File amxBidAdapter.js
has 500 lines of code (exceeds 250 allowed). Consider refactoring. Open
import { registerBidder } from '../src/adapters/bidderFactory.js';
import { BANNER, VIDEO } from '../src/mediaTypes.js';
import {
_each,
deepAccess,
Function buildRequests
has 67 lines of code (exceeds 25 allowed). Consider refactoring. Open
buildRequests(bidRequests, bidderRequest) {
const loc = getLocation(bidderRequest);
const tagId = deepAccess(bidRequests[0], 'params.tagId', null);
const testMode = deepAccess(bidRequests[0], 'params.testMode', 0);
const fbid =
Function onTimeout
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
onTimeout(timeoutData) {
if (timeoutData == null || !timeoutData.length) {
return;
}
Function interpretResponse
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
interpretResponse(serverResponse, request) {
const response = serverResponse.body;
if (response == null || typeof response === 'string') {
return [];
}
Function getUserSyncs
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
getUserSyncs(
syncOptions,
serverResponses,
gdprConsent,
uspConsent,
Function convertRequest
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
function convertRequest(bid) {
const size = largestSize(bid.sizes, bid.mediaTypes) || [0, 0];
const isVideoBid = bid.mediaType === VIDEO || VIDEO in bid.mediaTypes;
const av = isVideoBid || size[1] > 100;
const tid = deepAccess(bid, 'params.tagId');
Function buildRequests
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
buildRequests(bidRequests, bidderRequest) {
const loc = getLocation(bidderRequest);
const tagId = deepAccess(bidRequests[0], 'params.tagId', null);
const testMode = deepAccess(bidRequests[0], 'params.testMode', 0);
const fbid =
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function events
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
const events = timeoutData.map((timeout) => {
const params = timeout.params || {};
const size = getTimeoutSize(timeout);
const { domain, page, ref } =
timeout.ortb2 != null && timeout.ortb2.site != null
Function getSyncSettings
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
function getSyncSettings() {
const syncConfig = config.getConfig('userSync');
if (syncConfig == null) {
return {
d: 0,
Function onTimeout
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
onTimeout(timeoutData) {
if (timeoutData == null || !timeoutData.length) {
return;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getUserSyncs
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
syncOptions,
serverResponses,
gdprConsent,
uspConsent,
gppConsent
Function convertRequest
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function convertRequest(bid) {
const size = largestSize(bid.sizes, bid.mediaTypes) || [0, 0];
const isVideoBid = bid.mediaType === VIDEO || VIDEO in bid.mediaTypes;
const av = isVideoBid || size[1] > 100;
const tid = deepAccess(bid, 'params.tagId');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getUserSyncs
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
getUserSyncs(
syncOptions,
serverResponses,
gdprConsent,
uspConsent,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function isSyncEnabled
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function isSyncEnabled(syncConfigP, syncType) {
if (syncConfigP == null) return false;
const syncConfig = syncConfigP[syncType];
if (syncConfig == null) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
function getGpp(bidderRequest) {
if (bidderRequest?.gppConsent != null) {
return bidderRequest.gppConsent;
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
return {
r: re.topmostLocation,
t: re.reachedTop,
l: re.numIframes,
s: re.stack,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76