Function notify
has 82 lines of code (exceeds 25 allowed). Consider refactoring. Open
notify: function (entry) {
// console.log('alarm ' + entry.unique_id);
if (entry.updated) {
// console.log('alarm ' + entry.unique_id + ' has been updated by another alarm');
Function notify
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
notify: function (entry) {
// console.log('alarm ' + entry.unique_id);
if (entry.updated) {
// console.log('alarm ' + entry.unique_id + ' has been updated by another alarm');
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File alarms.js
has 287 lines of code (exceeds 250 allowed). Consider refactoring. Open
// Registry of netdata hosts
NETDATA.alarms = {
onclick: null, // the callback to handle the click - it will be called with the alarm log entry
Function notifyAll
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
notifyAll: function () {
// console.log('FETCHING ALARM LOG');
NETDATA.alarms.get_log(NETDATA.alarms.last_notification_id, function (data) {
// console.log('ALARM LOG FETCHED');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function update_forever
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
update_forever: function () {
if (netdataShowAlarms !== true || netdataSnapshotData !== null) {
return;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function notifyAll
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
notifyAll: function () {
// console.log('FETCHING ALARM LOG');
NETDATA.alarms.get_log(NETDATA.alarms.last_notification_id, function (data) {
// console.log('ALARM LOG FETCHED');
Function init
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
init: function () {
NETDATA.alarms.server = NETDATA.fixHost(NETDATA.serverDefault);
if (typeof netdataAlarmsRemember === 'undefined' || netdataAlarmsRemember) {
NETDATA.alarms.last_notification_id =
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function activeForRecipients
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
activeForRecipients: function () {
let active = {};
let data = NETDATA.alarms.current;
if (typeof data === 'undefined' || data === null) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return;
Function check_notifications
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
check_notifications: function () {
// returns true if we should fire 1+ notifications
if (NETDATA.alarms.notifications !== true) {
// console.log('web notifications are not available');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
NETDATA.alarms = {
onclick: null, // the callback to handle the click - it will be called with the alarm log entry
chart_div_offset: -50, // give that space above the chart when scrolling to it
chart_div_id_prefix: 'chart_', // the chart DIV IDs have this prefix (they should be NETDATA.name2id(chart.id))
chart_div_animation_duration: 0,// the duration of the animation while scrolling to a chart
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 2857.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76