Showing 18 of 22 total issues
File fastclick.js
has 355 lines of code (exceeds 250 allowed). Consider refactoring. Open
/**
* @preserve FastClick: polyfill to remove click delays on browsers with touch UIs.
*
* @version 0.6.7
* @codingstandard ftlabs-jsv2
Function onTouchEnd
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
FastClick.prototype.onTouchEnd = function(event) {
'use strict';
var forElement, trackingClickStart, targetTagName, scrollParent, touch, targetElement = this.targetElement;
// If the touch has moved, cancel the click tracking
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function FastClick
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
function FastClick(layer) {
'use strict';
var oldOnClick, self = this;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function FastClick
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
function FastClick(layer) {
'use strict';
var oldOnClick, self = this;
Function onTouchEnd
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
FastClick.prototype.onTouchEnd = function(event) {
'use strict';
var forElement, trackingClickStart, targetTagName, scrollParent, touch, targetElement = this.targetElement;
// If the touch has moved, cancel the click tracking
Function FloatLabel
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.fn.FloatLabel = function( options ){
var defaults = {
populatedClass : 'populated',
focusedClass : 'focused'
Function onTouchStart
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
FastClick.prototype.onTouchStart = function(event) {
'use strict';
var targetElement, touch, selection;
// Ignore multiple touches, otherwise pinch-to-zoom is prevented if both fingers are on the FastClick element (issue #111).
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function FloatSelect
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.fn.FloatSelect = function( options ){
var defaults = {
},
Function onTouchStart
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
FastClick.prototype.onTouchStart = function(event) {
'use strict';
var targetElement, touch, selection;
// Ignore multiple touches, otherwise pinch-to-zoom is prevented if both fingers are on the FastClick element (issue #111).
Function notNeeded
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
FastClick.notNeeded = function(layer) {
'use strict';
var metaViewport;
// Devices that don't support touch don't need FastClick
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateScrollParent
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
FastClick.prototype.updateScrollParent = function(targetElement) {
'use strict';
var scrollParent, parentElement;
scrollParent = targetElement.fastClickScrollParent;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onMouse
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
FastClick.prototype.onMouse = function(event) {
'use strict';
// If a target element was never set (because a touch event was never fired) allow the event
if (!this.targetElement) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return false;
Avoid too many return
statements within this function. Open
return true;
Avoid too many return
statements within this function. Open
return false;
Avoid too many return
statements within this function. Open
return true;
Avoid too many return
statements within this function. Open
return false;
Function needsClick
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
FastClick.prototype.needsClick = function(target) {
'use strict';
switch (target.nodeName.toLowerCase()) {
// Don't send a synthetic click to disabled inputs (issue #62)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"