Function find
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
Query.prototype.find = function (query, options) {
let Model = this.model;
query = _.assign({}, this.query, query);
Function where
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
Query.prototype.where = function (key, value) {
// if object was passed instead of key-value pair
// iterate over that object and call .where(key, value)
if (_.isObject(key)) {
let conditions = key;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function find
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Query.prototype.find = function (query, options) {
let Model = this.model;
query = _.assign({}, this.query, query);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Unexpected use of undefined. Open
this.options.projection[key] = value === undefined ? 1 : value;
- Read upRead up
- Exclude checks
Disallow Use of undefined
Variable (no-undefined)
The undefined
variable is unique in JavaScript because it is actually a property of the global object. As such, in ECMAScript 3 it was possible to overwrite the value of undefined
. While ECMAScript 5 disallows overwriting undefined
, it's still possible to shadow undefined
, such as:
function doSomething(data) {
var undefined = "hi";
// doesn't do what you think it does
if (data === undefined) {
// ...
}
}
This represents a problem for undefined
that doesn't exist for null
, which is a keyword and primitive value that can neither be overwritten nor shadowed.
All uninitialized variables automatically get the value of undefined
:
var foo;
console.log(foo === undefined); // true (assuming no shadowing)
For this reason, it's not necessary to explicitly initialize a variable to undefined
.
Taking all of this into account, some style guides forbid the use of undefined
, recommending instead:
- Variables that should be
undefined
are simply left uninitialized. - Checking if a value is
undefined
should be done withtypeof
. - Using the
void
operator to generate the value ofundefined
if necessary.
Rule Details
This rule aims to eliminate the use of undefined
, and as such, generates a warning whenever it is used.
Examples of incorrect code for this rule:
/*eslint no-undefined: "error"*/
var foo = undefined;
var undefined = "foo";
if (foo === undefined) {
// ...
}
function foo(undefined) {
// ...
}
Examples of correct code for this rule:
/*eslint no-undefined: "error"*/
var foo = void 0;
var Undefined = "foo";
if (typeof foo === "undefined") {
// ...
}
global.undefined = "foo";
When Not To Use It
If you want to allow the use of undefined
in your code, then you can safely turn this rule off.
Further Reading
- undefined - JavaScript | MDN
- Understanding JavaScript’s ‘undefined’ | JavaScript, JavaScript...
- ECMA262 edition 5.1 §15.1.1.3: undefined
Related Rules
- [no-undef-init](no-undef-init.md)
- [no-void](no-void.md) Source: http://eslint.org/docs/rules/
Unexpected use of undefined. Open
let hasValue = value !== undefined;
- Read upRead up
- Exclude checks
Disallow Use of undefined
Variable (no-undefined)
The undefined
variable is unique in JavaScript because it is actually a property of the global object. As such, in ECMAScript 3 it was possible to overwrite the value of undefined
. While ECMAScript 5 disallows overwriting undefined
, it's still possible to shadow undefined
, such as:
function doSomething(data) {
var undefined = "hi";
// doesn't do what you think it does
if (data === undefined) {
// ...
}
}
This represents a problem for undefined
that doesn't exist for null
, which is a keyword and primitive value that can neither be overwritten nor shadowed.
All uninitialized variables automatically get the value of undefined
:
var foo;
console.log(foo === undefined); // true (assuming no shadowing)
For this reason, it's not necessary to explicitly initialize a variable to undefined
.
Taking all of this into account, some style guides forbid the use of undefined
, recommending instead:
- Variables that should be
undefined
are simply left uninitialized. - Checking if a value is
undefined
should be done withtypeof
. - Using the
void
operator to generate the value ofundefined
if necessary.
Rule Details
This rule aims to eliminate the use of undefined
, and as such, generates a warning whenever it is used.
Examples of incorrect code for this rule:
/*eslint no-undefined: "error"*/
var foo = undefined;
var undefined = "foo";
if (foo === undefined) {
// ...
}
function foo(undefined) {
// ...
}
Examples of correct code for this rule:
/*eslint no-undefined: "error"*/
var foo = void 0;
var Undefined = "foo";
if (typeof foo === "undefined") {
// ...
}
global.undefined = "foo";
When Not To Use It
If you want to allow the use of undefined
in your code, then you can safely turn this rule off.
Further Reading
- undefined - JavaScript | MDN
- Understanding JavaScript’s ‘undefined’ | JavaScript, JavaScript...
- ECMA262 edition 5.1 §15.1.1.3: undefined
Related Rules
- [no-undef-init](no-undef-init.md)
- [no-void](no-void.md) Source: http://eslint.org/docs/rules/
Unexpected use of undefined. Open
this.options.projection[key] = value === undefined ? 0 : value;
- Read upRead up
- Exclude checks
Disallow Use of undefined
Variable (no-undefined)
The undefined
variable is unique in JavaScript because it is actually a property of the global object. As such, in ECMAScript 3 it was possible to overwrite the value of undefined
. While ECMAScript 5 disallows overwriting undefined
, it's still possible to shadow undefined
, such as:
function doSomething(data) {
var undefined = "hi";
// doesn't do what you think it does
if (data === undefined) {
// ...
}
}
This represents a problem for undefined
that doesn't exist for null
, which is a keyword and primitive value that can neither be overwritten nor shadowed.
All uninitialized variables automatically get the value of undefined
:
var foo;
console.log(foo === undefined); // true (assuming no shadowing)
For this reason, it's not necessary to explicitly initialize a variable to undefined
.
Taking all of this into account, some style guides forbid the use of undefined
, recommending instead:
- Variables that should be
undefined
are simply left uninitialized. - Checking if a value is
undefined
should be done withtypeof
. - Using the
void
operator to generate the value ofundefined
if necessary.
Rule Details
This rule aims to eliminate the use of undefined
, and as such, generates a warning whenever it is used.
Examples of incorrect code for this rule:
/*eslint no-undefined: "error"*/
var foo = undefined;
var undefined = "foo";
if (foo === undefined) {
// ...
}
function foo(undefined) {
// ...
}
Examples of correct code for this rule:
/*eslint no-undefined: "error"*/
var foo = void 0;
var Undefined = "foo";
if (typeof foo === "undefined") {
// ...
}
global.undefined = "foo";
When Not To Use It
If you want to allow the use of undefined
in your code, then you can safely turn this rule off.
Further Reading
- undefined - JavaScript | MDN
- Understanding JavaScript’s ‘undefined’ | JavaScript, JavaScript...
- ECMA262 edition 5.1 §15.1.1.3: undefined
Related Rules
- [no-undef-init](no-undef-init.md)
- [no-void](no-void.md) Source: http://eslint.org/docs/rules/
Unexpected use of undefined. Open
this.query[key] = { $exists: (exists === undefined ? true : exists) };
- Read upRead up
- Exclude checks
Disallow Use of undefined
Variable (no-undefined)
The undefined
variable is unique in JavaScript because it is actually a property of the global object. As such, in ECMAScript 3 it was possible to overwrite the value of undefined
. While ECMAScript 5 disallows overwriting undefined
, it's still possible to shadow undefined
, such as:
function doSomething(data) {
var undefined = "hi";
// doesn't do what you think it does
if (data === undefined) {
// ...
}
}
This represents a problem for undefined
that doesn't exist for null
, which is a keyword and primitive value that can neither be overwritten nor shadowed.
All uninitialized variables automatically get the value of undefined
:
var foo;
console.log(foo === undefined); // true (assuming no shadowing)
For this reason, it's not necessary to explicitly initialize a variable to undefined
.
Taking all of this into account, some style guides forbid the use of undefined
, recommending instead:
- Variables that should be
undefined
are simply left uninitialized. - Checking if a value is
undefined
should be done withtypeof
. - Using the
void
operator to generate the value ofundefined
if necessary.
Rule Details
This rule aims to eliminate the use of undefined
, and as such, generates a warning whenever it is used.
Examples of incorrect code for this rule:
/*eslint no-undefined: "error"*/
var foo = undefined;
var undefined = "foo";
if (foo === undefined) {
// ...
}
function foo(undefined) {
// ...
}
Examples of correct code for this rule:
/*eslint no-undefined: "error"*/
var foo = void 0;
var Undefined = "foo";
if (typeof foo === "undefined") {
// ...
}
global.undefined = "foo";
When Not To Use It
If you want to allow the use of undefined
in your code, then you can safely turn this rule off.
Further Reading
- undefined - JavaScript | MDN
- Understanding JavaScript’s ‘undefined’ | JavaScript, JavaScript...
- ECMA262 edition 5.1 §15.1.1.3: undefined
Related Rules
- [no-undef-init](no-undef-init.md)
- [no-void](no-void.md) Source: http://eslint.org/docs/rules/
Similar blocks of code found in 2 locations. Consider refactoring. Open
Query.prototype.exclude = function (key, value) {
if (Array.isArray(key)) {
let projection = key;
projection.forEach((k) => this.exclude(k));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 177.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
Query.prototype.include = function (key, value) {
if (Array.isArray(key)) {
let projection = key;
projection.forEach((k) => this.include(k));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 177.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76