lancetw/react-isomorphic-bundle

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src/shared/actions/UserActions.js

Summary

Maintainability
F
4 days
Test Coverage

Function changeInfo has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export function changeInfo (form) {
  return async dispatch => {
    dispatch({ type: CHANGE_INFO_USER_STARTED })
    try {
      let token = getToken()
Severity: Minor
Found in src/shared/actions/UserActions.js - About 1 hr to fix

    Function getInfo has 26 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    export function getInfo () {
      return async (dispatch, getState) => {
        dispatch({ type: GET_INFO_USER_STARTED })
        try {
          let token = getState().auth.token
    Severity: Minor
    Found in src/shared/actions/UserActions.js - About 1 hr to fix

      Function loadOgInfo has 26 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      export function loadOgInfo (cid) {
        return async dispatch => {
          dispatch({ type: CHANGE_INFO_USER_STARTED })
          const data = await fetchOgInfo(cid)
          if (data.oid) {
      Severity: Minor
      Found in src/shared/actions/UserActions.js - About 1 hr to fix

        Unexpected string concatenation.
        Open

              .get('/api/v1/ogs?cid=' + cid)
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using template literals instead of string concatenation. (prefer-template)

        In ES2015 (ES6), we can use template literals instead of string concatenation.

        var str = "Hello, " + name + "!";
        /*eslint-env es6*/
        
        var str = `Hello, ${name}!`;

        Rule Details

        This rule is aimed to flag usage of + operators with strings.

        Examples

        Examples of incorrect code for this rule:

        /*eslint prefer-template: "error"*/
        
        var str = "Hello, " + name + "!";
        var str = "Time: " + (12 * 60 * 60 * 1000);

        Examples of correct code for this rule:

        /*eslint prefer-template: "error"*/
        /*eslint-env es6*/
        
        var str = "Hello World!";
        var str = `Hello, ${name}!`;
        var str = `Time: ${12 * 60 * 60 * 1000}`;
        
        // This is reported by `no-useless-concat`.
        var str = "Hello, " + "World!";

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.

        Related Rules

        Unexpected block statement surrounding arrow body.
        Open

          return async dispatch => {
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Require braces in arrow function body (arrow-body-style)

        Arrow functions have two syntactic forms for their function bodies. They may be defined with a block body (denoted by curly braces) () => { ... } or with a single expression () => ..., whose value is implicitly returned.

        Rule Details

        This rule can enforce or disallow the use of braces around arrow function body.

        Options

        The rule takes one or two options. The first is a string, which can be:

        • "always" enforces braces around the function body
        • "as-needed" enforces no braces where they can be omitted (default)
        • "never" enforces no braces around the function body (constrains arrow functions to the role of returning an expression)

        The second one is an object for more fine-grained configuration when the first option is "as-needed". Currently, the only available option is requireReturnForObjectLiteral, a boolean property. It's false by default. If set to true, it requires braces and an explicit return for object literals.

        "arrow-body-style": ["error", "always"]

        always

        Examples of incorrect code for this rule with the "always" option:

        /*eslint arrow-body-style: ["error", "always"]*/
        /*eslint-env es6*/
        let foo = () => 0;

        Examples of correct code for this rule with the "always" option:

        let foo = () => {
            return 0;
        };
        let foo = (retv, name) => {
            retv[name] = true;
            return retv;
        };

        as-needed

        Examples of incorrect code for this rule with the default "as-needed" option:

        /*eslint arrow-body-style: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        let foo = () => {
            return 0;
        };
        let foo = () => {
            return {
               bar: {
                    foo: 1,
                    bar: 2,
                }
            };
        };

        Examples of correct code for this rule with the default "as-needed" option:

        /*eslint arrow-body-style: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        let foo = () => 0;
        let foo = (retv, name) => {
            retv[name] = true;
            return retv;
        };
        let foo = () => ({
            bar: {
                foo: 1,
                bar: 2,
            }
        });
        let foo = () => { bar(); };
        let foo = () => {};
        let foo = () => { /* do nothing */ };
        let foo = () => {
            // do nothing.
        };
        let foo = () => ({ bar: 0 });

        requireReturnForObjectLiteral

        This option is only applicable when used in conjunction with the "as-needed" option.

        Examples of incorrect code for this rule with the { "requireReturnForObjectLiteral": true } option:

        /*eslint arrow-body-style: ["error", "as-needed", { "requireReturnForObjectLiteral": true }]*/
        /*eslint-env es6*/
        let foo = () => ({});
        let foo = () => ({ bar: 0 });

        Examples of correct code for this rule with the { "requireReturnForObjectLiteral": true } option:

        /*eslint arrow-body-style: ["error", "as-needed", { "requireReturnForObjectLiteral": true }]*/
        /*eslint-env es6*/
        
        let foo = () => {};
        let foo = () => { return { bar: 0 }; };

        never

        Examples of incorrect code for this rule with the "never" option:

        /*eslint arrow-body-style: ["error", "never"]*/
        /*eslint-env es6*/
        
        let foo = () => {
            return 0;
        };
        let foo = (retv, name) => {
            retv[name] = true;
            return retv;
        };

        Examples of correct code for this rule with the "never" option:

        /*eslint arrow-body-style: ["error", "never"]*/
        /*eslint-env es6*/
        
        let foo = () => 0;
        let foo = () => ({ foo: 0 });

        Source: http://eslint.org/docs/rules/

        Arrow function used ambiguously with a conditional expression.
        Open

              let _form = mapValues(form, (v) => isNull(v) ? '' : v)
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Disallow arrow functions where they could be confused with comparisons (no-confusing-arrow)

        Arrow functions (=>) are similar in syntax to some comparison operators (>, <, <=, and >=). This rule warns against using the arrow function syntax in places where it could be confused with a comparison operator. Even if the arguments of the arrow function are wrapped with parens, this rule still warns about it unless allowParens is set to true.

        Here's an example where the usage of => could be confusing:

        // The intent is not clear
        var x = a => 1 ? 2 : 3;
        // Did the author mean this
        var x = function (a) { return 1 ? 2 : 3 };
        // Or this
        var x = a <= 1 ? 2 : 3;

        Rule Details

        Examples of incorrect code for this rule:

        /*eslint no-confusing-arrow: "error"*/
        /*eslint-env es6*/
        
        var x = a => 1 ? 2 : 3;
        var x = (a) => 1 ? 2 : 3;
        var x = (a) => (1 ? 2 : 3);

        Examples of correct code for this rule:

        /*eslint no-confusing-arrow: "error"*/
        /*eslint-env es6*/
        
        var x = a => { return 1 ? 2 : 3; };
        var x = (a) => { return 1 ? 2 : 3; };

        Options

        This rule accepts a single options argument with the following defaults:

        {
            "rules": {
                "no-confusing-arrow": ["error", {"allowParens": false}]
            }
        }

        allowParens is a boolean setting that can be true or false:

        1. true relaxes the rule and accepts parenthesis as a valid "confusion-preventing" syntax.
        2. false warns even if the expression is wrapped in parenthesis

        Examples of correct code for this rule with the {"allowParens": true} option:

        /*eslint no-confusing-arrow: ["error", {"allowParens": true}]*/
        /*eslint-env es6*/
        var x = a => (1 ? 2 : 3);
        var x = (a) => (1 ? 2 : 3);

        Related Rules

        Expected parentheses around arrow function argument having a body with curly braces.
        Open

          return async dispatch => {
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Require parens in arrow function arguments (arrow-parens)

        Arrow functions can omit parentheses when they have exactly one parameter. In all other cases the parameter(s) must be wrapped in parentheses. This rule enforces the consistent use of parentheses in arrow functions.

        Rule Details

        This rule enforces parentheses around arrow function parameters regardless of arity. For example:

        /*eslint-env es6*/
        
        // Bad
        a => {}
        
        // Good
        (a) => {}

        Following this style will help you find arrow functions (=>) which may be mistakenly included in a condition when a comparison such as >= was the intent.

        /*eslint-env es6*/
        
        // Bad
        if (a => 2) {
        }
        
        // Good
        if (a >= 2) {
        }

        The rule can also be configured to discourage the use of parens when they are not required:

        /*eslint-env es6*/
        
        // Bad
        (a) => {}
        
        // Good
        a => {}

        Options

        This rule has a string option and an object one.

        String options are:

        • "always" (default) requires parens around arguments in all cases.
        • "as-needed" allows omitting parens when there is only one argument.

        Object properties for variants of the "as-needed" option:

        • "requireForBlockBody": true modifies the as-needed rule in order to require parens if the function body is in an instructions block (surrounded by braces).

        always

        Examples of incorrect code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => a);
        a(foo => { if (true) {} });

        Examples of correct code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        () => {};
        (a) => {};
        (a) => a;
        (a) => {'\n'}
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });

        If Statements

        One of benefits of this option is that it prevents the incorrect use of arrow functions in conditionals:

        /*eslint-env es6*/
        
        var a = 1;
        var b = 2;
        // ...
        if (a => b) {
         console.log('bigger');
        } else {
         console.log('smaller');
        }
        // outputs 'bigger', not smaller as expected

        The contents of the if statement is an arrow function, not a comparison.

        If the arrow function is intentional, it should be wrapped in parens to remove ambiguity.

        /*eslint-env es6*/
        
        var a = 1;
        var b = 0;
        // ...
        if ((a) => b) {
         console.log('truthy value returned');
        } else {
         console.log('falsey value returned');
        }
        // outputs 'truthy value returned'

        The following is another example of this behavior:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = a => b ? c: d;
        // f = ?

        f is an arrow function which takes a as an argument and returns the result of b ? c: d.

        This should be rewritten like so:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = (a) => b ? c: d;

        as-needed

        Examples of incorrect code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => a;
        (a) => {'\n'};
        a.then((foo) => {});
        a.then((foo) => a);
        a((foo) => { if (true) {} });

        Examples of correct code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        () => {};
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        requireForBlockBody

        Examples of incorrect code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => a;
        a => {};
        a => {'\n'};
        a.map((x) => x * x);
        a.map(x => {
          return x * x;
        });
        a.then(foo => {});

        Examples of correct code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => {'\n'};
        a => ({});
        () => {};
        a => a;
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });
        a((foo) => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        Further Reading

        Unexpected string concatenation.
        Open

              .put('/api/v1/users/' + userId)
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using template literals instead of string concatenation. (prefer-template)

        In ES2015 (ES6), we can use template literals instead of string concatenation.

        var str = "Hello, " + name + "!";
        /*eslint-env es6*/
        
        var str = `Hello, ${name}!`;

        Rule Details

        This rule is aimed to flag usage of + operators with strings.

        Examples

        Examples of incorrect code for this rule:

        /*eslint prefer-template: "error"*/
        
        var str = "Hello, " + name + "!";
        var str = "Time: " + (12 * 60 * 60 * 1000);

        Examples of correct code for this rule:

        /*eslint prefer-template: "error"*/
        /*eslint-env es6*/
        
        var str = "Hello World!";
        var str = `Hello, ${name}!`;
        var str = `Time: ${12 * 60 * 60 * 1000}`;
        
        // This is reported by `no-useless-concat`.
        var str = "Hello, " + "World!";

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.

        Related Rules

        Unexpected function expression.
        Open

              .end(function (err, res) {
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using arrow functions as callbacks. (prefer-arrow-callback)

        Arrow functions are suited to callbacks, because:

        • this keywords in arrow functions bind to the upper scope's.
        • The notation of the arrow function is shorter than function expression's.

        Rule Details

        This rule is aimed to flag usage of function expressions in an argument list.

        The following patterns are considered problems:

        /*eslint prefer-arrow-callback: "error"*/
        
        foo(function(a) { return a; });
        foo(function() { return this.a; }.bind(this));

        The following patterns are not considered problems:

        /*eslint prefer-arrow-callback: "error"*/
        /*eslint-env es6*/
        
        foo(a => a);
        foo(function*() { yield; });
        
        // this is not a callback.
        var foo = function foo(a) { return a; };
        
        // using `this` without `.bind(this)`.
        foo(function() { return this.a; });
        
        // recursively.
        foo(function bar(n) { return n && n + bar(n - 1); });

        Options

        This rule takes one optional argument, an object which is an options object.

        allowNamedFunctions

        This is a boolean option and it is false by default. When set to true, the rule doesn't warn on named functions used as callbacks.

        Examples of correct code for the { "allowNamedFunctions": true } option:

        /*eslint prefer-arrow-callback: ["error", { "allowNamedFunctions": true }]*/
        
        foo(function bar() {});

        allowUnboundThis

        This is a boolean option and it is true by default. When set to false, this option allows the use of this without restriction and checks for dynamically assigned this values such as when using Array.prototype.map with a context argument. Normally, the rule will flag the use of this whenever a function does not use bind() to specify the value of this constantly.

        Examples of incorrect code for the { "allowUnboundThis": false } option:

        /*eslint prefer-arrow-callback: ["error", { "allowUnboundThis": false }]*/
        /*eslint-env es6*/
        
        foo(function() { this.a; });
        
        foo(function() { (() => this); });
        
        someArray.map(function (itm) { return this.doSomething(itm); }, someObject);

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about function expressions in an argument list, you can safely disable this rule. Source: http://eslint.org/docs/rules/

        Unexpected string concatenation.
        Open

                _form.zipcode = '' + _form.zipcode
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using template literals instead of string concatenation. (prefer-template)

        In ES2015 (ES6), we can use template literals instead of string concatenation.

        var str = "Hello, " + name + "!";
        /*eslint-env es6*/
        
        var str = `Hello, ${name}!`;

        Rule Details

        This rule is aimed to flag usage of + operators with strings.

        Examples

        Examples of incorrect code for this rule:

        /*eslint prefer-template: "error"*/
        
        var str = "Hello, " + name + "!";
        var str = "Time: " + (12 * 60 * 60 * 1000);

        Examples of correct code for this rule:

        /*eslint prefer-template: "error"*/
        /*eslint-env es6*/
        
        var str = "Hello World!";
        var str = `Hello, ${name}!`;
        var str = `Time: ${12 * 60 * 60 * 1000}`;
        
        // This is reported by `no-useless-concat`.
        var str = "Hello, " + "World!";

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.

        Related Rules

        Unexpected string concatenation.
        Open

              .get(LOCAL_PATH + '/api/v1/usersinfo/' + userId)
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using template literals instead of string concatenation. (prefer-template)

        In ES2015 (ES6), we can use template literals instead of string concatenation.

        var str = "Hello, " + name + "!";
        /*eslint-env es6*/
        
        var str = `Hello, ${name}!`;

        Rule Details

        This rule is aimed to flag usage of + operators with strings.

        Examples

        Examples of incorrect code for this rule:

        /*eslint prefer-template: "error"*/
        
        var str = "Hello, " + name + "!";
        var str = "Time: " + (12 * 60 * 60 * 1000);

        Examples of correct code for this rule:

        /*eslint prefer-template: "error"*/
        /*eslint-env es6*/
        
        var str = "Hello World!";
        var str = `Hello, ${name}!`;
        var str = `Time: ${12 * 60 * 60 * 1000}`;
        
        // This is reported by `no-useless-concat`.
        var str = "Hello, " + "World!";

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.

        Related Rules

        Expected property shorthand.
        Open

                  info: info
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Require Object Literal Shorthand Syntax (object-shorthand)

        EcmaScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

        Here are a few common examples using the ES5 syntax:

        // properties
        var foo = {
            x: x,
            y: y,
            z: z,
        };
        
        // methods
        var foo = {
            a: function() {},
            b: function() {}
        };

        Now here are ES6 equivalents:

        /*eslint-env es6*/
        
        // properties
        var foo = {x, y, z};
        
        // methods
        var foo = {
            a() {},
            b() {}
        };

        Rule Details

        This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

        Each of the following properties would warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w: function() {},
            x: function *() {},
            [y]: function() {},
            z: z
        };

        In that case the expected syntax would have been:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w() {},
            *x() {},
            [y]() {},
            z
        };

        This rule does not flag arrow functions inside of object literals. The following will not warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            x: (y) => y
        };

        Options

        The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

        • "always" (default) expects that the shorthand will be used whenever possible.
        • "methods" ensures the method shorthand is used (also applies to generators).
        • "properties" ensures the property shorthand is used (where the key and variable name match).
        • "never" ensures that no property or method shorthand is used in any object literal.
        • "consistent" ensures that either all shorthand or all longform will be used in an object literal.
        • "consistent-as-needed" ensures that either all shorthand or all longform will be used in an object literal, but ensures all shorthand whenever possible.

        You can set the option in configuration like this:

        {
            "object-shorthand": ["error", "always"]
        }

        Additionally, the rule takes an optional object configuration:

        • "avoidQuotes": true indicates that longform syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
        • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
        • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

        avoidQuotes

        {
            "object-shorthand": ["error", "always", { "avoidQuotes": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz"() {}
        };

        Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz": function() {},
            "qux": qux
        };

        ignoreConstructors

        {
            "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
        }

        Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

        /*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            ConstructorFunction: function() {}
        };

        avoidExplicitReturnArrows

        {
            "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo: (bar, baz) => {
            return bar + baz;
          },
        
          qux: (foobar) => {
            return foobar * 2;
          }
        };

        Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo(bar, baz) {
            return bar + baz;
          },
        
          qux: foobar => foobar * 2
        };

        Example of incorrect code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a,
            b: "foo",
        };

        Examples of correct code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: "foo"
        };
        
        var bar = {
            a,
            b,
        };

        Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

        /*eslint object-shorthand: [2, "consistent-as-needed"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: b,
        };

        When Not To Use It

        Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

        Further Reading

        Object initializer - MDN Source: http://eslint.org/docs/rules/

        Unexpected parentheses around single function argument having a body with no curly braces
        Open

              let _form = mapValues(form, (v) => isNull(v) ? '' : v)
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Require parens in arrow function arguments (arrow-parens)

        Arrow functions can omit parentheses when they have exactly one parameter. In all other cases the parameter(s) must be wrapped in parentheses. This rule enforces the consistent use of parentheses in arrow functions.

        Rule Details

        This rule enforces parentheses around arrow function parameters regardless of arity. For example:

        /*eslint-env es6*/
        
        // Bad
        a => {}
        
        // Good
        (a) => {}

        Following this style will help you find arrow functions (=>) which may be mistakenly included in a condition when a comparison such as >= was the intent.

        /*eslint-env es6*/
        
        // Bad
        if (a => 2) {
        }
        
        // Good
        if (a >= 2) {
        }

        The rule can also be configured to discourage the use of parens when they are not required:

        /*eslint-env es6*/
        
        // Bad
        (a) => {}
        
        // Good
        a => {}

        Options

        This rule has a string option and an object one.

        String options are:

        • "always" (default) requires parens around arguments in all cases.
        • "as-needed" allows omitting parens when there is only one argument.

        Object properties for variants of the "as-needed" option:

        • "requireForBlockBody": true modifies the as-needed rule in order to require parens if the function body is in an instructions block (surrounded by braces).

        always

        Examples of incorrect code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => a);
        a(foo => { if (true) {} });

        Examples of correct code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        () => {};
        (a) => {};
        (a) => a;
        (a) => {'\n'}
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });

        If Statements

        One of benefits of this option is that it prevents the incorrect use of arrow functions in conditionals:

        /*eslint-env es6*/
        
        var a = 1;
        var b = 2;
        // ...
        if (a => b) {
         console.log('bigger');
        } else {
         console.log('smaller');
        }
        // outputs 'bigger', not smaller as expected

        The contents of the if statement is an arrow function, not a comparison.

        If the arrow function is intentional, it should be wrapped in parens to remove ambiguity.

        /*eslint-env es6*/
        
        var a = 1;
        var b = 0;
        // ...
        if ((a) => b) {
         console.log('truthy value returned');
        } else {
         console.log('falsey value returned');
        }
        // outputs 'truthy value returned'

        The following is another example of this behavior:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = a => b ? c: d;
        // f = ?

        f is an arrow function which takes a as an argument and returns the result of b ? c: d.

        This should be rewritten like so:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = (a) => b ? c: d;

        as-needed

        Examples of incorrect code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => a;
        (a) => {'\n'};
        a.then((foo) => {});
        a.then((foo) => a);
        a((foo) => { if (true) {} });

        Examples of correct code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        () => {};
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        requireForBlockBody

        Examples of incorrect code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => a;
        a => {};
        a => {'\n'};
        a.map((x) => x * x);
        a.map(x => {
          return x * x;
        });
        a.then(foo => {});

        Examples of correct code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => {'\n'};
        a => ({});
        () => {};
        a => a;
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });
        a((foo) => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        Further Reading

        Unexpected function expression.
        Open

              .end(function (err, res) {
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using arrow functions as callbacks. (prefer-arrow-callback)

        Arrow functions are suited to callbacks, because:

        • this keywords in arrow functions bind to the upper scope's.
        • The notation of the arrow function is shorter than function expression's.

        Rule Details

        This rule is aimed to flag usage of function expressions in an argument list.

        The following patterns are considered problems:

        /*eslint prefer-arrow-callback: "error"*/
        
        foo(function(a) { return a; });
        foo(function() { return this.a; }.bind(this));

        The following patterns are not considered problems:

        /*eslint prefer-arrow-callback: "error"*/
        /*eslint-env es6*/
        
        foo(a => a);
        foo(function*() { yield; });
        
        // this is not a callback.
        var foo = function foo(a) { return a; };
        
        // using `this` without `.bind(this)`.
        foo(function() { return this.a; });
        
        // recursively.
        foo(function bar(n) { return n && n + bar(n - 1); });

        Options

        This rule takes one optional argument, an object which is an options object.

        allowNamedFunctions

        This is a boolean option and it is false by default. When set to true, the rule doesn't warn on named functions used as callbacks.

        Examples of correct code for the { "allowNamedFunctions": true } option:

        /*eslint prefer-arrow-callback: ["error", { "allowNamedFunctions": true }]*/
        
        foo(function bar() {});

        allowUnboundThis

        This is a boolean option and it is true by default. When set to false, this option allows the use of this without restriction and checks for dynamically assigned this values such as when using Array.prototype.map with a context argument. Normally, the rule will flag the use of this whenever a function does not use bind() to specify the value of this constantly.

        Examples of incorrect code for the { "allowUnboundThis": false } option:

        /*eslint prefer-arrow-callback: ["error", { "allowUnboundThis": false }]*/
        /*eslint-env es6*/
        
        foo(function() { this.a; });
        
        foo(function() { (() => this); });
        
        someArray.map(function (itm) { return this.doSomething(itm); }, someObject);

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about function expressions in an argument list, you can safely disable this rule. Source: http://eslint.org/docs/rules/

        Unexpected string concatenation.
        Open

              .set('Authorization', 'JWT ' + token)
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using template literals instead of string concatenation. (prefer-template)

        In ES2015 (ES6), we can use template literals instead of string concatenation.

        var str = "Hello, " + name + "!";
        /*eslint-env es6*/
        
        var str = `Hello, ${name}!`;

        Rule Details

        This rule is aimed to flag usage of + operators with strings.

        Examples

        Examples of incorrect code for this rule:

        /*eslint prefer-template: "error"*/
        
        var str = "Hello, " + name + "!";
        var str = "Time: " + (12 * 60 * 60 * 1000);

        Examples of correct code for this rule:

        /*eslint prefer-template: "error"*/
        /*eslint-env es6*/
        
        var str = "Hello World!";
        var str = `Hello, ${name}!`;
        var str = `Time: ${12 * 60 * 60 * 1000}`;
        
        // This is reported by `no-useless-concat`.
        var str = "Hello, " + "World!";

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.

        Related Rules

        Unexpected function expression.
        Open

              .end(function (err, res) {
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using arrow functions as callbacks. (prefer-arrow-callback)

        Arrow functions are suited to callbacks, because:

        • this keywords in arrow functions bind to the upper scope's.
        • The notation of the arrow function is shorter than function expression's.

        Rule Details

        This rule is aimed to flag usage of function expressions in an argument list.

        The following patterns are considered problems:

        /*eslint prefer-arrow-callback: "error"*/
        
        foo(function(a) { return a; });
        foo(function() { return this.a; }.bind(this));

        The following patterns are not considered problems:

        /*eslint prefer-arrow-callback: "error"*/
        /*eslint-env es6*/
        
        foo(a => a);
        foo(function*() { yield; });
        
        // this is not a callback.
        var foo = function foo(a) { return a; };
        
        // using `this` without `.bind(this)`.
        foo(function() { return this.a; });
        
        // recursively.
        foo(function bar(n) { return n && n + bar(n - 1); });

        Options

        This rule takes one optional argument, an object which is an options object.

        allowNamedFunctions

        This is a boolean option and it is false by default. When set to true, the rule doesn't warn on named functions used as callbacks.

        Examples of correct code for the { "allowNamedFunctions": true } option:

        /*eslint prefer-arrow-callback: ["error", { "allowNamedFunctions": true }]*/
        
        foo(function bar() {});

        allowUnboundThis

        This is a boolean option and it is true by default. When set to false, this option allows the use of this without restriction and checks for dynamically assigned this values such as when using Array.prototype.map with a context argument. Normally, the rule will flag the use of this whenever a function does not use bind() to specify the value of this constantly.

        Examples of incorrect code for the { "allowUnboundThis": false } option:

        /*eslint prefer-arrow-callback: ["error", { "allowUnboundThis": false }]*/
        /*eslint-env es6*/
        
        foo(function() { this.a; });
        
        foo(function() { (() => this); });
        
        someArray.map(function (itm) { return this.doSomething(itm); }, someObject);

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about function expressions in an argument list, you can safely disable this rule. Source: http://eslint.org/docs/rules/

        Expected property shorthand.
        Open

                  info: info
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Require Object Literal Shorthand Syntax (object-shorthand)

        EcmaScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

        Here are a few common examples using the ES5 syntax:

        // properties
        var foo = {
            x: x,
            y: y,
            z: z,
        };
        
        // methods
        var foo = {
            a: function() {},
            b: function() {}
        };

        Now here are ES6 equivalents:

        /*eslint-env es6*/
        
        // properties
        var foo = {x, y, z};
        
        // methods
        var foo = {
            a() {},
            b() {}
        };

        Rule Details

        This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

        Each of the following properties would warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w: function() {},
            x: function *() {},
            [y]: function() {},
            z: z
        };

        In that case the expected syntax would have been:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w() {},
            *x() {},
            [y]() {},
            z
        };

        This rule does not flag arrow functions inside of object literals. The following will not warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            x: (y) => y
        };

        Options

        The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

        • "always" (default) expects that the shorthand will be used whenever possible.
        • "methods" ensures the method shorthand is used (also applies to generators).
        • "properties" ensures the property shorthand is used (where the key and variable name match).
        • "never" ensures that no property or method shorthand is used in any object literal.
        • "consistent" ensures that either all shorthand or all longform will be used in an object literal.
        • "consistent-as-needed" ensures that either all shorthand or all longform will be used in an object literal, but ensures all shorthand whenever possible.

        You can set the option in configuration like this:

        {
            "object-shorthand": ["error", "always"]
        }

        Additionally, the rule takes an optional object configuration:

        • "avoidQuotes": true indicates that longform syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
        • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
        • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

        avoidQuotes

        {
            "object-shorthand": ["error", "always", { "avoidQuotes": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz"() {}
        };

        Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz": function() {},
            "qux": qux
        };

        ignoreConstructors

        {
            "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
        }

        Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

        /*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            ConstructorFunction: function() {}
        };

        avoidExplicitReturnArrows

        {
            "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo: (bar, baz) => {
            return bar + baz;
          },
        
          qux: (foobar) => {
            return foobar * 2;
          }
        };

        Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo(bar, baz) {
            return bar + baz;
          },
        
          qux: foobar => foobar * 2
        };

        Example of incorrect code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a,
            b: "foo",
        };

        Examples of correct code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: "foo"
        };
        
        var bar = {
            a,
            b,
        };

        Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

        /*eslint object-shorthand: [2, "consistent-as-needed"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: b,
        };

        When Not To Use It

        Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

        Further Reading

        Object initializer - MDN Source: http://eslint.org/docs/rules/

        Expected property shorthand.
        Open

                  info: info
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Require Object Literal Shorthand Syntax (object-shorthand)

        EcmaScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

        Here are a few common examples using the ES5 syntax:

        // properties
        var foo = {
            x: x,
            y: y,
            z: z,
        };
        
        // methods
        var foo = {
            a: function() {},
            b: function() {}
        };

        Now here are ES6 equivalents:

        /*eslint-env es6*/
        
        // properties
        var foo = {x, y, z};
        
        // methods
        var foo = {
            a() {},
            b() {}
        };

        Rule Details

        This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

        Each of the following properties would warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w: function() {},
            x: function *() {},
            [y]: function() {},
            z: z
        };

        In that case the expected syntax would have been:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w() {},
            *x() {},
            [y]() {},
            z
        };

        This rule does not flag arrow functions inside of object literals. The following will not warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            x: (y) => y
        };

        Options

        The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

        • "always" (default) expects that the shorthand will be used whenever possible.
        • "methods" ensures the method shorthand is used (also applies to generators).
        • "properties" ensures the property shorthand is used (where the key and variable name match).
        • "never" ensures that no property or method shorthand is used in any object literal.
        • "consistent" ensures that either all shorthand or all longform will be used in an object literal.
        • "consistent-as-needed" ensures that either all shorthand or all longform will be used in an object literal, but ensures all shorthand whenever possible.

        You can set the option in configuration like this:

        {
            "object-shorthand": ["error", "always"]
        }

        Additionally, the rule takes an optional object configuration:

        • "avoidQuotes": true indicates that longform syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
        • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
        • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

        avoidQuotes

        {
            "object-shorthand": ["error", "always", { "avoidQuotes": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz"() {}
        };

        Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz": function() {},
            "qux": qux
        };

        ignoreConstructors

        {
            "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
        }

        Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

        /*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            ConstructorFunction: function() {}
        };

        avoidExplicitReturnArrows

        {
            "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo: (bar, baz) => {
            return bar + baz;
          },
        
          qux: (foobar) => {
            return foobar * 2;
          }
        };

        Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo(bar, baz) {
            return bar + baz;
          },
        
          qux: foobar => foobar * 2
        };

        Example of incorrect code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a,
            b: "foo",
        };

        Examples of correct code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: "foo"
        };
        
        var bar = {
            a,
            b,
        };

        Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

        /*eslint object-shorthand: [2, "consistent-as-needed"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: b,
        };

        When Not To Use It

        Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

        Further Reading

        Object initializer - MDN Source: http://eslint.org/docs/rules/

        Expected property shorthand.
        Open

                info: info,
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Require Object Literal Shorthand Syntax (object-shorthand)

        EcmaScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

        Here are a few common examples using the ES5 syntax:

        // properties
        var foo = {
            x: x,
            y: y,
            z: z,
        };
        
        // methods
        var foo = {
            a: function() {},
            b: function() {}
        };

        Now here are ES6 equivalents:

        /*eslint-env es6*/
        
        // properties
        var foo = {x, y, z};
        
        // methods
        var foo = {
            a() {},
            b() {}
        };

        Rule Details

        This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

        Each of the following properties would warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w: function() {},
            x: function *() {},
            [y]: function() {},
            z: z
        };

        In that case the expected syntax would have been:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            w() {},
            *x() {},
            [y]() {},
            z
        };

        This rule does not flag arrow functions inside of object literals. The following will not warn:

        /*eslint object-shorthand: "error"*/
        /*eslint-env es6*/
        
        var foo = {
            x: (y) => y
        };

        Options

        The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

        • "always" (default) expects that the shorthand will be used whenever possible.
        • "methods" ensures the method shorthand is used (also applies to generators).
        • "properties" ensures the property shorthand is used (where the key and variable name match).
        • "never" ensures that no property or method shorthand is used in any object literal.
        • "consistent" ensures that either all shorthand or all longform will be used in an object literal.
        • "consistent-as-needed" ensures that either all shorthand or all longform will be used in an object literal, but ensures all shorthand whenever possible.

        You can set the option in configuration like this:

        {
            "object-shorthand": ["error", "always"]
        }

        Additionally, the rule takes an optional object configuration:

        • "avoidQuotes": true indicates that longform syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
        • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
        • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

        avoidQuotes

        {
            "object-shorthand": ["error", "always", { "avoidQuotes": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz"() {}
        };

        Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            "bar-baz": function() {},
            "qux": qux
        };

        ignoreConstructors

        {
            "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
        }

        Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

        /*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
        /*eslint-env es6*/
        
        var foo = {
            ConstructorFunction: function() {}
        };

        avoidExplicitReturnArrows

        {
            "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
        }

        Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo: (bar, baz) => {
            return bar + baz;
          },
        
          qux: (foobar) => {
            return foobar * 2;
          }
        };

        Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

        /*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
        /*eslint-env es6*/
        
        var foo = {
          foo(bar, baz) {
            return bar + baz;
          },
        
          qux: foobar => foobar * 2
        };

        Example of incorrect code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a,
            b: "foo",
        };

        Examples of correct code for this rule with the "consistent" option:

        /*eslint object-shorthand: [2, "consistent"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: "foo"
        };
        
        var bar = {
            a,
            b,
        };

        Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

        /*eslint object-shorthand: [2, "consistent-as-needed"]*/
        /*eslint-env es6*/
        
        var foo = {
            a: a,
            b: b,
        };

        When Not To Use It

        Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

        Further Reading

        Object initializer - MDN Source: http://eslint.org/docs/rules/

        Unexpected string concatenation.
        Open

              .set('Authorization', 'JWT ' + token)
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using template literals instead of string concatenation. (prefer-template)

        In ES2015 (ES6), we can use template literals instead of string concatenation.

        var str = "Hello, " + name + "!";
        /*eslint-env es6*/
        
        var str = `Hello, ${name}!`;

        Rule Details

        This rule is aimed to flag usage of + operators with strings.

        Examples

        Examples of incorrect code for this rule:

        /*eslint prefer-template: "error"*/
        
        var str = "Hello, " + name + "!";
        var str = "Time: " + (12 * 60 * 60 * 1000);

        Examples of correct code for this rule:

        /*eslint prefer-template: "error"*/
        /*eslint-env es6*/
        
        var str = "Hello World!";
        var str = `Hello, ${name}!`;
        var str = `Time: ${12 * 60 * 60 * 1000}`;
        
        // This is reported by `no-useless-concat`.
        var str = "Hello, " + "World!";

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.

        Related Rules

        Unexpected function expression.
        Open

              .end(function (err, res) {
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using arrow functions as callbacks. (prefer-arrow-callback)

        Arrow functions are suited to callbacks, because:

        • this keywords in arrow functions bind to the upper scope's.
        • The notation of the arrow function is shorter than function expression's.

        Rule Details

        This rule is aimed to flag usage of function expressions in an argument list.

        The following patterns are considered problems:

        /*eslint prefer-arrow-callback: "error"*/
        
        foo(function(a) { return a; });
        foo(function() { return this.a; }.bind(this));

        The following patterns are not considered problems:

        /*eslint prefer-arrow-callback: "error"*/
        /*eslint-env es6*/
        
        foo(a => a);
        foo(function*() { yield; });
        
        // this is not a callback.
        var foo = function foo(a) { return a; };
        
        // using `this` without `.bind(this)`.
        foo(function() { return this.a; });
        
        // recursively.
        foo(function bar(n) { return n && n + bar(n - 1); });

        Options

        This rule takes one optional argument, an object which is an options object.

        allowNamedFunctions

        This is a boolean option and it is false by default. When set to true, the rule doesn't warn on named functions used as callbacks.

        Examples of correct code for the { "allowNamedFunctions": true } option:

        /*eslint prefer-arrow-callback: ["error", { "allowNamedFunctions": true }]*/
        
        foo(function bar() {});

        allowUnboundThis

        This is a boolean option and it is true by default. When set to false, this option allows the use of this without restriction and checks for dynamically assigned this values such as when using Array.prototype.map with a context argument. Normally, the rule will flag the use of this whenever a function does not use bind() to specify the value of this constantly.

        Examples of incorrect code for the { "allowUnboundThis": false } option:

        /*eslint prefer-arrow-callback: ["error", { "allowUnboundThis": false }]*/
        /*eslint-env es6*/
        
        foo(function() { this.a; });
        
        foo(function() { (() => this); });
        
        someArray.map(function (itm) { return this.doSomething(itm); }, someObject);

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about function expressions in an argument list, you can safely disable this rule. Source: http://eslint.org/docs/rules/

        Unexpected string concatenation.
        Open

              .set('Authorization', 'JWT ' + token)
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using template literals instead of string concatenation. (prefer-template)

        In ES2015 (ES6), we can use template literals instead of string concatenation.

        var str = "Hello, " + name + "!";
        /*eslint-env es6*/
        
        var str = `Hello, ${name}!`;

        Rule Details

        This rule is aimed to flag usage of + operators with strings.

        Examples

        Examples of incorrect code for this rule:

        /*eslint prefer-template: "error"*/
        
        var str = "Hello, " + name + "!";
        var str = "Time: " + (12 * 60 * 60 * 1000);

        Examples of correct code for this rule:

        /*eslint prefer-template: "error"*/
        /*eslint-env es6*/
        
        var str = "Hello World!";
        var str = `Hello, ${name}!`;
        var str = `Time: ${12 * 60 * 60 * 1000}`;
        
        // This is reported by `no-useless-concat`.
        var str = "Hello, " + "World!";

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.

        Related Rules

        Unexpected string concatenation.
        Open

              .put('/api/v1/usersinfo/' + userId)
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Suggest using template literals instead of string concatenation. (prefer-template)

        In ES2015 (ES6), we can use template literals instead of string concatenation.

        var str = "Hello, " + name + "!";
        /*eslint-env es6*/
        
        var str = `Hello, ${name}!`;

        Rule Details

        This rule is aimed to flag usage of + operators with strings.

        Examples

        Examples of incorrect code for this rule:

        /*eslint prefer-template: "error"*/
        
        var str = "Hello, " + name + "!";
        var str = "Time: " + (12 * 60 * 60 * 1000);

        Examples of correct code for this rule:

        /*eslint prefer-template: "error"*/
        /*eslint-env es6*/
        
        var str = "Hello World!";
        var str = `Hello, ${name}!`;
        var str = `Time: ${12 * 60 * 60 * 1000}`;
        
        // This is reported by `no-useless-concat`.
        var str = "Hello, " + "World!";

        When Not To Use It

        This rule should not be used in ES3/5 environments.

        In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.

        Related Rules

        Expected parentheses around arrow function argument having a body with curly braces.
        Open

          return async dispatch => {
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Require parens in arrow function arguments (arrow-parens)

        Arrow functions can omit parentheses when they have exactly one parameter. In all other cases the parameter(s) must be wrapped in parentheses. This rule enforces the consistent use of parentheses in arrow functions.

        Rule Details

        This rule enforces parentheses around arrow function parameters regardless of arity. For example:

        /*eslint-env es6*/
        
        // Bad
        a => {}
        
        // Good
        (a) => {}

        Following this style will help you find arrow functions (=>) which may be mistakenly included in a condition when a comparison such as >= was the intent.

        /*eslint-env es6*/
        
        // Bad
        if (a => 2) {
        }
        
        // Good
        if (a >= 2) {
        }

        The rule can also be configured to discourage the use of parens when they are not required:

        /*eslint-env es6*/
        
        // Bad
        (a) => {}
        
        // Good
        a => {}

        Options

        This rule has a string option and an object one.

        String options are:

        • "always" (default) requires parens around arguments in all cases.
        • "as-needed" allows omitting parens when there is only one argument.

        Object properties for variants of the "as-needed" option:

        • "requireForBlockBody": true modifies the as-needed rule in order to require parens if the function body is in an instructions block (surrounded by braces).

        always

        Examples of incorrect code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => a);
        a(foo => { if (true) {} });

        Examples of correct code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        () => {};
        (a) => {};
        (a) => a;
        (a) => {'\n'}
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });

        If Statements

        One of benefits of this option is that it prevents the incorrect use of arrow functions in conditionals:

        /*eslint-env es6*/
        
        var a = 1;
        var b = 2;
        // ...
        if (a => b) {
         console.log('bigger');
        } else {
         console.log('smaller');
        }
        // outputs 'bigger', not smaller as expected

        The contents of the if statement is an arrow function, not a comparison.

        If the arrow function is intentional, it should be wrapped in parens to remove ambiguity.

        /*eslint-env es6*/
        
        var a = 1;
        var b = 0;
        // ...
        if ((a) => b) {
         console.log('truthy value returned');
        } else {
         console.log('falsey value returned');
        }
        // outputs 'truthy value returned'

        The following is another example of this behavior:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = a => b ? c: d;
        // f = ?

        f is an arrow function which takes a as an argument and returns the result of b ? c: d.

        This should be rewritten like so:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = (a) => b ? c: d;

        as-needed

        Examples of incorrect code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => a;
        (a) => {'\n'};
        a.then((foo) => {});
        a.then((foo) => a);
        a((foo) => { if (true) {} });

        Examples of correct code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        () => {};
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        requireForBlockBody

        Examples of incorrect code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => a;
        a => {};
        a => {'\n'};
        a.map((x) => x * x);
        a.map(x => {
          return x * x;
        });
        a.then(foo => {});

        Examples of correct code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => {'\n'};
        a => ({});
        () => {};
        a => a;
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });
        a((foo) => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        Further Reading

        Expected parentheses around arrow function argument having a body with curly braces.
        Open

          return async dispatch => {
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Require parens in arrow function arguments (arrow-parens)

        Arrow functions can omit parentheses when they have exactly one parameter. In all other cases the parameter(s) must be wrapped in parentheses. This rule enforces the consistent use of parentheses in arrow functions.

        Rule Details

        This rule enforces parentheses around arrow function parameters regardless of arity. For example:

        /*eslint-env es6*/
        
        // Bad
        a => {}
        
        // Good
        (a) => {}

        Following this style will help you find arrow functions (=>) which may be mistakenly included in a condition when a comparison such as >= was the intent.

        /*eslint-env es6*/
        
        // Bad
        if (a => 2) {
        }
        
        // Good
        if (a >= 2) {
        }

        The rule can also be configured to discourage the use of parens when they are not required:

        /*eslint-env es6*/
        
        // Bad
        (a) => {}
        
        // Good
        a => {}

        Options

        This rule has a string option and an object one.

        String options are:

        • "always" (default) requires parens around arguments in all cases.
        • "as-needed" allows omitting parens when there is only one argument.

        Object properties for variants of the "as-needed" option:

        • "requireForBlockBody": true modifies the as-needed rule in order to require parens if the function body is in an instructions block (surrounded by braces).

        always

        Examples of incorrect code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => a);
        a(foo => { if (true) {} });

        Examples of correct code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        () => {};
        (a) => {};
        (a) => a;
        (a) => {'\n'}
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });

        If Statements

        One of benefits of this option is that it prevents the incorrect use of arrow functions in conditionals:

        /*eslint-env es6*/
        
        var a = 1;
        var b = 2;
        // ...
        if (a => b) {
         console.log('bigger');
        } else {
         console.log('smaller');
        }
        // outputs 'bigger', not smaller as expected

        The contents of the if statement is an arrow function, not a comparison.

        If the arrow function is intentional, it should be wrapped in parens to remove ambiguity.

        /*eslint-env es6*/
        
        var a = 1;
        var b = 0;
        // ...
        if ((a) => b) {
         console.log('truthy value returned');
        } else {
         console.log('falsey value returned');
        }
        // outputs 'truthy value returned'

        The following is another example of this behavior:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = a => b ? c: d;
        // f = ?

        f is an arrow function which takes a as an argument and returns the result of b ? c: d.

        This should be rewritten like so:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = (a) => b ? c: d;

        as-needed

        Examples of incorrect code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => a;
        (a) => {'\n'};
        a.then((foo) => {});
        a.then((foo) => a);
        a((foo) => { if (true) {} });

        Examples of correct code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        () => {};
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        requireForBlockBody

        Examples of incorrect code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => a;
        a => {};
        a => {'\n'};
        a.map((x) => x * x);
        a.map(x => {
          return x * x;
        });
        a.then(foo => {});

        Examples of correct code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => {'\n'};
        a => ({});
        () => {};
        a => a;
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });
        a((foo) => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        Further Reading

        Expected parentheses around arrow function argument having a body with curly braces.
        Open

          return async dispatch => {
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        Require parens in arrow function arguments (arrow-parens)

        Arrow functions can omit parentheses when they have exactly one parameter. In all other cases the parameter(s) must be wrapped in parentheses. This rule enforces the consistent use of parentheses in arrow functions.

        Rule Details

        This rule enforces parentheses around arrow function parameters regardless of arity. For example:

        /*eslint-env es6*/
        
        // Bad
        a => {}
        
        // Good
        (a) => {}

        Following this style will help you find arrow functions (=>) which may be mistakenly included in a condition when a comparison such as >= was the intent.

        /*eslint-env es6*/
        
        // Bad
        if (a => 2) {
        }
        
        // Good
        if (a >= 2) {
        }

        The rule can also be configured to discourage the use of parens when they are not required:

        /*eslint-env es6*/
        
        // Bad
        (a) => {}
        
        // Good
        a => {}

        Options

        This rule has a string option and an object one.

        String options are:

        • "always" (default) requires parens around arguments in all cases.
        • "as-needed" allows omitting parens when there is only one argument.

        Object properties for variants of the "as-needed" option:

        • "requireForBlockBody": true modifies the as-needed rule in order to require parens if the function body is in an instructions block (surrounded by braces).

        always

        Examples of incorrect code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => a);
        a(foo => { if (true) {} });

        Examples of correct code for this rule with the default "always" option:

        /*eslint arrow-parens: ["error", "always"]*/
        /*eslint-env es6*/
        
        () => {};
        (a) => {};
        (a) => a;
        (a) => {'\n'}
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });

        If Statements

        One of benefits of this option is that it prevents the incorrect use of arrow functions in conditionals:

        /*eslint-env es6*/
        
        var a = 1;
        var b = 2;
        // ...
        if (a => b) {
         console.log('bigger');
        } else {
         console.log('smaller');
        }
        // outputs 'bigger', not smaller as expected

        The contents of the if statement is an arrow function, not a comparison.

        If the arrow function is intentional, it should be wrapped in parens to remove ambiguity.

        /*eslint-env es6*/
        
        var a = 1;
        var b = 0;
        // ...
        if ((a) => b) {
         console.log('truthy value returned');
        } else {
         console.log('falsey value returned');
        }
        // outputs 'truthy value returned'

        The following is another example of this behavior:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = a => b ? c: d;
        // f = ?

        f is an arrow function which takes a as an argument and returns the result of b ? c: d.

        This should be rewritten like so:

        /*eslint-env es6*/
        
        var a = 1, b = 2, c = 3, d = 4;
        var f = (a) => b ? c: d;

        as-needed

        Examples of incorrect code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => a;
        (a) => {'\n'};
        a.then((foo) => {});
        a.then((foo) => a);
        a((foo) => { if (true) {} });

        Examples of correct code for this rule with the "as-needed" option:

        /*eslint arrow-parens: ["error", "as-needed"]*/
        /*eslint-env es6*/
        
        () => {};
        a => {};
        a => a;
        a => {'\n'};
        a.then(foo => {});
        a.then(foo => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        requireForBlockBody

        Examples of incorrect code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => a;
        a => {};
        a => {'\n'};
        a.map((x) => x * x);
        a.map(x => {
          return x * x;
        });
        a.then(foo => {});

        Examples of correct code for the { "requireForBlockBody": true } option:

        /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
        /*eslint-env es6*/
        
        (a) => {};
        (a) => {'\n'};
        a => ({});
        () => {};
        a => a;
        a.then((foo) => {});
        a.then((foo) => { if (true) {} });
        a((foo) => { if (true) {} });
        (a, b, c) => a;
        (a = 10) => a;
        ([a, b]) => a;
        ({a, b}) => a;

        Further Reading

        Expected to return a value at the end of async arrow function.
        Open

          return async dispatch => {
        Severity: Minor
        Found in src/shared/actions/UserActions.js by eslint

        require return statements to either always or never specify values (consistent-return)

        Unlike statically-typed languages which enforce that a function returns a specified type of value, JavaScript allows different code paths in a function to return different types of values.

        A confusing aspect of JavaScript is that a function returns undefined if any of the following are true:

        • it does not execute a return statement before it exits
        • it executes return which does not specify a value explicitly
        • it executes return undefined
        • it executes return void followed by an expression (for example, a function call)
        • it executes return followed by any other expression which evaluates to undefined

        If any code paths in a function return a value explicitly but some code path do not return a value explicitly, it might be a typing mistake, especially in a large function. In the following example:

        • a code path through the function returns a Boolean value true
        • another code path does not return a value explicitly, therefore returns undefined implicitly
        function doSomething(condition) {
            if (condition) {
                return true;
            } else {
                return;
            }
        }

        Rule Details

        This rule requires return statements to either always or never specify values. This rule ignores function definitions where the name begins with an uppercase letter, because constructors (when invoked with the new operator) return the instantiated object implicitly if they do not return another object explicitly.

        Examples of incorrect code for this rule:

        /*eslint consistent-return: "error"*/
        
        function doSomething(condition) {
            if (condition) {
                return true;
            } else {
                return;
            }
        }
        
        function doSomething(condition) {
            if (condition) {
                return true;
            }
        }

        Examples of correct code for this rule:

        /*eslint consistent-return: "error"*/
        
        function doSomething(condition) {
            if (condition) {
                return true;
            } else {
                return false;
            }
        }
        
        function Foo() {
            if (!(this instanceof Foo)) {
                return new Foo();
            }
        
            this.a = 0;
        }

        Options

        This rule has an object option:

        • "treatUndefinedAsUnspecified": false (default) always either specify values or return undefined implicitly only.
        • "treatUndefinedAsUnspecified": true always either specify values or return undefined explicitly or implicitly.

        treatUndefinedAsUnspecified

        Examples of incorrect code for this rule with the default { "treatUndefinedAsUnspecified": false } option:

        /*eslint consistent-return: ["error", { "treatUndefinedAsUnspecified": false }]*/
        
        function foo(callback) {
            if (callback) {
                return void callback();
            }
            // no return statement
        }
        
        function bar(condition) {
            if (condition) {
                return undefined;
            }
            // no return statement
        }

        Examples of incorrect code for this rule with the { "treatUndefinedAsUnspecified": true } option:

        /*eslint consistent-return: ["error", { "treatUndefinedAsUnspecified": true }]*/
        
        function foo(callback) {
            if (callback) {
                return void callback();
            }
            return true;
        }
        
        function bar(condition) {
            if (condition) {
                return undefined;
            }
            return true;
        }

        Examples of correct code for this rule with the { "treatUndefinedAsUnspecified": true } option:

        /*eslint consistent-return: ["error", { "treatUndefinedAsUnspecified": true }]*/
        
        function foo(callback) {
            if (callback) {
                return void callback();
            }
            // no return statement
        }
        
        function bar(condition) {
            if (condition) {
                return undefined;
            }
            // no return statement
        }

        When Not To Use It

        If you want to allow functions to have different return behavior depending on code branching, then it is safe to disable this rule. Source: http://eslint.org/docs/rules/

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        export function changeInfo (form) {
          return async dispatch => {
            dispatch({ type: CHANGE_INFO_USER_STARTED })
            try {
              let token = getToken()
        Severity: Major
        Found in src/shared/actions/UserActions.js and 1 other location - About 1 day to fix
        src/client/admin/actions/UserActions.js on lines 139..170

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 246.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        async function updateInfo (form, token) {
          return new Promise((resolve, reject) => {
            const user = jwtDecode(token)
            if (!user.id) reject('invalid token')
            const userId = user.id
        Severity: Major
        Found in src/shared/actions/UserActions.js and 1 other location - About 6 hrs to fix
        src/shared/actions/UserActions.js on lines 19..37

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 162.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        async function update (form, token) {
          return new Promise((resolve, reject) => {
            const user = jwtDecode(token)
            if (!user.id) reject('invalid token')
            const userId = user.id
        Severity: Major
        Found in src/shared/actions/UserActions.js and 1 other location - About 6 hrs to fix
        src/shared/actions/UserActions.js on lines 73..91

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 162.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 4 locations. Consider refactoring.
        Open

        export function changePassword (form) {
          return async dispatch => {
            dispatch({ type: CHANGE_PASS_USER_STARTED })
            try {
              let token = getToken()
        Severity: Major
        Found in src/shared/actions/UserActions.js and 3 other locations - About 6 hrs to fix
        src/client/admin/actions/AdActions.js on lines 117..141
        src/client/admin/actions/AdminActions.js on lines 193..217
        src/client/admin/actions/UserActions.js on lines 113..137

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 159.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            request
              .get(LOCAL_PATH + '/api/v1/usersinfo/' + userId)
              .set('Accept', 'application/json')
              .set('Authorization', 'JWT ' + token)
              .end(function (err, res) {
        Severity: Major
        Found in src/shared/actions/UserActions.js and 1 other location - About 3 hrs to fix
        src/client/admin/actions/UserActions.js on lines 32..42

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 95.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

              if (!isEmpty(info)) {
                return dispatch({
                  type: GET_INFO_USER_COMPLETED,
                  info: info
                })
        Severity: Major
        Found in src/shared/actions/UserActions.js and 1 other location - About 1 hr to fix
        src/client/admin/actions/UserActions.js on lines 181..191

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 67.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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