Showing 84 of 281 total issues
Function get_current_event
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def get_current_event(self, lang, emojis):
event = copy.deepcopy(self.weekly_event)
kingdoms = self.search_kingdom(event['kingdom_id'], lang)
if kingdoms:
event['kingdom'] = kingdoms[0]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function add_troops_to_kingdoms_by_filename
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def add_troops_to_kingdoms_by_filename(self):
pattern = re.compile(r'.+_(?P<filebase>K\d+).*')
for troop_id, troop in self.troops.items():
if troop_id == '`?`':
continue
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function __init__
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
def __init__(self):
self.data = None
self.user_data = {
'pEconomyModel': {
'TroopReleaseDates': [],
Function get_team_from_code
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def get_team_from_code(self, code, lang):
result = {
'troops': [],
'banner': {},
'class': None,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function transform_campaign_task
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def transform_campaign_task(self, task, week):
extra_data = {}
task_order = 0
kingdom_id = 0
if 'Reroll' not in task['Id']:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function populate_kingdoms
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def populate_kingdoms(self):
for kingdom in self.data['Kingdoms']:
self.pets.fill_untranslated_kingdom_name(kingdom['Id'], kingdom['ReferenceName'])
colors = [f'[GEM_{c.upper()}]' for c in COLORS]
colors = zip(colors, kingdom['BannerColors'])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function populate_soulforge
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def populate_soulforge(self):
tabs = [
'[SOULFORGE_TAB_LEVEL]',
'[SOULFORGE_TAB_JEWELS]',
'[SOULFORGE_TAB_TRAITSTONES]',
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function __init__
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def __init__(self):
world = GameData()
world.populate_world_data()
self.troops = world.troops
self.troop_types = world.troop_types
Function render_events
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def render_events(self, events, _filter, lang):
e = discord.Embed(title=_('[EVENTS]', lang), color=self.WHITE)
message_lines = []
last_event_date = events[0]['start']
for event in events:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function populate_effect_data
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def populate_effect_data(self):
effect = self.data['effect']
if not self.EFFECT_BONUS:
self.get_effect_bonuses()
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get_current_campaign_week
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def get_current_campaign_week(self):
if self.campaign_week:
return self.campaign_week
release_dates = self.user_data['pEconomyModel']['ArtifactReleaseDates']
now = datetime.datetime.utcnow() + datetime.timedelta(hours=CONFIG.get('data_shift_hours'))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function translate_kingdom
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def translate_kingdom(self, kingdom, lang):
kingdom['name'] = _(kingdom['name'], lang)
if self.is_untranslated(kingdom['name']):
kingdom['name'] = kingdom['reference_name']
kingdom['description'] = _(kingdom['description'], lang)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function kingdom_percentage
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def kingdom_percentage(self, filter_name, filter_values, lang):
result = {}
now = datetime.datetime.utcnow().replace(tzinfo=datetime.timezone.utc)
hidden_kingdoms = [3032, 3033, 3034, 3038]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function guess_weekly_kingdom_from_troop_spoilers
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def guess_weekly_kingdom_from_troop_spoilers(self, lang):
result = {}
latest_date = datetime.datetime.utcnow().replace(tzinfo=datetime.timezone.utc)
for spoiler in self.spoilers:
if spoiler['type'] == 'troop' \
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function translate_kingdom
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
def translate_kingdom(self, kingdom, lang):
kingdom['name'] = _(kingdom['name'], lang)
if self.is_untranslated(kingdom['name']):
kingdom['name'] = kingdom['reference_name']
kingdom['description'] = _(kingdom['description'], lang)
Function kingdom_satisfies_task
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def kingdom_satisfies_task(self, kingdom, task):
valid_ids = [kingdom['id']]
if kingdom['location'] == 'krystara' and kingdom['linked_kingdom_id']:
valid_ids.append(kingdom['linked_kingdom_id'])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function translate
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def translate(self):
super().translate()
for translation in self.translations.values():
if 'effect_replacement' in translation:
for before, after in translation.data['effect_replacement'].items():
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get_map_data
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def get_map_data(self, lang, location):
if not location:
location = 'krystara'
base_folder = 'Worldmap'
map_data = {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function translate_spell
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def translate_spell(self, spell_id, lang):
spell = self.spells[spell_id]
magic = _('[MAGIC]', lang)
description = self.translate_spell_description(spell['description'], lang)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function search_trait
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def search_trait(self, search_term, lang):
possible_matches = []
for code, trait in self.traits.items():
translated_name = extract_search_tag(_(trait['name'], lang))
translated_description = extract_search_tag(_(trait['description'], lang))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"