mhuggins/lol_client

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Showing 10 of 12 total issues

Similar blocks of code found in 5 locations. Consider refactoring.
Open

  def static_mastery(mastery_id, locale: nil, version: nil, data: nil)
    data = array_options(data)
    data.each { |opt| raise ArgumentError, "invalid data option \"#{opt}\"" unless STATIC_MASTERY_DATA_OPTIONS.include?(opt) }

    params = params_for(locale: locale, version: version, masteryData: data.join(','))
Severity: Major
Found in lib/lol_client.rb and 4 other locations - About 1 hr to fix
lib/lol_client.rb on lines 252..259
lib/lol_client.rb on lines 296..303
lib/lol_client.rb on lines 384..391
lib/lol_client.rb on lines 428..435

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

  def static_spell(spell_id, locale: nil, version: nil, data: nil)
    data = array_options(data)
    data.each { |opt| raise ArgumentError, "invalid data option \"#{opt}\"" unless STATIC_SPELL_DATA_OPTIONS.include?(opt) }

    params = params_for(locale: locale, version: version, spellData: data.join(','))
Severity: Major
Found in lib/lol_client.rb and 4 other locations - About 1 hr to fix
lib/lol_client.rb on lines 252..259
lib/lol_client.rb on lines 296..303
lib/lol_client.rb on lines 340..347
lib/lol_client.rb on lines 384..391

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

  def static_item(item_id, locale: nil, version: nil, data: nil)
    data = array_options(data)
    data.each { |opt| raise ArgumentError, "invalid data option \"#{opt}\"" unless STATIC_ITEM_DATA_OPTIONS.include?(opt) }

    params = params_for(locale: locale, version: version, itemData: data.join(','))
Severity: Major
Found in lib/lol_client.rb and 4 other locations - About 1 hr to fix
lib/lol_client.rb on lines 252..259
lib/lol_client.rb on lines 340..347
lib/lol_client.rb on lines 384..391
lib/lol_client.rb on lines 428..435

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

  def static_rune(rune_id, locale: nil, version: nil, data: nil)
    data = array_options(data)
    data.each { |opt| raise ArgumentError, "invalid data option \"#{opt}\"" unless STATIC_RUNE_DATA_OPTIONS.include?(opt) }

    params = params_for(locale: locale, version: version, runeData: data.join(','))
Severity: Major
Found in lib/lol_client.rb and 4 other locations - About 1 hr to fix
lib/lol_client.rb on lines 252..259
lib/lol_client.rb on lines 296..303
lib/lol_client.rb on lines 340..347
lib/lol_client.rb on lines 428..435

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

  def static_champion(champion_id, locale: nil, version: nil, data: nil)
    data = array_options(data)
    data.each { |opt| raise ArgumentError, "invalid data option \"#{opt}\"" unless STATIC_CHAMPION_DATA_OPTIONS.include?(opt) }

    params = params_for(locale: locale, version: version, champData: data.join(','))
Severity: Major
Found in lib/lol_client.rb and 4 other locations - About 1 hr to fix
lib/lol_client.rb on lines 296..303
lib/lol_client.rb on lines 340..347
lib/lol_client.rb on lines 384..391
lib/lol_client.rb on lines 428..435

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def static_items(locale: nil, version: nil, data: nil)
    data = array_options(data)
    data.each { |opt| raise ArgumentError, "invalid data option \"#{opt}\"" unless STATIC_ITEM_DATA_OPTIONS.include?(opt) }

    params = params_for(locale: locale, version: version, itemListData: data.join(','))
Severity: Major
Found in lib/lol_client.rb and 1 other location - About 1 hr to fix
lib/lol_client.rb on lines 362..369

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 50.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def static_runes(locale: nil, version: nil, data: nil)
    data = array_options(data)
    data.each { |opt| raise ArgumentError, "invalid data option \"#{opt}\"" unless STATIC_RUNE_DATA_OPTIONS.include?(opt) }

    params = params_for(locale: locale, version: version, runeListData: data.join(','))
Severity: Major
Found in lib/lol_client.rb and 1 other location - About 1 hr to fix
lib/lol_client.rb on lines 274..281

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 50.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  def static_spells(locale: nil, version: nil, data: nil)
    data = array_options(data)
    data.each { |opt| raise ArgumentError, "invalid data option \"#{opt}\"" unless STATIC_SPELL_DATA_OPTIONS.include?(opt) }

    params = params_for(locale: locale, version: version, spellData: data.join(','))
Severity: Major
Found in lib/lol_client.rb and 2 other locations - About 1 hr to fix
lib/lol_client.rb on lines 230..237
lib/lol_client.rb on lines 318..325

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 49.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  def static_masteries(locale: nil, version: nil, data: nil)
    data = array_options(data)
    data.each { |opt| raise ArgumentError, "invalid data option \"#{opt}\"" unless STATIC_MASTERY_DATA_OPTIONS.include?(opt) }

    params = params_for(locale: locale, version: version, masteryListData: data.join(','))
Severity: Major
Found in lib/lol_client.rb and 2 other locations - About 1 hr to fix
lib/lol_client.rb on lines 230..237
lib/lol_client.rb on lines 406..413

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 49.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  def static_champions(locale: nil, version: nil, data: nil)
    data = array_options(data)
    data.each { |opt| raise ArgumentError, "invalid data option \"#{opt}\"" unless STATIC_CHAMPION_DATA_OPTIONS.include?(opt) }

    params = params_for(locale: locale, version: version, champData: data.join(','))
Severity: Major
Found in lib/lol_client.rb and 2 other locations - About 1 hr to fix
lib/lol_client.rb on lines 318..325
lib/lol_client.rb on lines 406..413

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 49.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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