public/assets/js/core/jqCombo.js

Summary

Maintainability
D
1 day
Test Coverage

File jqCombo.js has 351 lines of code (exceeds 250 allowed). Consider refactoring.
Open

(function($, undefined) {
    "use strict";
    
    /**
    * @version 0.1
Severity: Minor
Found in public/assets/js/core/jqCombo.js - About 4 hrs to fix

    Function has a complexity of 11.
    Open

            $input.on('keyup.jqcombo', function(e) {
    Severity: Minor
    Found in public/assets/js/core/jqCombo.js by eslint

    Limit Cyclomatic Complexity (complexity)

    Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

    function a(x) {
        if (true) {
            return x; // 1st path
        } else if (false) {
            return x+1; // 2nd path
        } else {
            return 4; // 3rd path
        }
    }

    Rule Details

    This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

    Examples of incorrect code for a maximum of 2:

    /*eslint complexity: ["error", 2]*/
    
    function a(x) {
        if (true) {
            return x;
        } else if (false) {
            return x+1;
        } else {
            return 4; // 3rd path
        }
    }

    Examples of correct code for a maximum of 2:

    /*eslint complexity: ["error", 2]*/
    
    function a(x) {
        if (true) {
            return x;
        } else {
            return 4;
        }
    }

    Options

    Optionally, you may specify a max object property:

    "complexity": ["error", 2]

    is equivalent to

    "complexity": ["error", { "max": 2 }]

    Deprecated: the object property maximum is deprecated. Please use the property max instead.

    When Not To Use It

    If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

    Further Reading

    Related Rules

    • [max-depth](max-depth.md)
    • [max-len](max-len.md)
    • [max-nested-callbacks](max-nested-callbacks.md)
    • [max-params](max-params.md)
    • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

    Function _positionCorrection has 55 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        function _positionCorrection() {
            // jQuery.browser is deprecated, so we may want to rewrite this
            // functionality ourselves, as we can't rely on feature detection here
            var defaultOffset = {
                top        : 0,
    Severity: Major
    Found in public/assets/js/core/jqCombo.js - About 2 hrs to fix

      Function '_positionCorrection' has a complexity of 10.
      Open

          function _positionCorrection() {
      Severity: Minor
      Found in public/assets/js/core/jqCombo.js by eslint

      Limit Cyclomatic Complexity (complexity)

      Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

      function a(x) {
          if (true) {
              return x; // 1st path
          } else if (false) {
              return x+1; // 2nd path
          } else {
              return 4; // 3rd path
          }
      }

      Rule Details

      This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

      Examples of incorrect code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else if (false) {
              return x+1;
          } else {
              return 4; // 3rd path
          }
      }

      Examples of correct code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else {
              return 4;
          }
      }

      Options

      Optionally, you may specify a max object property:

      "complexity": ["error", 2]

      is equivalent to

      "complexity": ["error", { "max": 2 }]

      Deprecated: the object property maximum is deprecated. Please use the property max instead.

      When Not To Use It

      If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

      Further Reading

      Related Rules

      • [max-depth](max-depth.md)
      • [max-len](max-len.md)
      • [max-nested-callbacks](max-nested-callbacks.md)
      • [max-params](max-params.md)
      • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

      Function _autocompleteInput has 44 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          function _autocompleteInput($select, $input, notfoundCss) {
              var lastKeycode = null;
              var origInputCss = _origCss($input, notfoundCss);
              
              $input.on('keyup.jqcombo', function(e) {
      Severity: Minor
      Found in public/assets/js/core/jqCombo.js - About 1 hr to fix

        Function _expandOnFocus has 41 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            function _expandOnFocus($select, $input, size) {
                // Set styles for $select at focus, update on window resize
                var focusCss;
                $(window).resize(function() {
                    focusCss = {
        Severity: Minor
        Found in public/assets/js/core/jqCombo.js - About 1 hr to fix

          Avoid too many return statements within this function.
          Open

                          return;
          Severity: Major
          Found in public/assets/js/core/jqCombo.js - About 30 mins to fix

            'o' is already defined.
            Open

                            var o = $select.find('option:selected').prev();    
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            disallow variable redeclaration (no-redeclare)

            In JavaScript, it's possible to redeclare the same variable name using var. This can lead to confusion as to where the variable is actually declared and initialized.

            Rule Details

            This rule is aimed at eliminating variables that have multiple declarations in the same scope.

            Examples of incorrect code for this rule:

            /*eslint no-redeclare: "error"*/
            
            var a = 3;
            var a = 10;

            Examples of correct code for this rule:

            /*eslint no-redeclare: "error"*/
            
            var a = 3;
            // ...
            a = 10;

            Options

            This rule takes one optional argument, an object with a boolean property "builtinGlobals". It defaults to false. If set to true, this rule also checks redeclaration of built-in globals, such as Object, Array, Number...

            builtinGlobals

            Examples of incorrect code for the { "builtinGlobals": true } option:

            /*eslint no-redeclare: ["error", { "builtinGlobals": true }]*/
            
            var Object = 0;

            Examples of incorrect code for the { "builtinGlobals": true } option and the browser environment:

            /*eslint no-redeclare: ["error", { "builtinGlobals": true }]*/
            /*eslint-env browser*/
            
            var top = 0;

            The browser environment has many built-in global variables (for example, top). Some of built-in global variables cannot be redeclared. Source: http://eslint.org/docs/rules/

            Expected '===' and instead saw '=='.
            Open

                        .indexOf((match[3] || "").toLowerCase()) == 0;
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require === and !== (eqeqeq)

            It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

            The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

            • [] == false
            • [] == ![]
            • 3 == "03"

            If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

            Rule Details

            This rule is aimed at eliminating the type-unsafe equality operators.

            Examples of incorrect code for this rule:

            /*eslint eqeqeq: "error"*/
            
            if (x == 42) { }
            
            if ("" == text) { }
            
            if (obj.getStuff() != undefined) { }

            The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

            Options

            always

            The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

            Examples of incorrect code for the "always" option:

            /*eslint eqeqeq: ["error", "always"]*/
            
            a == b
            foo == true
            bananas != 1
            value == undefined
            typeof foo == 'undefined'
            'hello' != 'world'
            0 == 0
            true == true
            foo == null

            Examples of correct code for the "always" option:

            /*eslint eqeqeq: ["error", "always"]*/
            
            a === b
            foo === true
            bananas !== 1
            value === undefined
            typeof foo === 'undefined'
            'hello' !== 'world'
            0 === 0
            true === true
            foo === null

            This rule optionally takes a second argument, which should be an object with the following supported properties:

            • "null": Customize how this rule treats null literals. Possible values:
              • always (default) - Always use === or !==.
              • never - Never use === or !== with null.
              • ignore - Do not apply this rule to null.

            smart

            The "smart" option enforces the use of === and !== except for these cases:

            • Comparing two literal values
            • Evaluating the value of typeof
            • Comparing against null

            Examples of incorrect code for the "smart" option:

            /*eslint eqeqeq: ["error", "smart"]*/
            
            // comparing two variables requires ===
            a == b
            
            // only one side is a literal
            foo == true
            bananas != 1
            
            // comparing to undefined requires ===
            value == undefined

            Examples of correct code for the "smart" option:

            /*eslint eqeqeq: ["error", "smart"]*/
            
            typeof foo == 'undefined'
            'hello' != 'world'
            0 == 0
            true == true
            foo == null

            allow-null

            Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

            ["error", "always", {"null": "ignore"}]

            When Not To Use It

            If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

            Empty block statement.
            Open

                    if (browser.msie) {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            disallow empty block statements (no-empty)

            Empty block statements, while not technically errors, usually occur due to refactoring that wasn't completed. They can cause confusion when reading code.

            Rule Details

            This rule disallows empty block statements. This rule ignores block statements which contain a comment (for example, in an empty catch or finally block of a try statement to indicate that execution should continue regardless of errors).

            Examples of incorrect code for this rule:

            /*eslint no-empty: "error"*/
            
            if (foo) {
            }
            
            while (foo) {
            }
            
            switch(foo) {
            }
            
            try {
                doSomething();
            } catch(ex) {
            
            } finally {
            
            }

            Examples of correct code for this rule:

            /*eslint no-empty: "error"*/
            
            if (foo) {
                // empty
            }
            
            while (foo) {
                /* empty */
            }
            
            try {
                doSomething();
            } catch (ex) {
                // continue regardless of error
            }
            
            try {
                doSomething();
            } finally {
                /* continue regardless of error */
            }

            Options

            This rule has an object option for exceptions:

            • "allowEmptyCatch": true allows empty catch clauses (that is, which do not contain a comment)

            allowEmptyCatch

            Examples of additional correct code for this rule with the { "allowEmptyCatch": true } option:

            /* eslint no-empty: ["error", { "allowEmptyCatch": true }] */
            try {
                doSomething();
            } catch (ex) {}
            
            try {
                doSomething();
            }
            catch (ex) {}
            finally {
                /* continue regardless of error */
            }

            When Not To Use It

            If you intentionally use empty block statements then you can disable this rule.

            Related Rules

            Expected '===' and instead saw '=='.
            Open

                        if ($.inArray(e.keyCode, keysPressed) == -1) {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require === and !== (eqeqeq)

            It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

            The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

            • [] == false
            • [] == ![]
            • 3 == "03"

            If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

            Rule Details

            This rule is aimed at eliminating the type-unsafe equality operators.

            Examples of incorrect code for this rule:

            /*eslint eqeqeq: "error"*/
            
            if (x == 42) { }
            
            if ("" == text) { }
            
            if (obj.getStuff() != undefined) { }

            The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

            Options

            always

            The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

            Examples of incorrect code for the "always" option:

            /*eslint eqeqeq: ["error", "always"]*/
            
            a == b
            foo == true
            bananas != 1
            value == undefined
            typeof foo == 'undefined'
            'hello' != 'world'
            0 == 0
            true == true
            foo == null

            Examples of correct code for the "always" option:

            /*eslint eqeqeq: ["error", "always"]*/
            
            a === b
            foo === true
            bananas !== 1
            value === undefined
            typeof foo === 'undefined'
            'hello' !== 'world'
            0 === 0
            true === true
            foo === null

            This rule optionally takes a second argument, which should be an object with the following supported properties:

            • "null": Customize how this rule treats null literals. Possible values:
              • always (default) - Always use === or !==.
              • never - Never use === or !== with null.
              • ignore - Do not apply this rule to null.

            smart

            The "smart" option enforces the use of === and !== except for these cases:

            • Comparing two literal values
            • Evaluating the value of typeof
            • Comparing against null

            Examples of incorrect code for the "smart" option:

            /*eslint eqeqeq: ["error", "smart"]*/
            
            // comparing two variables requires ===
            a == b
            
            // only one side is a literal
            foo == true
            bananas != 1
            
            // comparing to undefined requires ===
            value == undefined

            Examples of correct code for the "smart" option:

            /*eslint eqeqeq: ["error", "smart"]*/
            
            typeof foo == 'undefined'
            'hello' != 'world'
            0 == 0
            true == true
            foo == null

            allow-null

            Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

            ["error", "always", {"null": "ignore"}]

            When Not To Use It

            If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

            The body of a for-in should be wrapped in an if statement to filter unwanted properties from the prototype.
            Open

                    for (var i in cssKeys) {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require Guarding for-in (guard-for-in)

            Looping over objects with a for in loop will include properties that are inherited through the prototype chain. This behavior can lead to unexpected items in your for loop.

            for (key in foo) {
                doSomething(key);
            }

            Note that simply checking foo.hasOwnProperty(key) is likely to cause an error in some cases; see [no-prototype-builtins](no-prototype-builtins.md).

            Rule Details

            This rule is aimed at preventing unexpected behavior that could arise from using a for in loop without filtering the results in the loop. As such, it will warn when for in loops do not filter their results with an if statement.

            Examples of incorrect code for this rule:

            /*eslint guard-for-in: "error"*/
            
            for (key in foo) {
                doSomething(key);
            }

            Examples of correct code for this rule:

            /*eslint guard-for-in: "error"*/
            
            for (key in foo) {
                if (Object.prototype.hasOwnProperty.call(foo, key)) {
                    doSomething(key);
                }
                if ({}.hasOwnProperty.call(foo, key)) {
                    doSomething(key);
                }
            }

            Related Rules

            • [no-prototype-builtins](no-prototype-builtins.md)

            Further Reading

            Expected '===' and instead saw '=='.
            Open

                        if ($.inArray(e.keyCode, keys.lookback) == -1) {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require === and !== (eqeqeq)

            It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

            The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

            • [] == false
            • [] == ![]
            • 3 == "03"

            If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

            Rule Details

            This rule is aimed at eliminating the type-unsafe equality operators.

            Examples of incorrect code for this rule:

            /*eslint eqeqeq: "error"*/
            
            if (x == 42) { }
            
            if ("" == text) { }
            
            if (obj.getStuff() != undefined) { }

            The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

            Options

            always

            The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

            Examples of incorrect code for the "always" option:

            /*eslint eqeqeq: ["error", "always"]*/
            
            a == b
            foo == true
            bananas != 1
            value == undefined
            typeof foo == 'undefined'
            'hello' != 'world'
            0 == 0
            true == true
            foo == null

            Examples of correct code for the "always" option:

            /*eslint eqeqeq: ["error", "always"]*/
            
            a === b
            foo === true
            bananas !== 1
            value === undefined
            typeof foo === 'undefined'
            'hello' !== 'world'
            0 === 0
            true === true
            foo === null

            This rule optionally takes a second argument, which should be an object with the following supported properties:

            • "null": Customize how this rule treats null literals. Possible values:
              • always (default) - Always use === or !==.
              • never - Never use === or !== with null.
              • ignore - Do not apply this rule to null.

            smart

            The "smart" option enforces the use of === and !== except for these cases:

            • Comparing two literal values
            • Evaluating the value of typeof
            • Comparing against null

            Examples of incorrect code for the "smart" option:

            /*eslint eqeqeq: ["error", "smart"]*/
            
            // comparing two variables requires ===
            a == b
            
            // only one side is a literal
            foo == true
            bananas != 1
            
            // comparing to undefined requires ===
            value == undefined

            Examples of correct code for the "smart" option:

            /*eslint eqeqeq: ["error", "smart"]*/
            
            typeof foo == 'undefined'
            'hello' != 'world'
            0 == 0
            true == true
            foo == null

            allow-null

            Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

            ["error", "always", {"null": "ignore"}]

            When Not To Use It

            If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

            Shadowing of global property 'undefined'.
            Open

            (function($, undefined) {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Disallow Shadowing of Restricted Names (no-shadow-restricted-names)

            ES5 §15.1.1 Value Properties of the Global Object (NaN, Infinity, undefined) as well as strict mode restricted identifiers eval and arguments are considered to be restricted names in JavaScript. Defining them to mean something else can have unintended consequences and confuse others reading the code. For example, there's nothing prevent you from writing:

            var undefined = "foo";

            Then any code used within the same scope would not get the global undefined, but rather the local version with a very different meaning.

            Rule Details

            Examples of incorrect code for this rule:

            /*eslint no-shadow-restricted-names: "error"*/
            
            function NaN(){}
            
            !function(Infinity){};
            
            var undefined;
            
            try {} catch(eval){}

            Examples of correct code for this rule:

            /*eslint no-shadow-restricted-names: "error"*/
            
            var Object;
            
            function f(a, b){}

            Further Reading

            Related Rules

            Expected '===' and instead saw '=='.
            Open

                            if ($.inArray(e.keyCode, keys.noselection) == -1) {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require === and !== (eqeqeq)

            It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

            The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

            • [] == false
            • [] == ![]
            • 3 == "03"

            If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

            Rule Details

            This rule is aimed at eliminating the type-unsafe equality operators.

            Examples of incorrect code for this rule:

            /*eslint eqeqeq: "error"*/
            
            if (x == 42) { }
            
            if ("" == text) { }
            
            if (obj.getStuff() != undefined) { }

            The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

            Options

            always

            The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

            Examples of incorrect code for the "always" option:

            /*eslint eqeqeq: ["error", "always"]*/
            
            a == b
            foo == true
            bananas != 1
            value == undefined
            typeof foo == 'undefined'
            'hello' != 'world'
            0 == 0
            true == true
            foo == null

            Examples of correct code for the "always" option:

            /*eslint eqeqeq: ["error", "always"]*/
            
            a === b
            foo === true
            bananas !== 1
            value === undefined
            typeof foo === 'undefined'
            'hello' !== 'world'
            0 === 0
            true === true
            foo === null

            This rule optionally takes a second argument, which should be an object with the following supported properties:

            • "null": Customize how this rule treats null literals. Possible values:
              • always (default) - Always use === or !==.
              • never - Never use === or !== with null.
              • ignore - Do not apply this rule to null.

            smart

            The "smart" option enforces the use of === and !== except for these cases:

            • Comparing two literal values
            • Evaluating the value of typeof
            • Comparing against null

            Examples of incorrect code for the "smart" option:

            /*eslint eqeqeq: ["error", "smart"]*/
            
            // comparing two variables requires ===
            a == b
            
            // only one side is a literal
            foo == true
            bananas != 1
            
            // comparing to undefined requires ===
            value == undefined

            Examples of correct code for the "smart" option:

            /*eslint eqeqeq: ["error", "smart"]*/
            
            typeof foo == 'undefined'
            'hello' != 'world'
            0 == 0
            true == true
            foo == null

            allow-null

            Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

            ["error", "always", {"null": "ignore"}]

            When Not To Use It

            If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

            TODO found
            Open

                            // TODO: if no such option exist?
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by fixme

            Move the invocation into the parens that contain the function.
            Open

            (function($, undefined) {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require IIFEs to be Wrapped (wrap-iife)

            You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

            // function expression could be unwrapped
            var x = function () { return { y: 1 };}();
            
            // function declaration must be wrapped
            function () { /* side effects */ }(); // SyntaxError

            Rule Details

            This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

            Options

            This rule has two options, a string option and an object option.

            String option:

            • "outside" enforces always wrapping the call expression. The default is "outside".
            • "inside" enforces always wrapping the function expression.
            • "any" enforces always wrapping, but allows either style.

            Object option:

            • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

            outside

            Examples of incorrect code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            Examples of correct code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            inside

            Examples of incorrect code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            Examples of correct code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            any

            Examples of incorrect code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped

            Examples of correct code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            functionPrototypeMethods

            Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = function(){ foo(); }()
            var x = (function(){ foo(); }())
            var x = function(){ foo(); }.call(bar)
            var x = (function(){ foo(); }.call(bar))

            Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = (function(){ foo(); })()
            var x = (function(){ foo(); }).call(bar)

            Source: http://eslint.org/docs/rules/

            Wrap an immediate function invocation in parentheses.
            Open

                        blackberry: function() {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require IIFEs to be Wrapped (wrap-iife)

            You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

            // function expression could be unwrapped
            var x = function () { return { y: 1 };}();
            
            // function declaration must be wrapped
            function () { /* side effects */ }(); // SyntaxError

            Rule Details

            This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

            Options

            This rule has two options, a string option and an object option.

            String option:

            • "outside" enforces always wrapping the call expression. The default is "outside".
            • "inside" enforces always wrapping the function expression.
            • "any" enforces always wrapping, but allows either style.

            Object option:

            • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

            outside

            Examples of incorrect code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            Examples of correct code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            inside

            Examples of incorrect code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            Examples of correct code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            any

            Examples of incorrect code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped

            Examples of correct code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            functionPrototypeMethods

            Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = function(){ foo(); }()
            var x = (function(){ foo(); }())
            var x = function(){ foo(); }.call(bar)
            var x = (function(){ foo(); }.call(bar))

            Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = (function(){ foo(); })()
            var x = (function(){ foo(); }).call(bar)

            Source: http://eslint.org/docs/rules/

            Wrap an immediate function invocation in parentheses.
            Open

                        any: function() {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require IIFEs to be Wrapped (wrap-iife)

            You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

            // function expression could be unwrapped
            var x = function () { return { y: 1 };}();
            
            // function declaration must be wrapped
            function () { /* side effects */ }(); // SyntaxError

            Rule Details

            This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

            Options

            This rule has two options, a string option and an object option.

            String option:

            • "outside" enforces always wrapping the call expression. The default is "outside".
            • "inside" enforces always wrapping the function expression.
            • "any" enforces always wrapping, but allows either style.

            Object option:

            • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

            outside

            Examples of incorrect code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            Examples of correct code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            inside

            Examples of incorrect code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            Examples of correct code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            any

            Examples of incorrect code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped

            Examples of correct code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            functionPrototypeMethods

            Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = function(){ foo(); }()
            var x = (function(){ foo(); }())
            var x = function(){ foo(); }.call(bar)
            var x = (function(){ foo(); }.call(bar))

            Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = (function(){ foo(); })()
            var x = (function(){ foo(); }).call(bar)

            Source: http://eslint.org/docs/rules/

            Wrap an immediate function invocation in parentheses.
            Open

                        windows: function() {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require IIFEs to be Wrapped (wrap-iife)

            You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

            // function expression could be unwrapped
            var x = function () { return { y: 1 };}();
            
            // function declaration must be wrapped
            function () { /* side effects */ }(); // SyntaxError

            Rule Details

            This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

            Options

            This rule has two options, a string option and an object option.

            String option:

            • "outside" enforces always wrapping the call expression. The default is "outside".
            • "inside" enforces always wrapping the function expression.
            • "any" enforces always wrapping, but allows either style.

            Object option:

            • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

            outside

            Examples of incorrect code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            Examples of correct code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            inside

            Examples of incorrect code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            Examples of correct code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            any

            Examples of incorrect code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped

            Examples of correct code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            functionPrototypeMethods

            Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = function(){ foo(); }()
            var x = (function(){ foo(); }())
            var x = function(){ foo(); }.call(bar)
            var x = (function(){ foo(); }.call(bar))

            Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = (function(){ foo(); })()
            var x = (function(){ foo(); }).call(bar)

            Source: http://eslint.org/docs/rules/

            Wrap an immediate function invocation in parentheses.
            Open

                        mac: function() {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require IIFEs to be Wrapped (wrap-iife)

            You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

            // function expression could be unwrapped
            var x = function () { return { y: 1 };}();
            
            // function declaration must be wrapped
            function () { /* side effects */ }(); // SyntaxError

            Rule Details

            This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

            Options

            This rule has two options, a string option and an object option.

            String option:

            • "outside" enforces always wrapping the call expression. The default is "outside".
            • "inside" enforces always wrapping the function expression.
            • "any" enforces always wrapping, but allows either style.

            Object option:

            • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

            outside

            Examples of incorrect code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            Examples of correct code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            inside

            Examples of incorrect code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            Examples of correct code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            any

            Examples of incorrect code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped

            Examples of correct code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            functionPrototypeMethods

            Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = function(){ foo(); }()
            var x = (function(){ foo(); }())
            var x = function(){ foo(); }.call(bar)
            var x = (function(){ foo(); }.call(bar))

            Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = (function(){ foo(); })()
            var x = (function(){ foo(); }).call(bar)

            Source: http://eslint.org/docs/rules/

            Wrap an immediate function invocation in parentheses.
            Open

                        android: function() {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require IIFEs to be Wrapped (wrap-iife)

            You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

            // function expression could be unwrapped
            var x = function () { return { y: 1 };}();
            
            // function declaration must be wrapped
            function () { /* side effects */ }(); // SyntaxError

            Rule Details

            This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

            Options

            This rule has two options, a string option and an object option.

            String option:

            • "outside" enforces always wrapping the call expression. The default is "outside".
            • "inside" enforces always wrapping the function expression.
            • "any" enforces always wrapping, but allows either style.

            Object option:

            • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

            outside

            Examples of incorrect code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            Examples of correct code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            inside

            Examples of incorrect code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            Examples of correct code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            any

            Examples of incorrect code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped

            Examples of correct code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            functionPrototypeMethods

            Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = function(){ foo(); }()
            var x = (function(){ foo(); }())
            var x = function(){ foo(); }.call(bar)
            var x = (function(){ foo(); }.call(bar))

            Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = (function(){ foo(); })()
            var x = (function(){ foo(); }).call(bar)

            Source: http://eslint.org/docs/rules/

            Wrap an immediate function invocation in parentheses.
            Open

                        ios: function() {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require IIFEs to be Wrapped (wrap-iife)

            You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

            // function expression could be unwrapped
            var x = function () { return { y: 1 };}();
            
            // function declaration must be wrapped
            function () { /* side effects */ }(); // SyntaxError

            Rule Details

            This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

            Options

            This rule has two options, a string option and an object option.

            String option:

            • "outside" enforces always wrapping the call expression. The default is "outside".
            • "inside" enforces always wrapping the function expression.
            • "any" enforces always wrapping, but allows either style.

            Object option:

            • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

            outside

            Examples of incorrect code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            Examples of correct code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            inside

            Examples of incorrect code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            Examples of correct code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            any

            Examples of incorrect code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped

            Examples of correct code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            functionPrototypeMethods

            Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = function(){ foo(); }()
            var x = (function(){ foo(); }())
            var x = function(){ foo(); }.call(bar)
            var x = (function(){ foo(); }.call(bar))

            Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = (function(){ foo(); })()
            var x = (function(){ foo(); }).call(bar)

            Source: http://eslint.org/docs/rules/

            Wrap an immediate function invocation in parentheses.
            Open

                        windows: function() {
            Severity: Minor
            Found in public/assets/js/core/jqCombo.js by eslint

            Require IIFEs to be Wrapped (wrap-iife)

            You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

            // function expression could be unwrapped
            var x = function () { return { y: 1 };}();
            
            // function declaration must be wrapped
            function () { /* side effects */ }(); // SyntaxError

            Rule Details

            This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

            Options

            This rule has two options, a string option and an object option.

            String option:

            • "outside" enforces always wrapping the call expression. The default is "outside".
            • "inside" enforces always wrapping the function expression.
            • "any" enforces always wrapping, but allows either style.

            Object option:

            • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

            outside

            Examples of incorrect code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            Examples of correct code for the default "outside" option:

            /*eslint wrap-iife: ["error", "outside"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            inside

            Examples of incorrect code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped
            var x = (function () { return { y: 1 };}()); // wrapped call expression

            Examples of correct code for the "inside" option:

            /*eslint wrap-iife: ["error", "inside"]*/
            
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            any

            Examples of incorrect code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = function () { return { y: 1 };}(); // unwrapped

            Examples of correct code for the "any" option:

            /*eslint wrap-iife: ["error", "any"]*/
            
            var x = (function () { return { y: 1 };}()); // wrapped call expression
            var x = (function () { return { y: 1 };})(); // wrapped function expression

            functionPrototypeMethods

            Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = function(){ foo(); }()
            var x = (function(){ foo(); }())
            var x = function(){ foo(); }.call(bar)
            var x = (function(){ foo(); }.call(bar))

            Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

            /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
            
            var x = (function(){ foo(); })()
            var x = (function(){ foo(); }).call(bar)

            Source: http://eslint.org/docs/rules/

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        if ($.inArray(e.keyCode, keys.down) >= 0) {
                            var o = $select.find('option:selected').next();    
                            $select.val(o.val());
                            $input.val(o.text()).select();
                            return;
            Severity: Major
            Found in public/assets/js/core/jqCombo.js and 1 other location - About 1 hr to fix
            public/assets/js/core/jqCombo.js on lines 290..295

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 70.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        } else if ($.inArray(e.keyCode, keys.up) >= 0) {
                            var o = $select.find('option:selected').prev();    
                            $select.val(o.val());
                            $input.val(o.text()).select();
                            return;
            Severity: Major
            Found in public/assets/js/core/jqCombo.js and 1 other location - About 1 hr to fix
            public/assets/js/core/jqCombo.js on lines 285..295

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 70.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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