netdata/netdata

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src/web/gui/src/dashboard.js/common.js

Summary

Maintainability
F
1 wk
Test Coverage

Function refill has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

    refill: function (state) {
        let ret, len;

        if (typeof state.tmp.__commonColors === 'undefined') {
            ret = this.prepare(state);
Severity: Minor
Found in src/web/gui/src/dashboard.js/common.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function get has 32 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    get: function (state) {
        if (typeof state.tmp.__commonMax === 'undefined') {
            // get the commonMax setting
            state.tmp.__commonMax = NETDATA.dataAttribute(state.element, 'common-max', null);
        }
Severity: Minor
Found in src/web/gui/src/dashboard.js/common.js - About 1 hr to fix

    Function get has 32 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        get: function (state) {
            if (typeof state.tmp.__commonMin === 'undefined') {
                // get the commonMin setting
                state.tmp.__commonMin = NETDATA.dataAttribute(state.element, 'common-min', null);
            }
    Severity: Minor
    Found in src/web/gui/src/dashboard.js/common.js - About 1 hr to fix

      Function prepare has 29 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          prepare: function (state) {
              let has_custom_colors = false;
      
              if (typeof state.tmp.__commonColors === 'undefined') {
                  let defname = state.chart.context;
      Severity: Minor
      Found in src/web/gui/src/dashboard.js/common.js - About 1 hr to fix

        Function get has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

            get: function (state) {
                if (typeof state.tmp.__commonMax === 'undefined') {
                    // get the commonMax setting
                    state.tmp.__commonMax = NETDATA.dataAttribute(state.element, 'common-max', null);
                }
        Severity: Minor
        Found in src/web/gui/src/dashboard.js/common.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function get has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

            get: function (state) {
                if (typeof state.tmp.__commonMin === 'undefined') {
                    // get the commonMin setting
                    state.tmp.__commonMin = NETDATA.dataAttribute(state.element, 'common-min', null);
                }
        Severity: Minor
        Found in src/web/gui/src/dashboard.js/common.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function prepare has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

            prepare: function (state) {
                let has_custom_colors = false;
        
                if (typeof state.tmp.__commonColors === 'undefined') {
                    let defname = state.chart.context;
        Severity: Minor
        Found in src/web/gui/src/dashboard.js/common.js - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function __read_custom_colors has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

            __read_custom_colors: function (state, ret) {
                // add the user supplied colors
                let c = NETDATA.dataAttribute(state.element, 'colors', undefined);
                if (typeof c === 'string' && c.length > 0) {
                    c = c.split(' ');
        Severity: Minor
        Found in src/web/gui/src/dashboard.js/common.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

        NETDATA.commonColors = {
            keys: {},
        
            globalReset: function () {
                this.keys = {};
        Severity: Major
        Found in src/web/gui/src/dashboard.js/common.js and 1 other location - About 5 days to fix
        src/web/gui/v1/dashboard.js on lines 5072..5186

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 939.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

        NETDATA.commonMin = {
            keys: {},
            latest: {},
        
            globalReset: function () {
        Severity: Major
        Found in src/web/gui/src/dashboard.js/common.js and 1 other location - About 2 days to fix
        src/web/gui/v1/dashboard.js on lines 4944..5006

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 434.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

        NETDATA.commonMax = {
            keys: {},
            latest: {},
        
            globalReset: function () {
        Severity: Major
        Found in src/web/gui/src/dashboard.js/common.js and 1 other location - About 2 days to fix
        src/web/gui/v1/dashboard.js on lines 5008..5070

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 431.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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