Showing 385 of 747 total issues
Function val
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
val: function( value ) {
var hooks, ret, isFunction,
elem = this[ 0 ];
if ( !arguments.length ) {
Function addCombinator
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
function addCombinator( matcher, combinator, base ) {
var dir = combinator.dir,
skip = combinator.next,
key = skip || dir,
checkNonElements = base && key === "parentNode",
Function val
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
val: function( value ) {
var hooks, ret, isFunction,
elem = this[ 0 ];
if ( !arguments.length ) {
Function data
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
data: function( key, value ) {
var i, name, data,
elem = this[ 0 ],
attrs = elem && elem.attributes;
Function addCombinator
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
function addCombinator( matcher, combinator, base ) {
var dir = combinator.dir,
skip = combinator.next,
key = skip || dir,
checkNonElements = base && key === "parentNode",
Function addComment
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
function addComment(form) {
var node_id = form.find('input[name="node"]').val();
var parent_id = form.find('input[name="parent"]').val();
var text = form.find('textarea[name="comment"]').val();
var proposal = form.find('textarea[name="proposal"]').val();
Function initOnKeyListeners
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
initOnKeyListeners: function() {
$(document).keyup(function(event) {
var activeElementType = document.activeElement.tagName;
// don't navigate when in search box or textarea
if (activeElementType !== 'TEXTAREA' && activeElementType !== 'INPUT' && activeElementType !== 'SELECT') {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _combo_secs_from_hrcodes
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def _combo_secs_from_hrcodes(homedf=None, roaddf=None, *hrcodes):
"""
Joins the homedf and roaddf as specified by hrcodes.
:param homedf: home team df (e.g. for TOI)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _get_h2h_chart_player_order
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def _get_h2h_chart_player_order(season, game, homeroad='H'):
"""
Reads lines and pairs for this game and finds arrangement using this algorithm:
- Top player in TOI
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function initOnKeyListeners
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
initOnKeyListeners: function() {
$(document).keyup(function(event) {
var activeElementType = document.activeElement.tagName;
// don't navigate when in search box or textarea
if (activeElementType !== 'TEXTAREA' && activeElementType !== 'INPUT' && activeElementType !== 'SELECT') {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Consider simplifying this complex logical expression. Open
if (!jQuery.browser) {
jQuery.uaMatch = function(ua) {
ua = ua.toLowerCase();
var match = /(chrome)[ \/]([\w.]+)/.exec(ua) ||
Consider simplifying this complex logical expression. Open
if (!jQuery.browser) {
jQuery.uaMatch = function(ua) {
ua = ua.toLowerCase();
var match = /(chrome)[ \/]([\w.]+)/.exec(ua) ||
Function stop
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
stop: function( type, clearQueue, gotoEnd ) {
var stopQueue = function( hooks ) {
var stop = hooks.stop;
delete hooks.stop;
stop( gotoEnd );
Function extend
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
jQuery.extend = jQuery.fn.extend = function() {
var options, name, src, copy, copyIsArray, clone,
target = arguments[ 0 ] || {},
i = 1,
length = arguments.length,
Function extend
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
jQuery.extend = jQuery.fn.extend = function() {
var options, name, src, copy, copyIsArray, clone,
target = arguments[ 0 ] || {},
i = 1,
length = arguments.length,
Function stop
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
stop: function( type, clearQueue, gotoEnd ) {
var stopQueue = function( hooks ) {
var stop = hooks.stop;
delete hooks.stop;
stop( gotoEnd );
Function comment
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.fn.comment = function() {
return this.each(function() {
var id = $(this).attr('id').substring(1);
var count = COMMENT_METADATA[id];
var title = count + ' comment' + (count == 1 ? '' : 's');
Function on
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
function on( elem, types, selector, data, fn, one ) {
var origFn, type;
// Types can be a map of types/handlers
if ( typeof types === "object" ) {
Function comment
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.fn.comment = function() {
return this.each(function() {
var id = $(this).attr('id').substring(1);
var count = COMMENT_METADATA[id];
var title = count + ' comment' + (count == 1 ? '' : 's');
Function on
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
function on( elem, types, selector, data, fn, one ) {
var origFn, type;
// Types can be a map of types/handlers
if ( typeof types === "object" ) {