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docs/graph/locales/locale.js

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Unexpected var, use let or const instead.
Open

    var langId = (navigator.language || navigator.userLanguage).toLowerCase().replace('-', '_');
Severity: Minor
Found in docs/graph/locales/locale.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var language = langId.substr(0, 2);
Severity: Minor
Found in docs/graph/locales/locale.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Use the global form of 'use strict'.
Open

define([
Severity: Minor
Found in docs/graph/locales/locale.js by eslint

require or disallow strict mode directives (strict)

A strict mode directive is a "use strict" literal at the beginning of a script or function body. It enables strict mode semantics.

When a directive occurs in global scope, strict mode applies to the entire script:

"use strict";

// strict mode

function foo() {
    // strict mode
}

When a directive occurs at the beginning of a function body, strict mode applies only to that function, including all contained functions:

function foo() {
    "use strict";
    // strict mode
}

function foo2() {
    // not strict mode
};

(function() {
    "use strict";
    function bar() {
        // strict mode
    }
}());

In the CommonJS module system, a hidden function wraps each module and limits the scope of a "global" strict mode directive.

In ECMAScript modules, which always have strict mode semantics, the directives are unnecessary.

Rule Details

This rule requires or disallows strict mode directives.

This rule disallows strict mode directives, no matter which option is specified, if ESLint configuration specifies either of the following as [parser options](../user-guide/configuring#specifying-parser-options):

  • "sourceType": "module" that is, files are ECMAScript modules
  • "impliedStrict": true property in the ecmaFeatures object

This rule disallows strict mode directives, no matter which option is specified, in functions with non-simple parameter lists (for example, parameter lists with default parameter values) because that is a syntax error in ECMAScript 2016 and later. See the examples of the function option.

Options

This rule has a string option:

  • "safe" (default) corresponds either of the following options:
    • "global" if ESLint considers a file to be a CommonJS module
    • "function" otherwise
  • "global" requires one strict mode directive in the global scope (and disallows any other strict mode directives)
  • "function" requires one strict mode directive in each top-level function declaration or expression (and disallows any other strict mode directives)
  • "never" disallows strict mode directives

safe

The "safe" option corresponds to the "global" option if ESLint considers a file to be a Node.js or CommonJS module because the configuration specifies either of the following:

  • node or commonjs [environments](../user-guide/configuring#specifying-environments)
  • "globalReturn": true property in the ecmaFeatures object of [parser options](../user-guide/configuring#specifying-parser-options)

Otherwise the "safe" option corresponds to the "function" option.

global

Examples of incorrect code for this rule with the "global" option:

/*eslint strict: ["error", "global"]*/

function foo() {
}
/*eslint strict: ["error", "global"]*/

function foo() {
    "use strict";
}
/*eslint strict: ["error", "global"]*/

"use strict";

function foo() {
    "use strict";
}

Examples of correct code for this rule with the "global" option:

/*eslint strict: ["error", "global"]*/

"use strict";

function foo() {
}

function

This option ensures that all function bodies are strict mode code, while global code is not. Particularly if a build step concatenates multiple scripts, a strict mode directive in global code of one script could unintentionally enable strict mode in another script that was not intended to be strict code.

Examples of incorrect code for this rule with the "function" option:

/*eslint strict: ["error", "function"]*/

"use strict";

function foo() {
}
/*eslint strict: ["error", "function"]*/

function foo() {
}

(function() {
    function bar() {
        "use strict";
    }
}());
/*eslint strict: ["error", "function"]*/
/*eslint-env es6*/

// Illegal "use strict" directive in function with non-simple parameter list.
// This is a syntax error since ES2016.
function foo(a = 1) {
    "use strict";
}

// We cannot write "use strict" directive in this function.
// So we have to wrap this function with a function with "use strict" directive.
function foo(a = 1) {
}

Examples of correct code for this rule with the "function" option:

/*eslint strict: ["error", "function"]*/

function foo() {
    "use strict";
}

(function() {
    "use strict";

    function bar() {
    }

    function baz(a = 1) {
    }
}());

var foo = (function() {
    "use strict";

    return function foo(a = 1) {
    };
}());

never

Examples of incorrect code for this rule with the "never" option:

/*eslint strict: ["error", "never"]*/

"use strict";

function foo() {
}
/*eslint strict: ["error", "never"]*/

function foo() {
    "use strict";
}

Examples of correct code for this rule with the "never" option:

/*eslint strict: ["error", "never"]*/

function foo() {
}

earlier default (removed)

(removed) The default option (that is, no string option specified) for this rule was removed in ESLint v1.0. The "function" option is most similar to the removed option.

This option ensures that all functions are executed in strict mode. A strict mode directive must be present in global code or in every top-level function declaration or expression. It does not concern itself with unnecessary strict mode directives in nested functions that are already strict, nor with multiple strict mode directives at the same level.

Examples of incorrect code for this rule with the earlier default option which has been removed:

// "strict": "error"

function foo() {
}
// "strict": "error"

(function() {
    function bar() {
        "use strict";
    }
}());

Examples of correct code for this rule with the earlier default option which has been removed:

// "strict": "error"

"use strict";

function foo() {
}
// "strict": "error"

function foo() {
    "use strict";
}
// "strict": "error"

(function() {
    "use strict";
    function bar() {
        "use strict";
    }
}());

When Not To Use It

In a codebase that has both strict and non-strict code, either turn this rule off, or selectively disable it where necessary. For example, functions referencing arguments.callee are invalid in strict mode. A full list of strict mode differences is available on MDN. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

        var index = locale[text];
Severity: Minor
Found in docs/graph/locales/locale.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var locale = (locales[langId] ? locales[langId] : locales[language]);
Severity: Minor
Found in docs/graph/locales/locale.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var locales = {};
Severity: Minor
Found in docs/graph/locales/locale.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected use of undefined.
Open

        if (index === undefined)
Severity: Minor
Found in docs/graph/locales/locale.js by eslint

Disallow Use of undefined Variable (no-undefined)

The undefined variable is unique in JavaScript because it is actually a property of the global object. As such, in ECMAScript 3 it was possible to overwrite the value of undefined. While ECMAScript 5 disallows overwriting undefined, it's still possible to shadow undefined, such as:

function doSomething(data) {
    var undefined = "hi";

    // doesn't do what you think it does
    if (data === undefined) {
        // ...
    }

}

This represents a problem for undefined that doesn't exist for null, which is a keyword and primitive value that can neither be overwritten nor shadowed.

All uninitialized variables automatically get the value of undefined:

var foo;

console.log(foo === undefined);     // true (assuming no shadowing)

For this reason, it's not necessary to explicitly initialize a variable to undefined.

Taking all of this into account, some style guides forbid the use of undefined, recommending instead:

  • Variables that should be undefined are simply left uninitialized.
  • Checking if a value is undefined should be done with typeof.
  • Using the void operator to generate the value of undefined if necessary.

Rule Details

This rule aims to eliminate the use of undefined, and as such, generates a warning whenever it is used.

Examples of incorrect code for this rule:

/*eslint no-undefined: "error"*/

var foo = undefined;

var undefined = "foo";

if (foo === undefined) {
    // ...
}

function foo(undefined) {
    // ...
}

Examples of correct code for this rule:

/*eslint no-undefined: "error"*/

var foo = void 0;

var Undefined = "foo";

if (typeof foo === "undefined") {
    // ...
}

global.undefined = "foo";

When Not To Use It

If you want to allow the use of undefined in your code, then you can safely turn this rule off.

Further Reading

Related Rules

Unnecessary semicolon.
Open

    };
Severity: Minor
Found in docs/graph/locales/locale.js by eslint

disallow unnecessary semicolons (no-extra-semi)

Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

Rule Details

This rule disallows unnecessary semicolons.

Examples of incorrect code for this rule:

/*eslint no-extra-semi: "error"*/

var x = 5;;

function foo() {
    // code
};

Examples of correct code for this rule:

/*eslint no-extra-semi: "error"*/

var x = 5;

var foo = function() {
    // code
};

When Not To Use It

If you intentionally use extra semicolons then you can disable this rule.

Related Rules

'language' is already declared in the upper scope.
Open

    function setLanguage(language) {
Severity: Minor
Found in docs/graph/locales/locale.js by eslint

disallow variable declarations from shadowing variables declared in the outer scope (no-shadow)

Shadowing is the process by which a local variable shares the same name as a variable in its containing scope. For example:

var a = 3;
function b() {
    var a = 10;
}

In this case, the variable a inside of b() is shadowing the variable a in the global scope. This can cause confusion while reading the code and it's impossible to access the global variable.

Rule Details

This rule aims to eliminate shadowed variable declarations.

Examples of incorrect code for this rule:

/*eslint no-shadow: "error"*/
/*eslint-env es6*/

var a = 3;
function b() {
    var a = 10;
}

var b = function () {
    var a = 10;
}

function b(a) {
    a = 10;
}
b(a);

if (true) {
    let a = 5;
}

Options

This rule takes one option, an object, with properties "builtinGlobals", "hoist" and "allow".

{
    "no-shadow": ["error", { "builtinGlobals": false, "hoist": "functions", "allow": [] }]
}

builtinGlobals

The builtinGlobals option is false by default. If it is true, the rule prevents shadowing of built-in global variables: Object, Array, Number, and so on.

Examples of incorrect code for the { "builtinGlobals": true } option:

/*eslint no-shadow: ["error", { "builtinGlobals": true }]*/

function foo() {
    var Object = 0;
}

hoist

The hoist option has three settings:

  • functions (by default) - reports shadowing before the outer functions are defined.
  • all - reports all shadowing before the outer variables/functions are defined.
  • never - never report shadowing before the outer variables/functions are defined.

hoist: functions

Examples of incorrect code for the default { "hoist": "functions" } option:

/*eslint no-shadow: ["error", { "hoist": "functions" }]*/
/*eslint-env es6*/

if (true) {
    let b = 6;
}

function b() {}

Although let b in the if statement is before the function declaration in the outer scope, it is incorrect.

Examples of correct code for the default { "hoist": "functions" } option:

/*eslint no-shadow: ["error", { "hoist": "functions" }]*/
/*eslint-env es6*/

if (true) {
    let a = 3;
}

let a = 5;

Because let a in the if statement is before the variable declaration in the outer scope, it is correct.

hoist: all

Examples of incorrect code for the { "hoist": "all" } option:

/*eslint no-shadow: ["error", { "hoist": "all" }]*/
/*eslint-env es6*/

if (true) {
    let a = 3;
    let b = 6;
}

let a = 5;
function b() {}

hoist: never

Examples of correct code for the { "hoist": "never" } option:

/*eslint no-shadow: ["error", { "hoist": "never" }]*/
/*eslint-env es6*/

if (true) {
    let a = 3;
    let b = 6;
}

let a = 5;
function b() {}

Because let a and let b in the if statement are before the declarations in the outer scope, they are correct.

allow

The allow option is an array of identifier names for which shadowing is allowed. For example, "resolve", "reject", "done", "cb".

Examples of correct code for the { "allow": ["done"] } option:

/*eslint no-shadow: ["error", { "allow": ["done"] }]*/
/*eslint-env es6*/

import async from 'async';

function foo(done) {
  async.map([1, 2], function (e, done) {
    done(null, e * 2)
  }, done);
}

foo(function (err, result) {
  console.log({ err, result });
});

Further Reading

Related Rules

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