
throw new TypeError(ERR_NON_OBJECT_DESCRIPTOR + descriptor);
Function reduceRight
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
Array.prototype.reduceRight = function reduceRight(fun /*, initial*/) {
var object = toObject(this),
self = splitString && _toString(this) == "[object String]" ?
this.split("") :
object,
Function border-image-slice
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
"border-image-slice" : function(expression) {
var valid = false,
numeric = "<number> | <percentage>",
fill = false,
Function validate
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
validate: function(property, value){
var name = property.toString().toLowerCase(),
parts = value.parts,
expression = new PropertyValueIterator(value),
spec = Properties[name],
Function _ie_function
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
_ie_function: function(){
var tokenStream = this._tokenStream,
functionText = null,
expr = null,
Function init
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this;
parser.addListener("startrule", function(event){
var selectors = event.selectors,
selector,
Function updateValues
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
function updateValues(part){
var i, j, len, num,
elementName = part.elementName ? part.elementName.text : "",
modifier;
Function border-radius
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
"border-radius" : function(expression) {
var valid = false,
simple = "<length> | <percentage> | inherit",
slash = false,
Function endRule
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
function endRule(){
var display = properties.display ? properties.display.value : null;
if (display){
switch(display){
Function _attrib
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
_attrib: function(){
var tokenStream = this._tokenStream,
value = null,
ns,
Function bind
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
Function.prototype.bind = function bind(that) { // .length is 1
var target = this;
if (typeof target != "function") {
throw new TypeError("Function.prototype.bind called on incompatible " + target);
}
Function unicodeRangeToken
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
unicodeRangeToken: function(first, startLine, startCol){
var reader = this._reader,
value = first,
temp,
tt = Tokens.CHAR;
Function formatResults
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
formatResults: function(results, filename, options) {
var messages = results.messages,
output = "";
options = options || {};
Function _namespace
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
_namespace: function(emit){
var tokenStream = this._tokenStream,
line,
col,
Function init
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function(parser, reporter){
var rule = this;
parser.addListener("startrule", function(event){
var selectors = event.selectors,
selector,
Function readURI
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
readURI: function(first){
var reader = this._reader,
uri = first,
inner = "",
c = reader.peek();
Function <shadow></shadow>
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
"<shadow>": function(expression) {
var result = false,
count = 0,
inset = false,
color = false,
Function numberToken
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
numberToken: function(first, startLine, startCol){
var reader = this._reader,
value = this.readNumber(first),
ident,
tt = Tokens.NUMBER,
Function delayedCall
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.delayedCall = function(fcn, defaultTimeout) {
var timer = null;
var callback = function() {
timer = null;
fcn();
Avoid deeply nested control flow statements. Open
if (end.column >= column)
column = start.column;
else
column = Math.max(0, column - (end.column - start.column));
Avoid deeply nested control flow statements. Open
if (modifier.type == "class"){
classCount++;
}
Avoid deeply nested control flow statements. Open
} else if (tailNewPos > tailOldPos) { // case B
for (i = tailCount; i--; ) {
this[tailNewPos+i] = this[tailOldPos+i];
}
} // else, add == remove (nothing to do)
Avoid deeply nested control flow statements. Open
if (ValidationTypes.isAny(expression, xDir + " | " + yDir)) {
result = true;
ValidationTypes.isAny(expression, numeric);
}
Avoid deeply nested control flow statements. Open
if (start.row <= row) {
if (end.row <= row)
row -= end.row - start.row;
else {
row = start.row;
Avoid deeply nested control flow statements. Open
if (combinator !== null){
this._unexpectedToken(tokenStream.LT(1));
}
Avoid deeply nested control flow statements. Open
if (temp.length == 1){
reader.reset();
} else {
value += temp;
}
Avoid deeply nested control flow statements. Open
if (CSSLint.Util.indexOf(propertyGroups[prop].actual, name.text) === -1) {
propertyGroups[prop].actual.push(name.text);
propertyGroups[prop].actualNodes.push(name);
}
Avoid deeply nested control flow statements. Open
for (var i = 0; i < tailCount; ++i) {
this[tailNewPos+i] = this[tailOldPos+i];
}
Avoid deeply nested control flow statements. Open
if (classCount > 1){
reporter.report("Don't use adjoining classes.", part.line, part.col, rule);
}
Avoid deeply nested control flow statements. Open
if (combinator !== null){
selector.push(combinator);
} else {
selector.push(ws);
}
Avoid deeply nested control flow statements. Open
if (ValidationTypes.isAny(expression, xDir)) {
result = true;
ValidationTypes.isAny(expression, numeric);
} else if (ValidationTypes.isAny(expression, "center")) {
result = true;
Avoid deeply nested control flow statements. Open
if (!propertyGroups[prop]) {
propertyGroups[prop] = {
full : variations.slice(0),
actual : [],
actualNodes: []
Avoid deeply nested control flow statements. Open
if (CSSLint.Util.indexOf(actual, item) === -1) {
propertiesSpecified = (actual.length === 1) ? actual[0] : (actual.length == 2) ? actual.join(" and ") : actual.join(", ");
reporter.report("The property " + item + " is compatible with " + propertiesSpecified + " and should be included as well.", value.actualNodes[0].line, value.actualNodes[0].col, rule);
}
Avoid deeply nested control flow statements. Open
for (i = 0; i < add; ++i) {
this[pos+i] = insert[i];
}
Avoid deeply nested control flow statements. Open
if (!(prop == "padding" && value.parts.length === 2 && value.parts[0].value === 0)){
reporter.report("Using height with " + prop + " can sometimes make elements larger than you expect.", properties[prop].line, properties[prop].col, rule);
}
Avoid deeply nested control flow statements. Open
} else if (start.row !== end.row && start.row < row) {
if (end.row === row)
column = Math.max(0, column - end.column) + start.column;
row -= (end.row - start.row);
} else if (end.row === row) {
Avoid deeply nested control flow statements. Open
if (!(prop == "padding" && value.parts.length === 2 && value.parts[1].value === 0)){
reporter.report("Using width with " + prop + " can sometimes make elements larger than you expect.", properties[prop].line, properties[prop].col, rule);
}
Avoid deeply nested control flow statements. Open
if (part.elementName && modifier.type == "id"){
reporter.report("Element (" + part + ") is overqualified, just use " + modifier + " without element name.", part.line, part.col, rule);
} else if (modifier.type == "class"){
if (!classes[modifier]){
Avoid deeply nested control flow statements. Open
if (modifier.type == "attribute"){
if (/([\~\|\^\$\*]=)/.test(modifier)){
reporter.report("Attribute selectors with " + RegExp.$1 + " are slow!", modifier.line, modifier.col, rule);
}
}
Avoid deeply nested control flow statements. Open
if (tokenStream.LA(3) == Tokens.EQUALS && this.options.ieFilters){
value = this._ie_function();
} else {
value = this._function();
}
Avoid deeply nested control flow statements. Open
if (/([^\)]+)\(/.test(parts[i])){
colorType = RegExp.$1.toUpperCase();
}
Avoid deeply nested control flow statements. Open
if (modifier.type == "id"){
idCount++;
}
Avoid deeply nested control flow statements. Open
if (!lastProperty || (lastProperty.property.text.toLowerCase() != name || lastProperty.colorType != "compat")){
reporter.report("Fallback " + name + " (hex or RGB) should precede " + colorType + " " + name + ".", event.line, event.col, rule);
}
Function SelectorPart
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function SelectorPart(elementName, modifiers, text, line, col){
Function createToken
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
createToken: function(tt, value, startLine, startCol, options){
Function MediaQuery
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function MediaQuery(modifier, mediaType, features, line, col){
Function onerror
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
window.onerror = function(message, file, line, col, err) {
Avoid too many return
statements within this function. Open
return 0;
Avoid too many return
statements within this function. Open
return -1;
Avoid too many return
statements within this function. Open
return 42;
Avoid too many return
statements within this function. Open
return column <= this.end.column ? 0 : 1;
Avoid too many return
statements within this function. Open
return 0;
Similar blocks of code found in 2 locations. Consider refactoring. Open
define("ace/mode/css/csslint",["require","exports","module"], function(require, exports, module) {
var parserlib = {};
(function(){
function EventTarget(){
this._listeners = {};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 48615.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 7 locations. Consider refactoring. Open
define("ace/lib/es5-shim",["require","exports","module"], function(require, exports, module) {
function Empty() {}
if (!Function.prototype.bind) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 5917.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 7 locations. Consider refactoring. Open
define("ace/document",["require","exports","module","ace/lib/oop","ace/lib/event_emitter","ace/range","ace/anchor"], function(require, exports, module) {
"use strict";
var oop = require("./lib/oop");
var EventEmitter = require("./lib/event_emitter").EventEmitter;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 4008.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 7 locations. Consider refactoring. Open
define("ace/range",["require","exports","module"], function(require, exports, module) {
"use strict";
var comparePoints = function(p1, p2) {
return p1.row - p2.row || p1.column - p2.column;
};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 2568.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 14 locations. Consider refactoring. Open
;(function(window) {
if (typeof window.window != "undefined" && window.document) {
return;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 1584.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 7 locations. Consider refactoring. Open
define("ace/anchor",["require","exports","module","ace/lib/oop","ace/lib/event_emitter"], function(require, exports, module) {
"use strict";
var oop = require("./lib/oop");
var EventEmitter = require("./lib/event_emitter").EventEmitter;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 1567.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 7 locations. Consider refactoring. Open
define("ace/lib/lang",["require","exports","module"], function(require, exports, module) {
"use strict";
exports.last = function(a) {
return a[a.length - 1];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 1353.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 7 locations. Consider refactoring. Open
define("ace/lib/event_emitter",["require","exports","module"], function(require, exports, module) {
"use strict";
var EventEmitter = {};
var stopPropagation = function() { this.propagationStopped = true; };
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 1145.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
define("ace/mode/css_worker",["require","exports","module","ace/lib/oop","ace/lib/lang","ace/worker/mirror","ace/mode/css/csslint"], function(require, exports, module) {
"use strict";
var oop = require("../lib/oop");
var lang = require("../lib/lang");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 634.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 7 locations. Consider refactoring. Open
define("ace/worker/mirror",["require","exports","module","ace/document","ace/lib/lang"], function(require, exports, module) {
"use strict";
var Document = require("../document").Document;
var lang = require("../lib/lang");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 398.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 7 locations. Consider refactoring. Open
define("ace/lib/oop",["require","exports","module"], function(require, exports, module) {
"use strict";
exports.inherits = function(ctor, superCtor) {
ctor.super_ = superCtor;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 179.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76