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packages/window/index.js

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Irregular whitespace not allowed.
Open

 * ### References
Severity: Minor
Found in packages/window/index.js by eslint

disallow irregular whitespace (no-irregular-whitespace)

Invalid or irregular whitespace causes issues with ECMAScript 5 parsers and also makes code harder to debug in a similar nature to mixed tabs and spaces.

Various whitespace characters can be inputted by programmers by mistake for example from copying or keyboard shortcuts. Pressing Alt + Space on OS X adds in a non breaking space character for example.

Known issues these spaces cause:

  • Zero Width Space
    • Is NOT considered a separator for tokens and is often parsed as an Unexpected token ILLEGAL
    • Is NOT shown in modern browsers making code repository software expected to resolve the visualisation
  • Line Separator
    • Is NOT a valid character within JSON which would cause parse errors

Rule Details

This rule is aimed at catching invalid whitespace that is not a normal tab and space. Some of these characters may cause issues in modern browsers and others will be a debugging issue to spot.

This rule disallows the following characters except where the options allow:

\u000B - Line Tabulation (\v) - <vt>
\u000C - Form Feed (\f) - <ff>
\u00A0 - No-Break Space - <nbsp>
\u0085 - Next Line
\u1680 - Ogham Space Mark
\u180E - Mongolian Vowel Separator - <mvs>
\ufeff - Zero Width No-Break Space - <bom>
\u2000 - En Quad
\u2001 - Em Quad
\u2002 - En Space - <ensp>
\u2003 - Em Space - <emsp>
\u2004 - Tree-Per-Em
\u2005 - Four-Per-Em
\u2006 - Six-Per-Em
\u2007 - Figure Space
\u2008 - Punctuation Space - <puncsp>
\u2009 - Thin Space
\u200A - Hair Space
\u200B - Zero Width Space - <zwsp>
\u2028 - Line Separator
\u2029 - Paragraph Separator
\u202F - Narrow No-Break Space
\u205f - Medium Mathematical Space
\u3000 - Ideographic Space</zwsp></puncsp></emsp></ensp></bom></mvs></nbsp></ff></vt>

Options

This rule has an object option for exceptions:

  • "skipStrings": true (default) allows any whitespace characters in string literals
  • "skipComments": true allows any whitespace characters in comments
  • "skipRegExps": true allows any whitespace characters in regular expression literals
  • "skipTemplates": true allows any whitespace characters in template literals

skipStrings

Examples of incorrect code for this rule with the default { "skipStrings": true } option:

/*eslint no-irregular-whitespace: "error"*/

function thing() /*<nbsp>*/{
    return 'test';
}

function thing( /*<nbsp>*/){
    return 'test';
}

function thing /*<nbsp>*/(){
    return 'test';
}

function thing᠎/*<mvs>*/(){
    return 'test';
}

function thing() {
    return 'test'; /*<ensp>*/
}

function thing() {
    return 'test'; /*<nbsp>*/
}

function thing() {
    // Description <nbsp>: some descriptive text
}

/*
Description <nbsp>: some descriptive text
*/

function thing() {
    return / <nbsp>regexp/;
}

/*eslint-env es6*/
function thing() {
    return `template <nbsp>string`;
}</nbsp></nbsp></nbsp></nbsp></nbsp></ensp></mvs></nbsp></nbsp></nbsp>

Examples of correct code for this rule with the default { "skipStrings": true } option:

/*eslint no-irregular-whitespace: "error"*/

function thing() {
    return ' <nbsp>thing';
}

function thing() {
    return '​<zwsp>thing';
}

function thing() {
    return 'th <nbsp>ing';
}</nbsp></zwsp></nbsp>

skipComments

Examples of additional correct code for this rule with the { "skipComments": true } option:

/*eslint no-irregular-whitespace: ["error", { "skipComments": true }]*/

function thing() {
    // Description <nbsp>: some descriptive text
}

/*
Description <nbsp>: some descriptive text
*/</nbsp></nbsp>

skipRegExps

Examples of additional correct code for this rule with the { "skipRegExps": true } option:

/*eslint no-irregular-whitespace: ["error", { "skipRegExps": true }]*/

function thing() {
    return / <nbsp>regexp/;
}</nbsp>

skipTemplates

Examples of additional correct code for this rule with the { "skipTemplates": true } option:

/*eslint no-irregular-whitespace: ["error", { "skipTemplates": true }]*/
/*eslint-env es6*/

function thing() {
    return `template <nbsp>string`;
}</nbsp>

When Not To Use It

If you decide that you wish to use whitespace other than tabs and spaces outside of strings in your application.

Further Reading

'sin' is assigned a value but never used.
Open

const { PI, sin, cos } = Math
Severity: Minor
Found in packages/window/index.js by eslint

Disallow Unused Variables (no-unused-vars)

Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

Rule Details

This rule is aimed at eliminating unused variables, functions, and parameters of functions.

A variable is considered to be used if any of the following are true:

  • It represents a function that is called (doSomething())
  • It is read (var y = x)
  • It is passed into a function as an argument (doSomething(x))
  • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

A variable is not considered to be used if it is only ever assigned to (var x = 5) or declared.

Examples of incorrect code for this rule:

/*eslint no-unused-vars: "error"*/
/*global some_unused_var*/

// It checks variables you have defined as global
some_unused_var = 42;

var x;

// Write-only variables are not considered as used.
var y = 10;
y = 5;

// A read for a modification of itself is not considered as used.
var z = 0;
z = z + 1;

// By default, unused arguments cause warnings.
(function(foo) {
    return 5;
})();

// Unused recursive functions also cause warnings.
function fact(n) {
    if (n < 2) return 1;
    return n * fact(n - 1);
}

// When a function definition destructures an array, unused entries from the array also cause warnings.
function getY([x, y]) {
    return y;
}

Examples of correct code for this rule:

/*eslint no-unused-vars: "error"*/

var x = 10;
alert(x);

// foo is considered used here
myFunc(function foo() {
    // ...
}.bind(this));

(function(foo) {
    return foo;
})();

var myFunc;
myFunc = setTimeout(function() {
    // myFunc is considered used
    myFunc();
}, 50);

// Only the second argument from the descructured array is used.
function getY([, y]) {
    return y;
}

exported

In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

Note that /* exported */ has no effect for any of the following:

  • when the environment is node or commonjs
  • when parserOptions.sourceType is module
  • when ecmaFeatures.globalReturn is true

The line comment // exported variableName will not work as exported is not line-specific.

Examples of correct code for /* exported variableName */ operation:

/* exported global_var */

var global_var = 42;

Options

This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

By default this rule is enabled with all option for variables and after-used for arguments.

{
    "rules": {
        "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
    }
}

vars

The vars option has two settings:

  • all checks all variables for usage, including those in the global scope. This is the default setting.
  • local checks only that locally-declared variables are used but will allow global variables to be unused.

vars: local

Examples of correct code for the { "vars": "local" } option:

/*eslint no-unused-vars: ["error", { "vars": "local" }]*/
/*global some_unused_var */

some_unused_var = 42;

varsIgnorePattern

The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

/*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/

var firstVarIgnored = 1;
var secondVar = 2;
console.log(secondVar);

args

The args option has three settings:

  • after-used - only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting.
  • all - all named arguments must be used.
  • none - do not check arguments.

args: after-used

Examples of incorrect code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", { "args": "after-used" }]*/

// 1 error
// "baz" is defined but never used
(function(foo, bar, baz) {
    return bar;
})();

Examples of correct code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", {"args": "after-used"}]*/

(function(foo, bar, baz) {
    return baz;
})();

args: all

Examples of incorrect code for the { "args": "all" } option:

/*eslint no-unused-vars: ["error", { "args": "all" }]*/

// 2 errors
// "foo" is defined but never used
// "baz" is defined but never used
(function(foo, bar, baz) {
    return bar;
})();

args: none

Examples of correct code for the { "args": "none" } option:

/*eslint no-unused-vars: ["error", { "args": "none" }]*/

(function(foo, bar, baz) {
    return bar;
})();

ignoreRestSiblings

The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

Examples of correct code for the { "ignoreRestSiblings": true } option:

/*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
// 'type' is ignored because it has a rest property sibling.
var { type, ...coords } = data;

argsIgnorePattern

The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

Examples of correct code for the { "argsIgnorePattern": "^_" } option:

/*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/

function foo(x, _y) {
    return x + 1;
}
foo();

caughtErrors

The caughtErrors option is used for catch block arguments validation.

It has two settings:

  • none - do not check error objects. This is the default setting.
  • all - all named arguments must be used.

caughtErrors: none

Not specifying this rule is equivalent of assigning it to none.

Examples of correct code for the { "caughtErrors": "none" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/

try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrors: all

Examples of incorrect code for the { "caughtErrors": "all" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/

// 1 error
// "err" is defined but never used
try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrorsIgnorePattern

The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

/*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/

try {
    //...
} catch (ignoreErr) {
    console.error("errors");
}

When Not To Use It

If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

Similar blocks of code found in 2 locations. Consider refactoring.
Open

export const hamming = () => (n, N) => {
  const z = (PI2 * n) / (N - 1)
  return 0.54 - 0.46 * cos(z)
}
Severity: Minor
Found in packages/window/index.js and 1 other location - About 50 mins to fix
packages/window/index.js on lines 48..51

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

export const hanning = () => (n, N) => {
  const z = (PI2 * n) / (N - 1)
  return 0.5 * (1 - cos(z))
}
Severity: Minor
Found in packages/window/index.js and 1 other location - About 50 mins to fix
packages/window/index.js on lines 63..66

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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