maestro-server/analytics-front

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docs/graph/utils/send_sample_request.js

Summary

Maintainability
A
3 hrs
Test Coverage

Function sendSampleRequest has 88 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  function sendSampleRequest(group, name, version, type)
  {
      var $root = $('article[data-group="' + group + '"][data-name="' + name + '"][data-version="' + version + '"]');

      // Optional header
Severity: Major
Found in docs/graph/utils/send_sample_request.js - About 3 hrs to fix

    Unexpected var, use let or const instead.
    Open

          var $root = $('article[data-group="' + group + '"][data-name="' + name + '"][data-version="' + version + '"]');

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

          var div = document.createElement("div");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

          var $urlElement = $root.find(".sample-request-url");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var group = $(element).data("sample-request-param-group-id");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

                var value = element.value;

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var t = paramType[ key ].toLowerCase();

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var name = $root.data("name");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

                var key = $(element).data("sample-request-header-name");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var group = $root.data("group");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

          var paramType = {};

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

          for (var i = 1; i < matches.length; i++) {

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var jsonResponse;

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var version = $root.data("version");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

                var value = element.value;

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

          var pattern = pathToRegexp(url, null);

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var group = $(element).data("sample-request-header-group-id");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

      var initDynamic = function() {

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var $root = $(this).parents("article");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var group = $root.data("group");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

          var url = $root.find(".sample-request-url").val();

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

          var ajaxRequest = {

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Use the global form of 'use strict'.
    Open

    define([

    require or disallow strict mode directives (strict)

    A strict mode directive is a "use strict" literal at the beginning of a script or function body. It enables strict mode semantics.

    When a directive occurs in global scope, strict mode applies to the entire script:

    "use strict";
    
    // strict mode
    
    function foo() {
        // strict mode
    }

    When a directive occurs at the beginning of a function body, strict mode applies only to that function, including all contained functions:

    function foo() {
        "use strict";
        // strict mode
    }
    
    function foo2() {
        // not strict mode
    };
    
    (function() {
        "use strict";
        function bar() {
            // strict mode
        }
    }());

    In the CommonJS module system, a hidden function wraps each module and limits the scope of a "global" strict mode directive.

    In ECMAScript modules, which always have strict mode semantics, the directives are unnecessary.

    Rule Details

    This rule requires or disallows strict mode directives.

    This rule disallows strict mode directives, no matter which option is specified, if ESLint configuration specifies either of the following as [parser options](../user-guide/configuring#specifying-parser-options):

    • "sourceType": "module" that is, files are ECMAScript modules
    • "impliedStrict": true property in the ecmaFeatures object

    This rule disallows strict mode directives, no matter which option is specified, in functions with non-simple parameter lists (for example, parameter lists with default parameter values) because that is a syntax error in ECMAScript 2016 and later. See the examples of the function option.

    Options

    This rule has a string option:

    • "safe" (default) corresponds either of the following options:
      • "global" if ESLint considers a file to be a CommonJS module
      • "function" otherwise
    • "global" requires one strict mode directive in the global scope (and disallows any other strict mode directives)
    • "function" requires one strict mode directive in each top-level function declaration or expression (and disallows any other strict mode directives)
    • "never" disallows strict mode directives

    safe

    The "safe" option corresponds to the "global" option if ESLint considers a file to be a Node.js or CommonJS module because the configuration specifies either of the following:

    • node or commonjs [environments](../user-guide/configuring#specifying-environments)
    • "globalReturn": true property in the ecmaFeatures object of [parser options](../user-guide/configuring#specifying-parser-options)

    Otherwise the "safe" option corresponds to the "function" option.

    global

    Examples of incorrect code for this rule with the "global" option:

    /*eslint strict: ["error", "global"]*/
    
    function foo() {
    }
    /*eslint strict: ["error", "global"]*/
    
    function foo() {
        "use strict";
    }
    /*eslint strict: ["error", "global"]*/
    
    "use strict";
    
    function foo() {
        "use strict";
    }

    Examples of correct code for this rule with the "global" option:

    /*eslint strict: ["error", "global"]*/
    
    "use strict";
    
    function foo() {
    }

    function

    This option ensures that all function bodies are strict mode code, while global code is not. Particularly if a build step concatenates multiple scripts, a strict mode directive in global code of one script could unintentionally enable strict mode in another script that was not intended to be strict code.

    Examples of incorrect code for this rule with the "function" option:

    /*eslint strict: ["error", "function"]*/
    
    "use strict";
    
    function foo() {
    }
    /*eslint strict: ["error", "function"]*/
    
    function foo() {
    }
    
    (function() {
        function bar() {
            "use strict";
        }
    }());
    /*eslint strict: ["error", "function"]*/
    /*eslint-env es6*/
    
    // Illegal "use strict" directive in function with non-simple parameter list.
    // This is a syntax error since ES2016.
    function foo(a = 1) {
        "use strict";
    }
    
    // We cannot write "use strict" directive in this function.
    // So we have to wrap this function with a function with "use strict" directive.
    function foo(a = 1) {
    }

    Examples of correct code for this rule with the "function" option:

    /*eslint strict: ["error", "function"]*/
    
    function foo() {
        "use strict";
    }
    
    (function() {
        "use strict";
    
        function bar() {
        }
    
        function baz(a = 1) {
        }
    }());
    
    var foo = (function() {
        "use strict";
    
        return function foo(a = 1) {
        };
    }());

    never

    Examples of incorrect code for this rule with the "never" option:

    /*eslint strict: ["error", "never"]*/
    
    "use strict";
    
    function foo() {
    }
    /*eslint strict: ["error", "never"]*/
    
    function foo() {
        "use strict";
    }

    Examples of correct code for this rule with the "never" option:

    /*eslint strict: ["error", "never"]*/
    
    function foo() {
    }

    earlier default (removed)

    (removed) The default option (that is, no string option specified) for this rule was removed in ESLint v1.0. The "function" option is most similar to the removed option.

    This option ensures that all functions are executed in strict mode. A strict mode directive must be present in global code or in every top-level function declaration or expression. It does not concern itself with unnecessary strict mode directives in nested functions that are already strict, nor with multiple strict mode directives at the same level.

    Examples of incorrect code for this rule with the earlier default option which has been removed:

    // "strict": "error"
    
    function foo() {
    }
    // "strict": "error"
    
    (function() {
        function bar() {
            "use strict";
        }
    }());

    Examples of correct code for this rule with the earlier default option which has been removed:

    // "strict": "error"
    
    "use strict";
    
    function foo() {
    }
    // "strict": "error"
    
    function foo() {
        "use strict";
    }
    // "strict": "error"
    
    (function() {
        "use strict";
        function bar() {
            "use strict";
        }
    }());

    When Not To Use It

    In a codebase that has both strict and non-strict code, either turn this rule off, or selectively disable it where necessary. For example, functions referencing arguments.callee are invalid in strict mode. A full list of strict mode differences is available on MDN. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

          var header = {};

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var jsonResponse;

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var message = "Error " + jqXHR.status + ": " + error;

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

          var param = {};

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

          var matches = pattern.exec(url);

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

                var key = $(element).data("sample-request-param-name");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var name = $root.data("name");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var version = $root.data("version");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var $root = $(this).parents("article");

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

              var key = matches[i].substr(1);

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    Unexpected var, use let or const instead.
    Open

          var $root = $('article[data-group="' + group + '"][data-name="' + name + '"][data-version="' + version + '"]');

    require let or const instead of var (no-var)

    ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

    var count = people.length;
    var enoughFood = count > sandwiches.length;
    
    if (enoughFood) {
        var count = sandwiches.length; // accidentally overriding the count variable
        console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
    }
    
    // our count variable is no longer accurate
    console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

    Rule Details

    This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

    Examples

    Examples of incorrect code for this rule:

    /*eslint no-var: "error"*/
    
    var x = "y";
    var CONFIG = {};

    Examples of correct code for this rule:

    /*eslint no-var: "error"*/
    /*eslint-env es6*/
    
    let x = "y";
    const CONFIG = {};

    When Not To Use It

    In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

    'group' is already declared in the upper scope.
    Open

              var group = $(element).data("sample-request-header-group-id");

    disallow variable declarations from shadowing variables declared in the outer scope (no-shadow)

    Shadowing is the process by which a local variable shares the same name as a variable in its containing scope. For example:

    var a = 3;
    function b() {
        var a = 10;
    }

    In this case, the variable a inside of b() is shadowing the variable a in the global scope. This can cause confusion while reading the code and it's impossible to access the global variable.

    Rule Details

    This rule aims to eliminate shadowed variable declarations.

    Examples of incorrect code for this rule:

    /*eslint no-shadow: "error"*/
    /*eslint-env es6*/
    
    var a = 3;
    function b() {
        var a = 10;
    }
    
    var b = function () {
        var a = 10;
    }
    
    function b(a) {
        a = 10;
    }
    b(a);
    
    if (true) {
        let a = 5;
    }

    Options

    This rule takes one option, an object, with properties "builtinGlobals", "hoist" and "allow".

    {
        "no-shadow": ["error", { "builtinGlobals": false, "hoist": "functions", "allow": [] }]
    }

    builtinGlobals

    The builtinGlobals option is false by default. If it is true, the rule prevents shadowing of built-in global variables: Object, Array, Number, and so on.

    Examples of incorrect code for the { "builtinGlobals": true } option:

    /*eslint no-shadow: ["error", { "builtinGlobals": true }]*/
    
    function foo() {
        var Object = 0;
    }

    hoist

    The hoist option has three settings:

    • functions (by default) - reports shadowing before the outer functions are defined.
    • all - reports all shadowing before the outer variables/functions are defined.
    • never - never report shadowing before the outer variables/functions are defined.

    hoist: functions

    Examples of incorrect code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let b = 6;
    }
    
    function b() {}

    Although let b in the if statement is before the function declaration in the outer scope, it is incorrect.

    Examples of correct code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
    }
    
    let a = 5;

    Because let a in the if statement is before the variable declaration in the outer scope, it is correct.

    hoist: all

    Examples of incorrect code for the { "hoist": "all" } option:

    /*eslint no-shadow: ["error", { "hoist": "all" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    hoist: never

    Examples of correct code for the { "hoist": "never" } option:

    /*eslint no-shadow: ["error", { "hoist": "never" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    Because let a and let b in the if statement are before the declarations in the outer scope, they are correct.

    allow

    The allow option is an array of identifier names for which shadowing is allowed. For example, "resolve", "reject", "done", "cb".

    Examples of correct code for the { "allow": ["done"] } option:

    /*eslint no-shadow: ["error", { "allow": ["done"] }]*/
    /*eslint-env es6*/
    
    import async from 'async';
    
    function foo(done) {
      async.map([1, 2], function (e, done) {
        done(null, e * 2)
      }, done);
    }
    
    foo(function (err, result) {
      console.log({ err, result });
    });

    Further Reading

    Related Rules

    'element' is already declared in the upper scope.
    Open

              }).each(function(i, element) {

    disallow variable declarations from shadowing variables declared in the outer scope (no-shadow)

    Shadowing is the process by which a local variable shares the same name as a variable in its containing scope. For example:

    var a = 3;
    function b() {
        var a = 10;
    }

    In this case, the variable a inside of b() is shadowing the variable a in the global scope. This can cause confusion while reading the code and it's impossible to access the global variable.

    Rule Details

    This rule aims to eliminate shadowed variable declarations.

    Examples of incorrect code for this rule:

    /*eslint no-shadow: "error"*/
    /*eslint-env es6*/
    
    var a = 3;
    function b() {
        var a = 10;
    }
    
    var b = function () {
        var a = 10;
    }
    
    function b(a) {
        a = 10;
    }
    b(a);
    
    if (true) {
        let a = 5;
    }

    Options

    This rule takes one option, an object, with properties "builtinGlobals", "hoist" and "allow".

    {
        "no-shadow": ["error", { "builtinGlobals": false, "hoist": "functions", "allow": [] }]
    }

    builtinGlobals

    The builtinGlobals option is false by default. If it is true, the rule prevents shadowing of built-in global variables: Object, Array, Number, and so on.

    Examples of incorrect code for the { "builtinGlobals": true } option:

    /*eslint no-shadow: ["error", { "builtinGlobals": true }]*/
    
    function foo() {
        var Object = 0;
    }

    hoist

    The hoist option has three settings:

    • functions (by default) - reports shadowing before the outer functions are defined.
    • all - reports all shadowing before the outer variables/functions are defined.
    • never - never report shadowing before the outer variables/functions are defined.

    hoist: functions

    Examples of incorrect code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let b = 6;
    }
    
    function b() {}

    Although let b in the if statement is before the function declaration in the outer scope, it is incorrect.

    Examples of correct code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
    }
    
    let a = 5;

    Because let a in the if statement is before the variable declaration in the outer scope, it is correct.

    hoist: all

    Examples of incorrect code for the { "hoist": "all" } option:

    /*eslint no-shadow: ["error", { "hoist": "all" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    hoist: never

    Examples of correct code for the { "hoist": "never" } option:

    /*eslint no-shadow: ["error", { "hoist": "never" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    Because let a and let b in the if statement are before the declarations in the outer scope, they are correct.

    allow

    The allow option is an array of identifier names for which shadowing is allowed. For example, "resolve", "reject", "done", "cb".

    Examples of correct code for the { "allow": ["done"] } option:

    /*eslint no-shadow: ["error", { "allow": ["done"] }]*/
    /*eslint-env es6*/
    
    import async from 'async';
    
    function foo(done) {
      async.map([1, 2], function (e, done) {
        done(null, e * 2)
      }, done);
    }
    
    foo(function (err, result) {
      console.log({ err, result });
    });

    Further Reading

    Related Rules

    'i' is already declared in the upper scope.
    Open

              $root.find("[data-sample-request-header-group=\"" + group + "\"]").each(function(i, element) {

    disallow variable declarations from shadowing variables declared in the outer scope (no-shadow)

    Shadowing is the process by which a local variable shares the same name as a variable in its containing scope. For example:

    var a = 3;
    function b() {
        var a = 10;
    }

    In this case, the variable a inside of b() is shadowing the variable a in the global scope. This can cause confusion while reading the code and it's impossible to access the global variable.

    Rule Details

    This rule aims to eliminate shadowed variable declarations.

    Examples of incorrect code for this rule:

    /*eslint no-shadow: "error"*/
    /*eslint-env es6*/
    
    var a = 3;
    function b() {
        var a = 10;
    }
    
    var b = function () {
        var a = 10;
    }
    
    function b(a) {
        a = 10;
    }
    b(a);
    
    if (true) {
        let a = 5;
    }

    Options

    This rule takes one option, an object, with properties "builtinGlobals", "hoist" and "allow".

    {
        "no-shadow": ["error", { "builtinGlobals": false, "hoist": "functions", "allow": [] }]
    }

    builtinGlobals

    The builtinGlobals option is false by default. If it is true, the rule prevents shadowing of built-in global variables: Object, Array, Number, and so on.

    Examples of incorrect code for the { "builtinGlobals": true } option:

    /*eslint no-shadow: ["error", { "builtinGlobals": true }]*/
    
    function foo() {
        var Object = 0;
    }

    hoist

    The hoist option has three settings:

    • functions (by default) - reports shadowing before the outer functions are defined.
    • all - reports all shadowing before the outer variables/functions are defined.
    • never - never report shadowing before the outer variables/functions are defined.

    hoist: functions

    Examples of incorrect code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let b = 6;
    }
    
    function b() {}

    Although let b in the if statement is before the function declaration in the outer scope, it is incorrect.

    Examples of correct code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
    }
    
    let a = 5;

    Because let a in the if statement is before the variable declaration in the outer scope, it is correct.

    hoist: all

    Examples of incorrect code for the { "hoist": "all" } option:

    /*eslint no-shadow: ["error", { "hoist": "all" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    hoist: never

    Examples of correct code for the { "hoist": "never" } option:

    /*eslint no-shadow: ["error", { "hoist": "never" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    Because let a and let b in the if statement are before the declarations in the outer scope, they are correct.

    allow

    The allow option is an array of identifier names for which shadowing is allowed. For example, "resolve", "reject", "done", "cb".

    Examples of correct code for the { "allow": ["done"] } option:

    /*eslint no-shadow: ["error", { "allow": ["done"] }]*/
    /*eslint-env es6*/
    
    import async from 'async';
    
    function foo(done) {
      async.map([1, 2], function (e, done) {
        done(null, e * 2)
      }, done);
    }
    
    foo(function (err, result) {
      console.log({ err, result });
    });

    Further Reading

    Related Rules

    'key' is already declared in the upper scope.
    Open

          _.each( param, function( val, key ) {

    disallow variable declarations from shadowing variables declared in the outer scope (no-shadow)

    Shadowing is the process by which a local variable shares the same name as a variable in its containing scope. For example:

    var a = 3;
    function b() {
        var a = 10;
    }

    In this case, the variable a inside of b() is shadowing the variable a in the global scope. This can cause confusion while reading the code and it's impossible to access the global variable.

    Rule Details

    This rule aims to eliminate shadowed variable declarations.

    Examples of incorrect code for this rule:

    /*eslint no-shadow: "error"*/
    /*eslint-env es6*/
    
    var a = 3;
    function b() {
        var a = 10;
    }
    
    var b = function () {
        var a = 10;
    }
    
    function b(a) {
        a = 10;
    }
    b(a);
    
    if (true) {
        let a = 5;
    }

    Options

    This rule takes one option, an object, with properties "builtinGlobals", "hoist" and "allow".

    {
        "no-shadow": ["error", { "builtinGlobals": false, "hoist": "functions", "allow": [] }]
    }

    builtinGlobals

    The builtinGlobals option is false by default. If it is true, the rule prevents shadowing of built-in global variables: Object, Array, Number, and so on.

    Examples of incorrect code for the { "builtinGlobals": true } option:

    /*eslint no-shadow: ["error", { "builtinGlobals": true }]*/
    
    function foo() {
        var Object = 0;
    }

    hoist

    The hoist option has three settings:

    • functions (by default) - reports shadowing before the outer functions are defined.
    • all - reports all shadowing before the outer variables/functions are defined.
    • never - never report shadowing before the outer variables/functions are defined.

    hoist: functions

    Examples of incorrect code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let b = 6;
    }
    
    function b() {}

    Although let b in the if statement is before the function declaration in the outer scope, it is incorrect.

    Examples of correct code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
    }
    
    let a = 5;

    Because let a in the if statement is before the variable declaration in the outer scope, it is correct.

    hoist: all

    Examples of incorrect code for the { "hoist": "all" } option:

    /*eslint no-shadow: ["error", { "hoist": "all" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    hoist: never

    Examples of correct code for the { "hoist": "never" } option:

    /*eslint no-shadow: ["error", { "hoist": "never" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    Because let a and let b in the if statement are before the declarations in the outer scope, they are correct.

    allow

    The allow option is an array of identifier names for which shadowing is allowed. For example, "resolve", "reject", "done", "cb".

    Examples of correct code for the { "allow": ["done"] } option:

    /*eslint no-shadow: ["error", { "allow": ["done"] }]*/
    /*eslint-env es6*/
    
    import async from 'async';
    
    function foo(done) {
      async.map([1, 2], function (e, done) {
        done(null, e * 2)
      }, done);
    }
    
    foo(function (err, result) {
      console.log({ err, result });
    });

    Further Reading

    Related Rules

    Unnecessary semicolon.
    Open

          };

    disallow unnecessary semicolons (no-extra-semi)

    Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

    Rule Details

    This rule disallows unnecessary semicolons.

    Examples of incorrect code for this rule:

    /*eslint no-extra-semi: "error"*/
    
    var x = 5;;
    
    function foo() {
        // code
    };

    Examples of correct code for this rule:

    /*eslint no-extra-semi: "error"*/
    
    var x = 5;
    
    var foo = function() {
        // code
    };

    When Not To Use It

    If you intentionally use extra semicolons then you can disable this rule.

    Related Rules

    'element' is already declared in the upper scope.
    Open

              $root.find("[data-sample-request-header-group=\"" + group + "\"]").each(function(i, element) {

    disallow variable declarations from shadowing variables declared in the outer scope (no-shadow)

    Shadowing is the process by which a local variable shares the same name as a variable in its containing scope. For example:

    var a = 3;
    function b() {
        var a = 10;
    }

    In this case, the variable a inside of b() is shadowing the variable a in the global scope. This can cause confusion while reading the code and it's impossible to access the global variable.

    Rule Details

    This rule aims to eliminate shadowed variable declarations.

    Examples of incorrect code for this rule:

    /*eslint no-shadow: "error"*/
    /*eslint-env es6*/
    
    var a = 3;
    function b() {
        var a = 10;
    }
    
    var b = function () {
        var a = 10;
    }
    
    function b(a) {
        a = 10;
    }
    b(a);
    
    if (true) {
        let a = 5;
    }

    Options

    This rule takes one option, an object, with properties "builtinGlobals", "hoist" and "allow".

    {
        "no-shadow": ["error", { "builtinGlobals": false, "hoist": "functions", "allow": [] }]
    }

    builtinGlobals

    The builtinGlobals option is false by default. If it is true, the rule prevents shadowing of built-in global variables: Object, Array, Number, and so on.

    Examples of incorrect code for the { "builtinGlobals": true } option:

    /*eslint no-shadow: ["error", { "builtinGlobals": true }]*/
    
    function foo() {
        var Object = 0;
    }

    hoist

    The hoist option has three settings:

    • functions (by default) - reports shadowing before the outer functions are defined.
    • all - reports all shadowing before the outer variables/functions are defined.
    • never - never report shadowing before the outer variables/functions are defined.

    hoist: functions

    Examples of incorrect code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let b = 6;
    }
    
    function b() {}

    Although let b in the if statement is before the function declaration in the outer scope, it is incorrect.

    Examples of correct code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
    }
    
    let a = 5;

    Because let a in the if statement is before the variable declaration in the outer scope, it is correct.

    hoist: all

    Examples of incorrect code for the { "hoist": "all" } option:

    /*eslint no-shadow: ["error", { "hoist": "all" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    hoist: never

    Examples of correct code for the { "hoist": "never" } option:

    /*eslint no-shadow: ["error", { "hoist": "never" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    Because let a and let b in the if statement are before the declarations in the outer scope, they are correct.

    allow

    The allow option is an array of identifier names for which shadowing is allowed. For example, "resolve", "reject", "done", "cb".

    Examples of correct code for the { "allow": ["done"] } option:

    /*eslint no-shadow: ["error", { "allow": ["done"] }]*/
    /*eslint-env es6*/
    
    import async from 'async';
    
    function foo(done) {
      async.map([1, 2], function (e, done) {
        done(null, e * 2)
      }, done);
    }
    
    foo(function (err, result) {
      console.log({ err, result });
    });

    Further Reading

    Related Rules

    'group' is already declared in the upper scope.
    Open

              var group = $(element).data("sample-request-param-group-id");

    disallow variable declarations from shadowing variables declared in the outer scope (no-shadow)

    Shadowing is the process by which a local variable shares the same name as a variable in its containing scope. For example:

    var a = 3;
    function b() {
        var a = 10;
    }

    In this case, the variable a inside of b() is shadowing the variable a in the global scope. This can cause confusion while reading the code and it's impossible to access the global variable.

    Rule Details

    This rule aims to eliminate shadowed variable declarations.

    Examples of incorrect code for this rule:

    /*eslint no-shadow: "error"*/
    /*eslint-env es6*/
    
    var a = 3;
    function b() {
        var a = 10;
    }
    
    var b = function () {
        var a = 10;
    }
    
    function b(a) {
        a = 10;
    }
    b(a);
    
    if (true) {
        let a = 5;
    }

    Options

    This rule takes one option, an object, with properties "builtinGlobals", "hoist" and "allow".

    {
        "no-shadow": ["error", { "builtinGlobals": false, "hoist": "functions", "allow": [] }]
    }

    builtinGlobals

    The builtinGlobals option is false by default. If it is true, the rule prevents shadowing of built-in global variables: Object, Array, Number, and so on.

    Examples of incorrect code for the { "builtinGlobals": true } option:

    /*eslint no-shadow: ["error", { "builtinGlobals": true }]*/
    
    function foo() {
        var Object = 0;
    }

    hoist

    The hoist option has three settings:

    • functions (by default) - reports shadowing before the outer functions are defined.
    • all - reports all shadowing before the outer variables/functions are defined.
    • never - never report shadowing before the outer variables/functions are defined.

    hoist: functions

    Examples of incorrect code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let b = 6;
    }
    
    function b() {}

    Although let b in the if statement is before the function declaration in the outer scope, it is incorrect.

    Examples of correct code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
    }
    
    let a = 5;

    Because let a in the if statement is before the variable declaration in the outer scope, it is correct.

    hoist: all

    Examples of incorrect code for the { "hoist": "all" } option:

    /*eslint no-shadow: ["error", { "hoist": "all" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    hoist: never

    Examples of correct code for the { "hoist": "never" } option:

    /*eslint no-shadow: ["error", { "hoist": "never" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    Because let a and let b in the if statement are before the declarations in the outer scope, they are correct.

    allow

    The allow option is an array of identifier names for which shadowing is allowed. For example, "resolve", "reject", "done", "cb".

    Examples of correct code for the { "allow": ["done"] } option:

    /*eslint no-shadow: ["error", { "allow": ["done"] }]*/
    /*eslint-env es6*/
    
    import async from 'async';
    
    function foo(done) {
      async.map([1, 2], function (e, done) {
        done(null, e * 2)
      }, done);
    }
    
    foo(function (err, result) {
      console.log({ err, result });
    });

    Further Reading

    Related Rules

    'i' is already declared in the upper scope.
    Open

              }).each(function(i, element) {

    disallow variable declarations from shadowing variables declared in the outer scope (no-shadow)

    Shadowing is the process by which a local variable shares the same name as a variable in its containing scope. For example:

    var a = 3;
    function b() {
        var a = 10;
    }

    In this case, the variable a inside of b() is shadowing the variable a in the global scope. This can cause confusion while reading the code and it's impossible to access the global variable.

    Rule Details

    This rule aims to eliminate shadowed variable declarations.

    Examples of incorrect code for this rule:

    /*eslint no-shadow: "error"*/
    /*eslint-env es6*/
    
    var a = 3;
    function b() {
        var a = 10;
    }
    
    var b = function () {
        var a = 10;
    }
    
    function b(a) {
        a = 10;
    }
    b(a);
    
    if (true) {
        let a = 5;
    }

    Options

    This rule takes one option, an object, with properties "builtinGlobals", "hoist" and "allow".

    {
        "no-shadow": ["error", { "builtinGlobals": false, "hoist": "functions", "allow": [] }]
    }

    builtinGlobals

    The builtinGlobals option is false by default. If it is true, the rule prevents shadowing of built-in global variables: Object, Array, Number, and so on.

    Examples of incorrect code for the { "builtinGlobals": true } option:

    /*eslint no-shadow: ["error", { "builtinGlobals": true }]*/
    
    function foo() {
        var Object = 0;
    }

    hoist

    The hoist option has three settings:

    • functions (by default) - reports shadowing before the outer functions are defined.
    • all - reports all shadowing before the outer variables/functions are defined.
    • never - never report shadowing before the outer variables/functions are defined.

    hoist: functions

    Examples of incorrect code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let b = 6;
    }
    
    function b() {}

    Although let b in the if statement is before the function declaration in the outer scope, it is incorrect.

    Examples of correct code for the default { "hoist": "functions" } option:

    /*eslint no-shadow: ["error", { "hoist": "functions" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
    }
    
    let a = 5;

    Because let a in the if statement is before the variable declaration in the outer scope, it is correct.

    hoist: all

    Examples of incorrect code for the { "hoist": "all" } option:

    /*eslint no-shadow: ["error", { "hoist": "all" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    hoist: never

    Examples of correct code for the { "hoist": "never" } option:

    /*eslint no-shadow: ["error", { "hoist": "never" }]*/
    /*eslint-env es6*/
    
    if (true) {
        let a = 3;
        let b = 6;
    }
    
    let a = 5;
    function b() {}

    Because let a and let b in the if statement are before the declarations in the outer scope, they are correct.

    allow

    The allow option is an array of identifier names for which shadowing is allowed. For example, "resolve", "reject", "done", "cb".

    Examples of correct code for the { "allow": ["done"] } option:

    /*eslint no-shadow: ["error", { "allow": ["done"] }]*/
    /*eslint-env es6*/
    
    import async from 'async';
    
    function foo(done) {
      async.map([1, 2], function (e, done) {
        done(null, e * 2)
      }, done);
    }
    
    foo(function (err, result) {
      console.log({ err, result });
    });

    Further Reading

    Related Rules

    Empty block statement.
    Open

                  } catch (e) {

    disallow empty block statements (no-empty)

    Empty block statements, while not technically errors, usually occur due to refactoring that wasn't completed. They can cause confusion when reading code.

    Rule Details

    This rule disallows empty block statements. This rule ignores block statements which contain a comment (for example, in an empty catch or finally block of a try statement to indicate that execution should continue regardless of errors).

    Examples of incorrect code for this rule:

    /*eslint no-empty: "error"*/
    
    if (foo) {
    }
    
    while (foo) {
    }
    
    switch(foo) {
    }
    
    try {
        doSomething();
    } catch(ex) {
    
    } finally {
    
    }

    Examples of correct code for this rule:

    /*eslint no-empty: "error"*/
    
    if (foo) {
        // empty
    }
    
    while (foo) {
        /* empty */
    }
    
    try {
        doSomething();
    } catch (ex) {
        // continue regardless of error
    }
    
    try {
        doSomething();
    } finally {
        /* continue regardless of error */
    }

    Options

    This rule has an object option for exceptions:

    • "allowEmptyCatch": true allows empty catch clauses (that is, which do not contain a comment)

    allowEmptyCatch

    Examples of additional correct code for this rule with the { "allowEmptyCatch": true } option:

    /* eslint no-empty: ["error", { "allowEmptyCatch": true }] */
    try {
        doSomething();
    } catch (ex) {}
    
    try {
        doSomething();
    }
    catch (ex) {}
    finally {
        /* continue regardless of error */
    }

    When Not To Use It

    If you intentionally use empty block statements then you can disable this rule.

    Related Rules

    Unnecessary semicolon.
    Open

          };

    disallow unnecessary semicolons (no-extra-semi)

    Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

    Rule Details

    This rule disallows unnecessary semicolons.

    Examples of incorrect code for this rule:

    /*eslint no-extra-semi: "error"*/
    
    var x = 5;;
    
    function foo() {
        // code
    };

    Examples of correct code for this rule:

    /*eslint no-extra-semi: "error"*/
    
    var x = 5;
    
    var foo = function() {
        // code
    };

    When Not To Use It

    If you intentionally use extra semicolons then you can disable this rule.

    Related Rules

    'escapeHtml' is defined but never used.
    Open

      function escapeHtml(str) {

    Disallow Unused Variables (no-unused-vars)

    Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

    Rule Details

    This rule is aimed at eliminating unused variables, functions, and parameters of functions.

    A variable is considered to be used if any of the following are true:

    • It represents a function that is called (doSomething())
    • It is read (var y = x)
    • It is passed into a function as an argument (doSomething(x))
    • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

    A variable is not considered to be used if it is only ever assigned to (var x = 5) or declared.

    Examples of incorrect code for this rule:

    /*eslint no-unused-vars: "error"*/
    /*global some_unused_var*/
    
    // It checks variables you have defined as global
    some_unused_var = 42;
    
    var x;
    
    // Write-only variables are not considered as used.
    var y = 10;
    y = 5;
    
    // A read for a modification of itself is not considered as used.
    var z = 0;
    z = z + 1;
    
    // By default, unused arguments cause warnings.
    (function(foo) {
        return 5;
    })();
    
    // Unused recursive functions also cause warnings.
    function fact(n) {
        if (n < 2) return 1;
        return n * fact(n - 1);
    }
    
    // When a function definition destructures an array, unused entries from the array also cause warnings.
    function getY([x, y]) {
        return y;
    }

    Examples of correct code for this rule:

    /*eslint no-unused-vars: "error"*/
    
    var x = 10;
    alert(x);
    
    // foo is considered used here
    myFunc(function foo() {
        // ...
    }.bind(this));
    
    (function(foo) {
        return foo;
    })();
    
    var myFunc;
    myFunc = setTimeout(function() {
        // myFunc is considered used
        myFunc();
    }, 50);
    
    // Only the second argument from the descructured array is used.
    function getY([, y]) {
        return y;
    }

    exported

    In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

    Note that /* exported */ has no effect for any of the following:

    • when the environment is node or commonjs
    • when parserOptions.sourceType is module
    • when ecmaFeatures.globalReturn is true

    The line comment // exported variableName will not work as exported is not line-specific.

    Examples of correct code for /* exported variableName */ operation:

    /* exported global_var */
    
    var global_var = 42;

    Options

    This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

    By default this rule is enabled with all option for variables and after-used for arguments.

    {
        "rules": {
            "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
        }
    }

    vars

    The vars option has two settings:

    • all checks all variables for usage, including those in the global scope. This is the default setting.
    • local checks only that locally-declared variables are used but will allow global variables to be unused.

    vars: local

    Examples of correct code for the { "vars": "local" } option:

    /*eslint no-unused-vars: ["error", { "vars": "local" }]*/
    /*global some_unused_var */
    
    some_unused_var = 42;

    varsIgnorePattern

    The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

    Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

    /*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/
    
    var firstVarIgnored = 1;
    var secondVar = 2;
    console.log(secondVar);

    args

    The args option has three settings:

    • after-used - only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting.
    • all - all named arguments must be used.
    • none - do not check arguments.

    args: after-used

    Examples of incorrect code for the default { "args": "after-used" } option:

    /*eslint no-unused-vars: ["error", { "args": "after-used" }]*/
    
    // 1 error
    // "baz" is defined but never used
    (function(foo, bar, baz) {
        return bar;
    })();

    Examples of correct code for the default { "args": "after-used" } option:

    /*eslint no-unused-vars: ["error", {"args": "after-used"}]*/
    
    (function(foo, bar, baz) {
        return baz;
    })();

    args: all

    Examples of incorrect code for the { "args": "all" } option:

    /*eslint no-unused-vars: ["error", { "args": "all" }]*/
    
    // 2 errors
    // "foo" is defined but never used
    // "baz" is defined but never used
    (function(foo, bar, baz) {
        return bar;
    })();

    args: none

    Examples of correct code for the { "args": "none" } option:

    /*eslint no-unused-vars: ["error", { "args": "none" }]*/
    
    (function(foo, bar, baz) {
        return bar;
    })();

    ignoreRestSiblings

    The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

    Examples of correct code for the { "ignoreRestSiblings": true } option:

    /*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
    // 'type' is ignored because it has a rest property sibling.
    var { type, ...coords } = data;

    argsIgnorePattern

    The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

    Examples of correct code for the { "argsIgnorePattern": "^_" } option:

    /*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/
    
    function foo(x, _y) {
        return x + 1;
    }
    foo();

    caughtErrors

    The caughtErrors option is used for catch block arguments validation.

    It has two settings:

    • none - do not check error objects. This is the default setting.
    • all - all named arguments must be used.

    caughtErrors: none

    Not specifying this rule is equivalent of assigning it to none.

    Examples of correct code for the { "caughtErrors": "none" } option:

    /*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/
    
    try {
        //...
    } catch (err) {
        console.error("errors");
    }

    caughtErrors: all

    Examples of incorrect code for the { "caughtErrors": "all" } option:

    /*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/
    
    // 1 error
    // "err" is defined but never used
    try {
        //...
    } catch (err) {
        console.error("errors");
    }

    caughtErrorsIgnorePattern

    The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

    Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

    /*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/
    
    try {
        //...
    } catch (ignoreErr) {
        console.error("errors");
    }

    When Not To Use It

    If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

    'displaySuccess' was used before it was defined.
    Open

              success    : displaySuccess,

    Disallow Early Use (no-use-before-define)

    In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

    In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

    Rule Details

    This rule will warn when it encounters a reference to an identifier that has not yet been declared.

    Examples of incorrect code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    alert(a);
    var a = 10;
    
    f();
    function f() {}
    
    function g() {
        return b;
    }
    var b = 1;
    
    // With blockBindings: true
    {
        alert(c);
        let c = 1;
    }

    Examples of correct code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    var a;
    a = 10;
    alert(a);
    
    function f() {}
    f(1);
    
    var b = 1;
    function g() {
        return b;
    }
    
    // With blockBindings: true
    {
        let C;
        c++;
    }

    Options

    {
        "no-use-before-define": ["error", { "functions": true, "classes": true }]
    }
    • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
    • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
    • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

    This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

    functions

    Examples of correct code for the { "functions": false } option:

    /*eslint no-use-before-define: ["error", { "functions": false }]*/
    
    f();
    function f() {}

    classes

    Examples of incorrect code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    new A();
    class A {
    }

    Examples of correct code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    function foo() {
        return new A();
    }
    
    class A {
    }

    variables

    Examples of incorrect code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    console.log(foo);
    var foo = 1;

    Examples of correct code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    function baz() {
        console.log(foo);
    }
    
    var foo = 1;

    Source: http://eslint.org/docs/rules/

    'refreshScrollSpy' was used before it was defined.
    Open

          refreshScrollSpy();

    Disallow Early Use (no-use-before-define)

    In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

    In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

    Rule Details

    This rule will warn when it encounters a reference to an identifier that has not yet been declared.

    Examples of incorrect code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    alert(a);
    var a = 10;
    
    f();
    function f() {}
    
    function g() {
        return b;
    }
    var b = 1;
    
    // With blockBindings: true
    {
        alert(c);
        let c = 1;
    }

    Examples of correct code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    var a;
    a = 10;
    alert(a);
    
    function f() {}
    f(1);
    
    var b = 1;
    function g() {
        return b;
    }
    
    // With blockBindings: true
    {
        let C;
        c++;
    }

    Options

    {
        "no-use-before-define": ["error", { "functions": true, "classes": true }]
    }
    • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
    • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
    • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

    This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

    functions

    Examples of correct code for the { "functions": false } option:

    /*eslint no-use-before-define: ["error", { "functions": false }]*/
    
    f();
    function f() {}

    classes

    Examples of incorrect code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    new A();
    class A {
    }

    Examples of correct code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    function foo() {
        return new A();
    }
    
    class A {
    }

    variables

    Examples of incorrect code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    console.log(foo);
    var foo = 1;

    Examples of correct code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    function baz() {
        console.log(foo);
    }
    
    var foo = 1;

    Source: http://eslint.org/docs/rules/

    'sendSampleRequest' was used before it was defined.
    Open

              sendSampleRequest(group, name, version, $(this).data("sample-request-type"));

    Disallow Early Use (no-use-before-define)

    In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

    In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

    Rule Details

    This rule will warn when it encounters a reference to an identifier that has not yet been declared.

    Examples of incorrect code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    alert(a);
    var a = 10;
    
    f();
    function f() {}
    
    function g() {
        return b;
    }
    var b = 1;
    
    // With blockBindings: true
    {
        alert(c);
        let c = 1;
    }

    Examples of correct code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    var a;
    a = 10;
    alert(a);
    
    function f() {}
    f(1);
    
    var b = 1;
    function g() {
        return b;
    }
    
    // With blockBindings: true
    {
        let C;
        c++;
    }

    Options

    {
        "no-use-before-define": ["error", { "functions": true, "classes": true }]
    }
    • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
    • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
    • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

    This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

    functions

    Examples of correct code for the { "functions": false } option:

    /*eslint no-use-before-define: ["error", { "functions": false }]*/
    
    f();
    function f() {}

    classes

    Examples of incorrect code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    new A();
    class A {
    }

    Examples of correct code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    function foo() {
        return new A();
    }
    
    class A {
    }

    variables

    Examples of incorrect code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    console.log(foo);
    var foo = 1;

    Examples of correct code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    function baz() {
        console.log(foo);
    }
    
    var foo = 1;

    Source: http://eslint.org/docs/rules/

    'displayError' was used before it was defined.
    Open

              error      : displayError

    Disallow Early Use (no-use-before-define)

    In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

    In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

    Rule Details

    This rule will warn when it encounters a reference to an identifier that has not yet been declared.

    Examples of incorrect code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    alert(a);
    var a = 10;
    
    f();
    function f() {}
    
    function g() {
        return b;
    }
    var b = 1;
    
    // With blockBindings: true
    {
        alert(c);
        let c = 1;
    }

    Examples of correct code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    var a;
    a = 10;
    alert(a);
    
    function f() {}
    f(1);
    
    var b = 1;
    function g() {
        return b;
    }
    
    // With blockBindings: true
    {
        let C;
        c++;
    }

    Options

    {
        "no-use-before-define": ["error", { "functions": true, "classes": true }]
    }
    • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
    • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
    • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

    This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

    functions

    Examples of correct code for the { "functions": false } option:

    /*eslint no-use-before-define: ["error", { "functions": false }]*/
    
    f();
    function f() {}

    classes

    Examples of incorrect code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    new A();
    class A {
    }

    Examples of correct code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    function foo() {
        return new A();
    }
    
    class A {
    }

    variables

    Examples of incorrect code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    console.log(foo);
    var foo = 1;

    Examples of correct code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    function baz() {
        console.log(foo);
    }
    
    var foo = 1;

    Source: http://eslint.org/docs/rules/

    'refreshScrollSpy' was used before it was defined.
    Open

              refreshScrollSpy();

    Disallow Early Use (no-use-before-define)

    In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

    In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

    Rule Details

    This rule will warn when it encounters a reference to an identifier that has not yet been declared.

    Examples of incorrect code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    alert(a);
    var a = 10;
    
    f();
    function f() {}
    
    function g() {
        return b;
    }
    var b = 1;
    
    // With blockBindings: true
    {
        alert(c);
        let c = 1;
    }

    Examples of correct code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    var a;
    a = 10;
    alert(a);
    
    function f() {}
    f(1);
    
    var b = 1;
    function g() {
        return b;
    }
    
    // With blockBindings: true
    {
        let C;
        c++;
    }

    Options

    {
        "no-use-before-define": ["error", { "functions": true, "classes": true }]
    }
    • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
    • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
    • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

    This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

    functions

    Examples of correct code for the { "functions": false } option:

    /*eslint no-use-before-define: ["error", { "functions": false }]*/
    
    f();
    function f() {}

    classes

    Examples of incorrect code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    new A();
    class A {
    }

    Examples of correct code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    function foo() {
        return new A();
    }
    
    class A {
    }

    variables

    Examples of incorrect code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    console.log(foo);
    var foo = 1;

    Examples of correct code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    function baz() {
        console.log(foo);
    }
    
    var foo = 1;

    Source: http://eslint.org/docs/rules/

    'refreshScrollSpy' was used before it was defined.
    Open

              refreshScrollSpy();

    Disallow Early Use (no-use-before-define)

    In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

    In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

    Rule Details

    This rule will warn when it encounters a reference to an identifier that has not yet been declared.

    Examples of incorrect code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    alert(a);
    var a = 10;
    
    f();
    function f() {}
    
    function g() {
        return b;
    }
    var b = 1;
    
    // With blockBindings: true
    {
        alert(c);
        let c = 1;
    }

    Examples of correct code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    var a;
    a = 10;
    alert(a);
    
    function f() {}
    f(1);
    
    var b = 1;
    function g() {
        return b;
    }
    
    // With blockBindings: true
    {
        let C;
        c++;
    }

    Options

    {
        "no-use-before-define": ["error", { "functions": true, "classes": true }]
    }
    • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
    • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
    • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

    This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

    functions

    Examples of correct code for the { "functions": false } option:

    /*eslint no-use-before-define: ["error", { "functions": false }]*/
    
    f();
    function f() {}

    classes

    Examples of incorrect code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    new A();
    class A {
    }

    Examples of correct code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    function foo() {
        return new A();
    }
    
    class A {
    }

    variables

    Examples of incorrect code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    console.log(foo);
    var foo = 1;

    Examples of correct code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    function baz() {
        console.log(foo);
    }
    
    var foo = 1;

    Source: http://eslint.org/docs/rules/

    'clearSampleRequest' was used before it was defined.
    Open

              clearSampleRequest(group, name, version);

    Disallow Early Use (no-use-before-define)

    In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

    In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

    Rule Details

    This rule will warn when it encounters a reference to an identifier that has not yet been declared.

    Examples of incorrect code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    alert(a);
    var a = 10;
    
    f();
    function f() {}
    
    function g() {
        return b;
    }
    var b = 1;
    
    // With blockBindings: true
    {
        alert(c);
        let c = 1;
    }

    Examples of correct code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    var a;
    a = 10;
    alert(a);
    
    function f() {}
    f(1);
    
    var b = 1;
    function g() {
        return b;
    }
    
    // With blockBindings: true
    {
        let C;
        c++;
    }

    Options

    {
        "no-use-before-define": ["error", { "functions": true, "classes": true }]
    }
    • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
    • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
    • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

    This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

    functions

    Examples of correct code for the { "functions": false } option:

    /*eslint no-use-before-define: ["error", { "functions": false }]*/
    
    f();
    function f() {}

    classes

    Examples of incorrect code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    new A();
    class A {
    }

    Examples of correct code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    function foo() {
        return new A();
    }
    
    class A {
    }

    variables

    Examples of incorrect code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    console.log(foo);
    var foo = 1;

    Examples of correct code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    function baz() {
        console.log(foo);
    }
    
    var foo = 1;

    Source: http://eslint.org/docs/rules/

    Unexpected use of undefined.
    Open

              if (param[key] !== undefined) {

    Disallow Use of undefined Variable (no-undefined)

    The undefined variable is unique in JavaScript because it is actually a property of the global object. As such, in ECMAScript 3 it was possible to overwrite the value of undefined. While ECMAScript 5 disallows overwriting undefined, it's still possible to shadow undefined, such as:

    function doSomething(data) {
        var undefined = "hi";
    
        // doesn't do what you think it does
        if (data === undefined) {
            // ...
        }
    
    }

    This represents a problem for undefined that doesn't exist for null, which is a keyword and primitive value that can neither be overwritten nor shadowed.

    All uninitialized variables automatically get the value of undefined:

    var foo;
    
    console.log(foo === undefined);     // true (assuming no shadowing)

    For this reason, it's not necessary to explicitly initialize a variable to undefined.

    Taking all of this into account, some style guides forbid the use of undefined, recommending instead:

    • Variables that should be undefined are simply left uninitialized.
    • Checking if a value is undefined should be done with typeof.
    • Using the void operator to generate the value of undefined if necessary.

    Rule Details

    This rule aims to eliminate the use of undefined, and as such, generates a warning whenever it is used.

    Examples of incorrect code for this rule:

    /*eslint no-undefined: "error"*/
    
    var foo = undefined;
    
    var undefined = "foo";
    
    if (foo === undefined) {
        // ...
    }
    
    function foo(undefined) {
        // ...
    }

    Examples of correct code for this rule:

    /*eslint no-undefined: "error"*/
    
    var foo = void 0;
    
    var Undefined = "foo";
    
    if (typeof foo === "undefined") {
        // ...
    }
    
    global.undefined = "foo";

    When Not To Use It

    If you want to allow the use of undefined in your code, then you can safely turn this rule off.

    Further Reading

    Related Rules

    'refreshScrollSpy' was used before it was defined.
    Open

          refreshScrollSpy();

    Disallow Early Use (no-use-before-define)

    In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

    In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

    Rule Details

    This rule will warn when it encounters a reference to an identifier that has not yet been declared.

    Examples of incorrect code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    alert(a);
    var a = 10;
    
    f();
    function f() {}
    
    function g() {
        return b;
    }
    var b = 1;
    
    // With blockBindings: true
    {
        alert(c);
        let c = 1;
    }

    Examples of correct code for this rule:

    /*eslint no-use-before-define: "error"*/
    /*eslint-env es6*/
    
    var a;
    a = 10;
    alert(a);
    
    function f() {}
    f(1);
    
    var b = 1;
    function g() {
        return b;
    }
    
    // With blockBindings: true
    {
        let C;
        c++;
    }

    Options

    {
        "no-use-before-define": ["error", { "functions": true, "classes": true }]
    }
    • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
    • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
    • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

    This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

    functions

    Examples of correct code for the { "functions": false } option:

    /*eslint no-use-before-define: ["error", { "functions": false }]*/
    
    f();
    function f() {}

    classes

    Examples of incorrect code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    new A();
    class A {
    }

    Examples of correct code for the { "classes": false } option:

    /*eslint no-use-before-define: ["error", { "classes": false }]*/
    /*eslint-env es6*/
    
    function foo() {
        return new A();
    }
    
    class A {
    }

    variables

    Examples of incorrect code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    console.log(foo);
    var foo = 1;

    Examples of correct code for the { "variables": false } option:

    /*eslint no-use-before-define: ["error", { "variables": false }]*/
    
    function baz() {
        console.log(foo);
    }
    
    var foo = 1;

    Source: http://eslint.org/docs/rules/

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