Showing 159 of 254 total issues
Consider simplifying this complex logical expression. Open
if (!0 !== c.static && void 0 === i.validPositions[u] && !0 !== c.optionality && !0 !== c.optionalQuantifier || !0 === c.static && e[u] !== n.getPlaceholder.call(t, u, c)) {
r = !1;
break;
}
Consider simplifying this complex logical expression. Open
if (void 0 === t) return "selectionStart" in e && "selectionEnd" in e ? (t = e.selectionStart,
a = e.selectionEnd) : window.getSelection ? (r = window.getSelection().getRangeAt(0)).commonAncestorContainer.parentNode !== e && r.commonAncestorContainer !== e || (t = r.startOffset,
a = r.endOffset) : document.selection && document.selection.createRange && (r = document.selection.createRange(),
t = 0 - r.duplicate().moveStart("character", -e.inputmask._valueGet().length), a = t + r.text.length),
{
Consider simplifying this complex logical expression. Open
if (e.scrollLeft = l > e.scrollWidth ? l : 0, e.inputmask.caretPos = {
begin: t,
end: a
}, s.insertModeVisual && !1 === s.insertMode && t === a && (n || a++), e === (e.inputmask.shadowRoot || e.ownerDocument).activeElement) if ("setSelectionRange" in e) e.setSelectionRange(t, a); else if (window.getSelection) {
if (r = document.createRange(), void 0 === e.firstChild || null === e.firstChild) {
Consider simplifying this complex logical expression. Open
if (i.valHooks && (void 0 === i.valHooks[t] || !0 !== i.valHooks[t].inputmaskpatch)) {
var n = i.valHooks[t] && i.valHooks[t].get ? i.valHooks[t].get : function(e) {
return e.value;
}, s = i.valHooks[t] && i.valHooks[t].set ? i.valHooks[t].set : function(e, t) {
return e.value = t, e;
Consider simplifying this complex logical expression. Open
if (h.default) {
if (!(this instanceof y)) return new y(e, t, a);
this.dependencyLib = n.default, this.el = void 0, this.events = {}, this.maskset = void 0,
!0 !== a && ("[object Object]" === Object.prototype.toString.call(e) ? t = e : (t = t || {},
e && (t.alias = e)), this.opts = n.default.extend(!0, {}, this.defaults, t), this.noMasksCache = t && void 0 !== t.definitions,
Consider simplifying this complex logical expression. Open
if (!s.isComplete.call(l, o.getBuffer.call(l)) && y.length <= E || s.isComplete.call(l, o.getBuffer.call(l)) && y.length > 0 && y.length !== E && 0 === y[0]) for (var S = E; void 0 !== (x = y.shift()); ) {
var w = new d.Event("_checkval");
if ((P = c.validPositions[x]).generatedInput = !0, w.which = P.input.charCodeAt(0),
(g = u.EventHandlers.keypressEvent.call(l, w, !0, !1, a, S)) && void 0 !== g.pos && g.pos !== x && c.validPositions[g.pos] && !0 === c.validPositions[g.pos].match.static) y.push(g.pos); else if (!g) break;
S++;
Consider simplifying this complex logical expression. Open
if (Object.getOwnPropertyDescriptor) {
var f = Object.getPrototypeOf ? Object.getOwnPropertyDescriptor(Object.getPrototypeOf(t), "value") : void 0;
f && f.get && f.set ? (n = f.get, l = f.set, Object.defineProperty(t, "value", {
get: u,
set: c,
Function getMaskTemplate
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
}), t.determineTestTemplate = o, t.getDecisionTaker = i, t.getMaskTemplate = function(e, t, a, i, s) {
Function d
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function d(e, t, a, i, n) {
Function validator
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
validator: function(e, t, a, i, n) {
Function caret
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
}), t.caret = function(e, t, a, i, n) {
Function keypressEvent
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
keypressEvent: function(e, t, a, i, o) {
Function handleRemove
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
t.handleRemove = function(e, t, a, i, s) {
Function validator
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
validator: function(e, t, a, i, n) {
Function p
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function p(e, t, a, i, n) {
Function p
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function p(e, t, a, i, r) {
Function l
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function l(e, t, a, i, n) {
Method validate
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def validate(record)
return if record.postal_code.blank?
country = ISO3166::Country.find_country_by_alpha3(record.country)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method changes_to_sentence
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def changes_to_sentence
result = []
changed_audit_attributes.each do |attr|
if attr == 'assigned_to_user_id'
new_value = user.present? ? user.name : 'No One'
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method adopter_age
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def adopter_age
return unless birth_date
today = Date.current
age = today.year - birth_date.year
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"