modxcms/revolution

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manager/assets/modext/widgets/core/modx.window.js

Summary

Maintainability
F
4 days
Test Coverage

File modx.window.js has 298 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/* override default Ext.Window component properties */
// these also apply for Windows that do not extend MODx.Window (like console for ex.)
// we use CSS3 box-shadows in 2014, removes clutter from the DOM
Ext.Window.prototype.floating = { shadow: false };
/* override default Ext.Window component methods */
Severity: Minor
Found in manager/assets/modext/widgets/core/modx.window.js - About 3 hrs to fix

    Function Window has 62 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    MODx.Window = function(config) {
        config = config || {};
        Ext.applyIf(config,{
            modal: false
            ,layout: 'auto'
    Severity: Major
    Found in manager/assets/modext/widgets/core/modx.window.js - About 2 hrs to fix

      Function submit has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
      Open

          ,submit: function(close) {
              close = close === false ? false : true;
              var f = this.fp.getForm();
              if (f.isValid() && this.fireEvent('beforeSubmit',f.getValues())) {
                  f.submit({
      Severity: Minor
      Found in manager/assets/modext/widgets/core/modx.window.js - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function onHide has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
      Open

          ,onHide: function() {
              // for some unknown (to me) reason, onHide() get's called when a window is initialized, e.g. before onShow()
              // so we need to prevent the following routine be applied prematurely
              if (this.el.hasClass('zoom-in')) {
                  this.el.removeClass('zoom-in');
      Severity: Minor
      Found in manager/assets/modext/widgets/core/modx.window.js - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function _loadForm has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
      Open

          _loadForm: function() {
              if (this.checkIfLoaded(this.config.record || null)) { return false; }
      
              var r = this.config.record;
              /* set values here, since setValue after render seems to be broken */
      Severity: Minor
      Found in manager/assets/modext/widgets/core/modx.window.js - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function onHide has 28 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          ,onHide: function() {
              // for some unknown (to me) reason, onHide() get's called when a window is initialized, e.g. before onShow()
              // so we need to prevent the following routine be applied prematurely
              if (this.el.hasClass('zoom-in')) {
                  this.el.removeClass('zoom-in');
      Severity: Minor
      Found in manager/assets/modext/widgets/core/modx.window.js - About 1 hr to fix

        Function _loadForm has 27 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            _loadForm: function() {
                if (this.checkIfLoaded(this.config.record || null)) { return false; }
        
                var r = this.config.record;
                /* set values here, since setValue after render seems to be broken */
        Severity: Minor
        Found in manager/assets/modext/widgets/core/modx.window.js - About 1 hr to fix

          Consider simplifying this complex logical expression.
          Open

                  if (fld.isXType('combo') || fld.isXType('checkbox') || fld.isXType('radio') || fld.isXType('displayfield') || fld.isXType('statictextfield') || fld.isXType('hidden')) {
                      i = i+1;
                      fld = this.findFirstTextField(i);
                  }
          Severity: Major
          Found in manager/assets/modext/widgets/core/modx.window.js - About 40 mins to fix

            Function Window has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
            Open

            MODx.Window = function(config) {
                config = config || {};
                Ext.applyIf(config,{
                    modal: false
                    ,layout: 'auto'
            Severity: Minor
            Found in manager/assets/modext/widgets/core/modx.window.js - About 35 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                    if (fld.isXType('combo') || fld.isXType('checkbox') || fld.isXType('radio') || fld.isXType('displayfield') || fld.isXType('statictextfield') || fld.isXType('hidden')) {
                        i = i+1;
                        fld = this.findFirstTextField(i);
                    }
            Severity: Major
            Found in manager/assets/modext/widgets/core/modx.window.js and 1 other location - About 3 hrs to fix
            manager/assets/modext/widgets/core/modx.panel.js on lines 156..159

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 101.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                        setTimeout(function() {
                            if (win.mask !== undefined) {
                                // respect that the mask is not always the same object
                                if (win.mask instanceof Ext.Element) {
                                    win.mask.addClass('fade-in');
            Severity: Major
            Found in manager/assets/modext/widgets/core/modx.window.js and 1 other location - About 3 hrs to fix
            manager/assets/modext/widgets/core/modx.window.js on lines 20..30

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 101.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                            setTimeout(function() {
                                if (win.mask !== undefined) {
                                    // respect that the mask is not always the same object
                                    if (win.mask instanceof Ext.Element) {
                                        win.mask.addClass('fade-in');
            Severity: Major
            Found in manager/assets/modext/widgets/core/modx.window.js and 1 other location - About 3 hrs to fix
            manager/assets/modext/widgets/core/modx.window.js on lines 47..57

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 101.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                        if (this.mask !== undefined) {
                            // respect that the mask is not always the same object
                            if (this.mask instanceof Ext.Element) {
                                this.mask.removeClass('fade-in');
                            } else {
            Severity: Major
            Found in manager/assets/modext/widgets/core/modx.window.js and 1 other location - About 1 hr to fix
            manager/assets/modext/widgets/core/modx.window.js on lines 95..102

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 74.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                        if (this.mask !== undefined) {
                            // respect that the mask is not always the same object
                            if (this.mask instanceof Ext.Element) {
                                this.mask.removeClass('fade-in');
                            } else {
            Severity: Major
            Found in manager/assets/modext/widgets/core/modx.window.js and 1 other location - About 1 hr to fix
            manager/assets/modext/widgets/core/modx.window.js on lines 69..76

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 74.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                ,showField: function(f) {
                    f.enable();
                    f.show();
                    var d = f.getEl().up('.x-form-item');
                    if (d) { d.setDisplayed(true); }
            Severity: Major
            Found in manager/assets/modext/widgets/core/modx.window.js and 1 other location - About 1 hr to fix
            manager/assets/modext/widgets/core/modx.window.js on lines 312..317

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 71.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                ,hideField: function(f) {
                    f.disable();
                    f.hide();
                    var d = f.getEl().up('.x-form-item');
                    if (d) { d.setDisplayed(false); }
            Severity: Major
            Found in manager/assets/modext/widgets/core/modx.window.js and 1 other location - About 1 hr to fix
            manager/assets/modext/widgets/core/modx.window.js on lines 319..324

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 71.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                                if (this.config.success) {
                                    Ext.callback(this.config.success,this.config.scope || this,[frm,a]);
                                }
            Severity: Minor
            Found in manager/assets/modext/widgets/core/modx.window.js and 1 other location - About 50 mins to fix
            manager/assets/modext/widgets/core/modx.panel.js on lines 108..110

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 51.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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