lancetw/react-isomorphic-bundle

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src/server/db/dao/locations/locationsProvider.js

Summary

Maintainability
A
2 hrs
Test Coverage

Function nearBy has 33 lines of code (exceeds 25 allowed). Consider refactoring.
Open

exports.nearBy = function* (limit = 20, pattern) {
  const {
    sequelize
  } = models
  const {
Severity: Minor
Found in src/server/db/dao/locations/locationsProvider.js - About 1 hr to fix

    Avoid too many return statements within this function.
    Open

      return map(result, (item) => mapKeys(item, (value, key) => camelCase(key)))
    Severity: Major
    Found in src/server/db/dao/locations/locationsProvider.js - About 30 mins to fix

      Avoid too many return statements within this function.
      Open

        if (!isFinite(parseFloat(pattern.dist))) return {}
      Severity: Major
      Found in src/server/db/dao/locations/locationsProvider.js - About 30 mins to fix

        Function nearBy has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

        exports.nearBy = function* (limit = 20, pattern) {
          const {
            sequelize
          } = models
          const {
        Severity: Minor
        Found in src/server/db/dao/locations/locationsProvider.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Expected property shorthand.
        Open

              postId: postId

        Require Object Literal Shorthand Syntax (object-shorthand)

        EcmaScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

        Here are a few common examples using the ES5 syntax:

        // properties
        var foo = {
            x: x,
            y: y,
            z: z,
        };
        
        // methods
        var foo = {
            a: function() {},
            b: function() {}
        };

        Now here are ES6 equivalents:

        /*eslint-env es6*/
        
        // properties
        var foo = {x, y, z};
        
        // methods
        var foo = {
            a() {},
            b() {}
        };

        Rule Details

        This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

        Each of the following properties would warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w: function() {},
            x: function *() {},
            [y]: function() {},
            z: z
        };

        In that case the expected syntax would have been:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w() {},
            *x() {},
            [y]() {},
            z
        };

        This rule does not flag arrow functions inside of object literals. The following will not warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            x: (y) => y
        };

        Options

        The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

        • "always" (default) expects that the shorthand will be used whenever possible.
        • "methods" ensures the method shorthand is used (also applies to generators).
        • "properties" ensures the property shorthand is used (where the key and variable name match).
        • "never" ensures that no property or method shorthand is used in any object literal.
        • "consistent" ensures that either all shorthand or all longform will be used in an object literal.
        • "consistent-as-needed" ensures that either all shorthand or all longform will be used in an object literal, but ensures all shorthand whenever possible.

        You can set the option in configuration like this:

        {
            "object-shorthand": ["error", "always"]
        }

        Additionally, the rule takes an optional object configuration:

        • "avoidQuotes": true indicates that longform syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
        • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
        • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

        avoidQuotes

        {
            "object-shorthand": ["error", "always", { "avoidQuotes": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz"() {}
        };

        Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz": function() {},
            "qux": qux
        };

        ignoreConstructors

        {
            "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
        }

        Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

        /*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            ConstructorFunction: function() {}
        };

        avoidExplicitReturnArrows

        {
            "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo: (bar, baz) => {
            return bar + baz;
          },
        
          qux: (foobar) => {
            return foobar * 2;
          }
        };

        Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo(bar, baz) {
            return bar + baz;
          },
        
          qux: foobar => foobar * 2
        };

        Example of incorrect code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a,
            b: "foo",
        };

        Examples of correct code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: "foo"
        };
        
        var bar = {
            a,
            b,
        };

        Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

        /*eslint object-shorthand: [2, "consistent-as-needed"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: b,
        };

        When Not To Use It

        Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

        Further Reading

        Object initializer - MDN Source: http://eslint.org/docs/rules/

        Unexpected parentheses around single function argument having a body with no curly braces
        Open

          return map(result, (item) => mapKeys(item, (value, key) => camelCase(key)))

        Require parens in arrow function arguments (arrow-parens)

        Arrow functions can omit parentheses when they have exactly one parameter. In all other cases the parameter(s) must be wrapped in parentheses. This rule enforces the consistent use of parentheses in arrow functions.

        Rule Details

        This rule enforces parentheses around arrow function parameters regardless of arity. For example:

        /*eslint-env es6*/
        
        // Bad
        a => {}
        
        // Good
        (a) => {}

        Following this style will help you find arrow functions (=>) which may be mistakenly included in a condition when a comparison such as >= was the intent.

        /*eslint-env es6*/
        
        // Bad
        if (a => 2) {
        }
        
        // Good
        if (a >= 2) {
        }

        The rule can also be configured to discourage the use of parens when they are not required:

        /*eslint-env es6*/
        
        // Bad
        (a) => {}
        
        // Good
        a => {}

        Options

        This rule has a string option and an object one.

        String options are:

        • "always" (default) requires parens around arguments in all cases.
        • "as-needed" allows omitting parens when there is only one argument.

        Object properties for variants of the "as-needed" option:

        • "requireForBlockBody": true modifies the as-needed rule in order to require parens if the function body is in an instructions block (surrounded by braces).

        always

        Examples of incorrect code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => a);
        a(foo => { if (true) {} });

        Examples of correct code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        () => {};
        (a) => {};
        (a) => a;
        (a) => {'\n'}
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });

        If Statements

        One of benefits of this option is that it prevents the incorrect use of arrow functions in conditionals:

        /*eslint-env es6*/
        
        var a = 1;
        var b = 2;
        // ...
        if (a => b) {
         console.log('bigger');
        } else {
         console.log('smaller');
        }
        // outputs 'bigger', not smaller as expected

        The contents of the if statement is an arrow function, not a comparison.

        If the arrow function is intentional, it should be wrapped in parens to remove ambiguity.

        /*eslint-env es6*/
        
        var a = 1;
        var b = 0;
        // ...
        if ((a) => b) {
         console.log('truthy value returned');
        } else {
         console.log('falsey value returned');
        }
        // outputs 'truthy value returned'

        The following is another example of this behavior:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = a => b ? c: d;
        // f = ?

        f is an arrow function which takes a as an argument and returns the result of b ? c: d.

        This should be rewritten like so:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = (a) => b ? c: d;

        as-needed

        Examples of incorrect code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => a;
        (a) => {'\n'};
        a.then((foo) => {});
        a.then((foo) => a);
        a((foo) => { if (true) {} });

        Examples of correct code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        () => {};
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        requireForBlockBody

        Examples of incorrect code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => a;
        a => {};
        a => {'\n'};
        a.map((x) => x * x);
        a.map(x => {
          return x * x;
        });
        a.then(foo => {});

        Examples of correct code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => {'\n'};
        a => ({});
        () => {};
        a => a;
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });
        a((foo) => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        Further Reading

        Expected property shorthand.
        Open

              postId: postId

        Require Object Literal Shorthand Syntax (object-shorthand)

        EcmaScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

        Here are a few common examples using the ES5 syntax:

        // properties
        var foo = {
            x: x,
            y: y,
            z: z,
        };
        
        // methods
        var foo = {
            a: function() {},
            b: function() {}
        };

        Now here are ES6 equivalents:

        /*eslint-env es6*/
        
        // properties
        var foo = {x, y, z};
        
        // methods
        var foo = {
            a() {},
            b() {}
        };

        Rule Details

        This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

        Each of the following properties would warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w: function() {},
            x: function *() {},
            [y]: function() {},
            z: z
        };

        In that case the expected syntax would have been:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w() {},
            *x() {},
            [y]() {},
            z
        };

        This rule does not flag arrow functions inside of object literals. The following will not warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            x: (y) => y
        };

        Options

        The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

        • "always" (default) expects that the shorthand will be used whenever possible.
        • "methods" ensures the method shorthand is used (also applies to generators).
        • "properties" ensures the property shorthand is used (where the key and variable name match).
        • "never" ensures that no property or method shorthand is used in any object literal.
        • "consistent" ensures that either all shorthand or all longform will be used in an object literal.
        • "consistent-as-needed" ensures that either all shorthand or all longform will be used in an object literal, but ensures all shorthand whenever possible.

        You can set the option in configuration like this:

        {
            "object-shorthand": ["error", "always"]
        }

        Additionally, the rule takes an optional object configuration:

        • "avoidQuotes": true indicates that longform syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
        • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
        • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

        avoidQuotes

        {
            "object-shorthand": ["error", "always", { "avoidQuotes": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz"() {}
        };

        Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz": function() {},
            "qux": qux
        };

        ignoreConstructors

        {
            "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
        }

        Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

        /*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            ConstructorFunction: function() {}
        };

        avoidExplicitReturnArrows

        {
            "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo: (bar, baz) => {
            return bar + baz;
          },
        
          qux: (foobar) => {
            return foobar * 2;
          }
        };

        Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo(bar, baz) {
            return bar + baz;
          },
        
          qux: foobar => foobar * 2
        };

        Example of incorrect code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a,
            b: "foo",
        };

        Examples of correct code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: "foo"
        };
        
        var bar = {
            a,
            b,
        };

        Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

        /*eslint object-shorthand: [2, "consistent-as-needed"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: b,
        };

        When Not To Use It

        Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

        Further Reading

        Object initializer - MDN Source: http://eslint.org/docs/rules/

        Expected empty line after require statement not followed by another require.
        Open

        const models = require('src/server/db/models')

        For more information visit Source: http://eslint.org/docs/rules/

        Import in body of module; reorder to top.
        Open

        import moment from 'moment'

        For more information visit Source: http://eslint.org/docs/rules/

        Import in body of module; reorder to top.
        Open

        import {

        For more information visit Source: http://eslint.org/docs/rules/

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