maa123/mastodon

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app/javascript/mastodon/reducers/timelines.js

Summary

Maintainability
B
6 hrs
Test Coverage

Function expandNormalizedTimeline has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

const expandNormalizedTimeline = (state, timeline, statuses, next, isPartial, isLoadingRecent, usePendingItems) => {
  // This method is pretty tricky because:
  // - existing items in the timeline might be out of order
  // - the existing timeline may have gaps, most often explicitly noted with a `null` item
  // - ideally, we don't want it to reorder existing items of the timeline
Severity: Minor
Found in app/javascript/mastodon/reducers/timelines.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function timelines has 40 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export default function timelines(state = initialState, action) {
  switch(action.type) {
  case TIMELINE_LOAD_PENDING:
    return state.update(action.timeline, initialTimeline, map =>
      map.update('items', list => map.get('pendingItems').concat(list.take(40))).set('pendingItems', ImmutableList()).set('unread', 0));
Severity: Minor
Found in app/javascript/mastodon/reducers/timelines.js - About 1 hr to fix

    Function expandNormalizedTimeline has 27 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    const expandNormalizedTimeline = (state, timeline, statuses, next, isPartial, isLoadingRecent, usePendingItems) => {
      // This method is pretty tricky because:
      // - existing items in the timeline might be out of order
      // - the existing timeline may have gaps, most often explicitly noted with a `null` item
      // - ideally, we don't want it to reorder existing items of the timeline
    Severity: Minor
    Found in app/javascript/mastodon/reducers/timelines.js - About 1 hr to fix

      Consider simplifying this complex logical expression.
      Open

          } else if (!statuses.isEmpty()) {
            usePendingItems = isLoadingRecent && (usePendingItems || !mMap.get('pendingItems').isEmpty());
      
            mMap.update(usePendingItems ? 'pendingItems' : 'items', ImmutableList(), oldIds => {
              const newIds = statuses.map(status => status.get('id'));
      Severity: Major
      Found in app/javascript/mastodon/reducers/timelines.js - About 40 mins to fix

        Function reconnectTimeline has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

        const reconnectTimeline = (state, usePendingItems) => {
          if (state.get('online')) {
            return state;
          }
        
        
        Severity: Minor
        Found in app/javascript/mastodon/reducers/timelines.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

              map.update('items', list => map.get('pendingItems').concat(list.take(40))).set('pendingItems', ImmutableList()).set('unread', 0));
        Severity: Major
        Found in app/javascript/mastodon/reducers/timelines.js and 1 other location - About 1 hr to fix
        app/javascript/mastodon/reducers/notifications.js on lines 268..268

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 59.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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