util
has 75 functions (exceeds 20 allowed). Consider refactoring. Open
var util = {
ListPop: function(keyval, list, _key) {
var key = _key || "id";
for (var i=0; i<list.length; i++) {
File util.js
has 592 lines of code (exceeds 250 allowed). Consider refactoring. Open
var $ = require('jquery');
var moment = require('moment-timezone');
import {findIndexById} from 'utils/store-utils';
var util = {
Function initAppCache
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
initAppCache: function() {
appCache = window.applicationCache;
appCache.addEventListener('updateready', function(e) {
if (appCache.status == appCache.UPDATEREADY) {
// Browser downloaded a new app cache.
Function printDateObj
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
printDateObj: function(date, _timezone, opts) {
if (_timezone && moment) {
// Using moment.js to print local date/times
let dt = moment.tz(date.getTime(), _timezone);
let format = "YYYY-MM-DD";
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function timesince
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
timesince(ms) {
let LEVELS = [
{ label: "second", cutoff: 60, recent: true, seconds: 1 },
{ label: "minute", cutoff: 60, seconds: 60 },
{ label: "hour", cutoff: 24, seconds: 60*60 },
Function arrEquals
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
arrEquals: function(array, array2) {
// if the other array is a falsy value, return
if (!array)
return false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function notify
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
notify(message, body, tag, icon) {
let opts = {
body: body,
icon: icon || '/images/logo_128.png',
};
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function timesince
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
timesince(ms) {
let LEVELS = [
{ label: "second", cutoff: 60, recent: true, seconds: 1 },
{ label: "minute", cutoff: 60, seconds: 60 },
{ label: "hour", cutoff: 24, seconds: 60*60 },
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onerror
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
window.onerror = function(msg, url, line, col, error) {
Avoid too many return
statements within this function. Open
return true;
Function colorInterpolate
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
colorInterpolate: function(opts) {
// Takes opts
// color1, color2 - hex without # e.g. 'FF0000'
// min, max, value, from which ratio is calculated
// OR
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function sum
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
sum: function(arr) {
// Of non-null
let sum = 0;
let count = 0;
if (arr.length > 0) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 3 locations. Consider refactoring. Open
var r = Math.ceil(parseInt(color2.substring(0,2), 16) * ratio + parseInt(color1.substring(0,2), 16) * (1-ratio));
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
var g = Math.ceil(parseInt(color2.substring(2,4), 16) * ratio + parseInt(color1.substring(2,4), 16) * (1-ratio));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
var b = Math.ceil(parseInt(color2.substring(4,6), 16) * ratio + parseInt(color1.substring(4,6), 16) * (1-ratio));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76