public/assets/js/core/jqBootstrapValidation.js

Summary

Maintainability
F
1 wk
Test Coverage

Function init has 352 lines of code (exceeds 25 allowed). Consider refactoring.
Open

      init : function( options ) {

        var settings = $.extend(true, {}, defaults);

        settings.options = $.extend(true, settings.options, options);
Severity: Major
Found in public/assets/js/core/jqBootstrapValidation.js - About 1 day to fix

    File jqBootstrapValidation.js has 737 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    /* jqBootstrapValidation
     * A plugin for automating validation on Twitter Bootstrap formatted forms.
     *
     * v1.3.6
     *
    Severity: Major
    Found in public/assets/js/core/jqBootstrapValidation.js - About 1 day to fix

      Function has too many statements (89). Maximum allowed is 30.
      Open

              return this.each(function(){

      enforce a maximum number of statements allowed in function blocks (max-statements)

      The max-statements rule allows you to specify the maximum number of statements allowed in a function.

      function foo() {
        var bar = 1; // one statement
        var baz = 2; // two statements
        var qux = 3; // three statements
      }

      Rule Details

      This rule enforces a maximum number of statements allowed in function blocks.

      Options

      This rule has a number or object option:

      • "max" (default 10) enforces a maximum number of statements allows in function blocks

      Deprecated: The object property maximum is deprecated; please use the object property max instead.

      This rule has an object option:

      • "ignoreTopLevelFunctions": true ignores top-level functions

      max

      Examples of incorrect code for this rule with the default { "max": 10 } option:

      /*eslint max-statements: ["error", 10]*/
      /*eslint-env es6*/
      
      function foo() {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
      
        var foo11 = 11; // Too many.
      }
      
      let foo = () => {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
      
        var foo11 = 11; // Too many.
      };

      Examples of correct code for this rule with the default { "max": 10 } option:

      /*eslint max-statements: ["error", 10]*/
      /*eslint-env es6*/
      
      function foo() {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
        return function () {
      
          // The number of statements in the inner function does not count toward the
          // statement maximum.
      
          return 42;
        };
      }
      
      let foo = () => {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
        return function () {
      
          // The number of statements in the inner function does not count toward the
          // statement maximum.
      
          return 42;
        };
      }

      ignoreTopLevelFunctions

      Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

      /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
      
      function foo() {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
        var foo11 = 11;
      }

      Related Rules

      • [complexity](complexity.md)
      • [max-depth](max-depth.md)
      • [max-len](max-len.md)
      • [max-nested-callbacks](max-nested-callbacks.md)
      • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

      Function has a complexity of 35.
      Open

              return this.each(function(){

      Limit Cyclomatic Complexity (complexity)

      Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

      function a(x) {
          if (true) {
              return x; // 1st path
          } else if (false) {
              return x+1; // 2nd path
          } else {
              return 4; // 3rd path
          }
      }

      Rule Details

      This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

      Examples of incorrect code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else if (false) {
              return x+1;
          } else {
              return 4; // 3rd path
          }
      }

      Examples of correct code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else {
              return 4;
          }
      }

      Options

      Optionally, you may specify a max object property:

      "complexity": ["error", 2]

      is equivalent to

      "complexity": ["error", { "max": 2 }]

      Deprecated: the object property maximum is deprecated. Please use the property max instead.

      When Not To Use It

      If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

      Further Reading

      Related Rules

      • [max-depth](max-depth.md)
      • [max-len](max-len.md)
      • [max-nested-callbacks](max-nested-callbacks.md)
      • [max-params](max-params.md)
      • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

      Function has a complexity of 7.
      Open

                  function (e, params) {

      Limit Cyclomatic Complexity (complexity)

      Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

      function a(x) {
          if (true) {
              return x; // 1st path
          } else if (false) {
              return x+1; // 2nd path
          } else {
              return 4; // 3rd path
          }
      }

      Rule Details

      This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

      Examples of incorrect code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else if (false) {
              return x+1;
          } else {
              return 4; // 3rd path
          }
      }

      Examples of correct code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else {
              return 4;
          }
      }

      Options

      Optionally, you may specify a max object property:

      "complexity": ["error", 2]

      is equivalent to

      "complexity": ["error", { "max": 2 }]

      Deprecated: the object property maximum is deprecated. Please use the property max instead.

      When Not To Use It

      If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

      Further Reading

      Related Rules

      • [max-depth](max-depth.md)
      • [max-len](max-len.md)
      • [max-nested-callbacks](max-nested-callbacks.md)
      • [max-params](max-params.md)
      • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

      Function validate has 37 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

              validate: function ($this, value, validator) {
                if (""+validator.lastValue === ""+value && validator.lastFinished === true) {
                  return validator.lastValid === false;
                }
      
      
      Severity: Minor
      Found in public/assets/js/core/jqBootstrapValidation.js - About 1 hr to fix

        Function validate has 31 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

                validate: function ($this, value, validator) {
                  if (validator.lastValue === value && validator.lastFinished) {
                    return !validator.lastValid;
                  }
        
        
        Severity: Minor
        Found in public/assets/js/core/jqBootstrapValidation.js - About 1 hr to fix

          Consider simplifying this complex logical expression.
          Open

                          if (value || value.length || (params && params.includeEmpty) || (!!settings.validatorTypes[validatorType].blockSubmit && params && !!params.submitting)) {
                            $.each(validatorTypeArray, function (i, validator) {
                              if (settings.validatorTypes[validatorType].validate($this, value, validator)) {
                                errorsFound.push(validator.message);
                              }
          Severity: Major
          Found in public/assets/js/core/jqBootstrapValidation.js - About 1 hr to fix

            Don't make functions within a loop.
            Open

                        $.each(validatorNames, function (i, el) {

            Disallow Functions in Loops (no-loop-func)

            Writing functions within loops tends to result in errors due to the way the function creates a closure around the loop. For example:

            for (var i = 0; i < 10; i++) {
                funcs[i] = function() {
                    return i;
                };
            }

            In this case, you would expect each function created within the loop to return a different number. In reality, each function returns 10, because that was the last value of i in the scope.

            let or const mitigate this problem.

            /*eslint-env es6*/
            
            for (let i = 0; i < 10; i++) {
                funcs[i] = function() {
                    return i;
                };
            }

            In this case, each function created within the loop returns a different number as expected.

            Rule Details

            This error is raised to highlight a piece of code that may not work as you expect it to and could also indicate a misunderstanding of how the language works. Your code may run without any problems if you do not fix this error, but in some situations it could behave unexpectedly.

            Examples of incorrect code for this rule:

            /*eslint no-loop-func: "error"*/
            /*eslint-env es6*/
            
            for (var i=10; i; i--) {
                (function() { return i; })();
            }
            
            while(i) {
                var a = function() { return i; };
                a();
            }
            
            do {
                function a() { return i; };
                a();
            } while (i);
            
            let foo = 0;
            for (let i=10; i; i--) {
                // Bad, function is referencing block scoped variable in the outer scope.
                var a = function() { return foo; };
                a();
            }

            Examples of correct code for this rule:

            /*eslint no-loop-func: "error"*/
            /*eslint-env es6*/
            
            var a = function() {};
            
            for (var i=10; i; i--) {
                a();
            }
            
            for (var i=10; i; i--) {
                var a = function() {}; // OK, no references to variables in the outer scopes.
                a();
            }
            
            for (let i=10; i; i--) {
                var a = function() { return i; }; // OK, all references are referring to block scoped variables in the loop.
                a();
            }
            
            var foo = 100;
            for (let i=10; i; i--) {
                var a = function() { return foo; }; // OK, all references are referring to never modified variables.
                a();
            }
            //... no modifications of foo after this loop ...

            Source: http://eslint.org/docs/rules/

            Don't make functions within a loop.
            Open

                        $.each(validatorNamesToInspect, function(i, el) {

            Disallow Functions in Loops (no-loop-func)

            Writing functions within loops tends to result in errors due to the way the function creates a closure around the loop. For example:

            for (var i = 0; i < 10; i++) {
                funcs[i] = function() {
                    return i;
                };
            }

            In this case, you would expect each function created within the loop to return a different number. In reality, each function returns 10, because that was the last value of i in the scope.

            let or const mitigate this problem.

            /*eslint-env es6*/
            
            for (let i = 0; i < 10; i++) {
                funcs[i] = function() {
                    return i;
                };
            }

            In this case, each function created within the loop returns a different number as expected.

            Rule Details

            This error is raised to highlight a piece of code that may not work as you expect it to and could also indicate a misunderstanding of how the language works. Your code may run without any problems if you do not fix this error, but in some situations it could behave unexpectedly.

            Examples of incorrect code for this rule:

            /*eslint no-loop-func: "error"*/
            /*eslint-env es6*/
            
            for (var i=10; i; i--) {
                (function() { return i; })();
            }
            
            while(i) {
                var a = function() { return i; };
                a();
            }
            
            do {
                function a() { return i; };
                a();
            } while (i);
            
            let foo = 0;
            for (let i=10; i; i--) {
                // Bad, function is referencing block scoped variable in the outer scope.
                var a = function() { return foo; };
                a();
            }

            Examples of correct code for this rule:

            /*eslint no-loop-func: "error"*/
            /*eslint-env es6*/
            
            var a = function() {};
            
            for (var i=10; i; i--) {
                a();
            }
            
            for (var i=10; i; i--) {
                var a = function() {}; // OK, no references to variables in the outer scopes.
                a();
            }
            
            for (let i=10; i; i--) {
                var a = function() { return i; }; // OK, all references are referring to block scoped variables in the loop.
                a();
            }
            
            var foo = 100;
            for (let i=10; i; i--) {
                var a = function() { return foo; }; // OK, all references are referring to never modified variables.
                a();
            }
            //... no modifications of foo after this loop ...

            Source: http://eslint.org/docs/rules/

            Move the invocation into the parens that contain the function.
            Open

            (function( $ ){

            Require IIFEs to be Wrapped (wrap-iife)

            You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

            // function expression could be unwrapped
            var x = function () { return { y: 1 };}();
            
            // function declaration must be wrapped
            function () { /* side effects */ }(); // SyntaxError

            Rule Details

            This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

            Options

            This rule has two options, a string option and an object option.

            String option:

            • "outside" enforces always wrapping the call expression. The default is "outside".
            • "inside" enforces always wrapping the function expression.
            • "any" enforces always wrapping, but allows either style.

            Object option:

            • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

            outside

            Examples of incorrect code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            Examples of correct code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            inside

            Examples of incorrect code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            Examples of correct code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            any

            Examples of incorrect code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped

            Examples of correct code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            functionPrototypeMethods

            Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = function(){ foo(); }()
            var x = (function(){ foo(); }())
            var x = function(){ foo(); }.call(bar)
            var x = (function(){ foo(); }.call(bar))

            Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = (function(){ foo(); })()
            var x = (function(){ foo(); }).call(bar)

            Source: http://eslint.org/docs/rules/

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        minchecked: {
                            name: "minchecked",
                            init: function ($this, name) {
                                var elements = $this.parents("form").first().find("[name=\"" + $this.attr("name") + "\"]");
                                elements.bind("click.validation", function () {
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 1 other location - About 1 day to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 756..770

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 225.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        maxchecked: {
                            name: "maxchecked",
                            init: function ($this, name) {
                                var elements = $this.parents("form").first().find("[name=\"" + $this.attr("name") + "\"]");
                                elements.bind("click.validation", function () {
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 1 other location - About 1 day to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 771..785

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 225.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        if ($this.attr("max") !== undefined || $this.attr("aria-valuemax") !== undefined) {
                          var max = ($this.attr("max") !== undefined ? $this.attr("max") : $this.attr("aria-valuemax"));
                          message = "Too high: Maximum of '" + max + "'<!-- data-validation-max-message to override -->";
                          if ($this.data("validationMaxMessage")) {
                            message = $this.data("validationMaxMessage");
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 1 other location - About 5 hrs to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 131..139

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 153.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        if ($this.attr("min") !== undefined || $this.attr("aria-valuemin") !== undefined) {
                          var min = ($this.attr("min") !== undefined ? $this.attr("min") : $this.attr("aria-valuemin"));
                          message = "Too low: Minimum of '" + min + "'<!-- data-validation-min-message to override -->";
                          if ($this.data("validationMinMessage")) {
                            message = $this.data("validationMinMessage");
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 1 other location - About 5 hrs to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 119..127

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 153.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                        if ($this.attr("maxlength") !== undefined) {
                          message = "Too long: Maximum of '" + $this.attr("maxlength") + "' characters<!-- data-validation-maxlength-message to override -->";
                          if ($this.data("validationMaxlengthMessage")) {
                            message = $this.data("validationMaxlengthMessage");
                          }
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 2 other locations - About 3 hrs to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 154..161
            public/assets/js/core/jqBootstrapValidation.js on lines 197..204

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 112.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                        if ($this.attr("minlength") !== undefined) {
                          message = "Too short: Minimum of '" + $this.attr("minlength") + "' characters<!-- data-validation-minlength-message to override -->";
                          if ($this.data("validationMinlengthMessage")) {
                            message = $this.data("validationMinlengthMessage");
                          }
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 2 other locations - About 3 hrs to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 143..150
            public/assets/js/core/jqBootstrapValidation.js on lines 197..204

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 112.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                        if ($this.attr("minchecked") !== undefined) {
                          message = "Not enough options checked; Minimum of '" + $this.attr("minchecked") + "' required<!-- data-validation-minchecked-message to override -->";
                          if ($this.data("validationMincheckedMessage")) {
                            message = $this.data("validationMincheckedMessage");
                          }
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 2 other locations - About 3 hrs to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 143..150
            public/assets/js/core/jqBootstrapValidation.js on lines 154..161

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 112.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        maxlength: {
                            name: "maxlength",
                            init: function ($this, name) {
                                return {maxlength: $this.data("validation" + name + "Maxlength")};
                            },
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 1 other location - About 3 hrs to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 746..755

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 110.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        minlength: {
                            name: "minlength",
                            init: function ($this, name) {
                                return {minlength: $this.data("validation" + name + "Minlength")};
                            },
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 1 other location - About 3 hrs to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 736..745

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 110.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        if ($this.attr("type") !== undefined && $this.attr("type").toLowerCase() === "number") {
                          message = settings.builtInValidators.number.message;
                          if ($this.data("validationNumberMessage")) {
                            message = $this.data("validationNumberMessage");
                          }
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 1 other location - About 1 hr to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 165..171

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 65.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        if ($this.attr("required") !== undefined || $this.attr("aria-required") !== undefined) {
                          message = settings.builtInValidators.required.message;
                          if ($this.data("validationRequiredMessage")) {
                            message = $this.data("validationRequiredMessage");
                          }
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 1 other location - About 1 hr to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 175..181

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 65.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                    init: function ($this, name) {
                      return {
                        validatorName: name,
                        url: $this.data("validation" + name + "Ajax"),
                        lastValue: $this.val(),
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 1 other location - About 1 hr to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 576..584

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 64.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                    init: function ($this, name) {
                      return {
                        validatorName: name,
                        callback: $this.data("validation" + name + "Callback"),
                        lastValue: $this.val(),
            Severity: Major
            Found in public/assets/js/core/jqBootstrapValidation.js and 1 other location - About 1 hr to fix
            public/assets/js/core/jqBootstrapValidation.js on lines 626..634

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 64.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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