Showing 312 of 527 total issues
Function preyConfReconf
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
const preyConfReconf = () => {
getDataFromShouldPreyCFile((_err, shouldPreyCFile) => {
if (shouldPreyCFile && shouldPreyCFile.localeCompare('true') === 0) {
setTimeout(correctDataTimedOut, 1000 * 60 * 5);
setInterval(correctDataTimedOut, 1000 * 60 * 30);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function LatLon
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
var LatLon = function(lat, lon, rad) {
if (typeof(rad) == 'undefined') rad = 6371; // earth's mean radius in km
// only accept numbers or valid numeric strings
this._lat = typeof(lat)=='number' ? lat : typeof(lat)=='string' && lat.trim()!='' ? +lat : NaN;
this._lon = typeof(lon)=='number' ? lon : typeof(lon)=='string' && lon.trim()!='' ? +lon : NaN;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function to_unix
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
function to_unix(date) {
var new_date;
try {
if (/^\d+$/.test(date)) {
var year = parseInt(date.slice(0, 4)),
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get_active_access_point
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.get_active_access_point = (callback) => {
if (release >= 6.0) {
// eslint-disable-next-line consistent-return
exec('netsh wlan show interfaces', { timeout: 5000 }, (error, stdout) => {
if (error) return callback(error);
Function eachFileOrDirectory
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
var eachFileOrDirectory = function(directory, fileHandler, completeHandler) {
var filesToCheck = 0;
// var checkedFiles = [];
// var checkedStats = [];
Function dataToSavePreyConf
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
const dataToSavePreyConf = () => {
let allFileContents = '';
try {
allFileContents = getFileContent(exports.preyConfPath);
if (allFileContents === '') {
Function verificationPreyConfiguration
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
const verificationPreyConfiguration = (callback) => {
try {
clearIntervalDbPreyConf();
saveDataVerify(() => {});
dbPreyConfInterval = setIntervalDbPreyConf();
Function get_active_nodes_list
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.get_active_nodes_list = function(callback){
var nodes = [], skip = ['WORKGROUP', '..__MSBROWSE__.'];
network.get_active_network_interface(function(err, nic) {
Function exports
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function(cmd, args, opts, cb) {
var opts = opts || {};
// set detached so that when running from an already-detached process we don't
Function preyConfReconf
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
const preyConfReconf = () => {
getDataFromShouldPreyCFile((_err, shouldPreyCFile) => {
if (shouldPreyCFile && shouldPreyCFile.localeCompare('true') === 0) {
setTimeout(correctDataTimedOut, 1000 * 60 * 5);
setInterval(correctDataTimedOut, 1000 * 60 * 30);
Function verifyPreyConf
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
const verifyPreyConf = () => {
resetDefaultValues();
let allFileContents = '';
try {
allFileContents = getFileContent(exports.preyConfPath);
Function get_ram_module_list
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.get_ram_module_list = function(cb) {
var list = [];
if (system.is_m1_or_m2()) {
Function open
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
function open(id, password, message, cb) {
if (!message) message = "";
var args = [password, message];
if (is_mac && common.os_release >= '11.0')
Function correctPreyConfCallback
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
const correctPreyConfCallback = (callback) => {
// eslint-disable-next-line consistent-return
getDataDb('preyconf', (err, data) => {
if (err || !data) {
// eslint-disable-next-line consistent-return
Function open_config
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.open_config = (deviceKey, cb) => {
setTimeout(() => {
const lang = common.system.lang || 'en';
exports.generate_keys((err) => {
Function send
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.send = (err, cb) => {
const { release } = require('os');
const { version } = require('./common');
const keys = require('./agent/control-panel/api/keys');
// prevent exceptions from being sent when running tests
Function gather
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
const gather = (what, cb) => {
let dirs;
if (Array.isArray(what)) dirs = what;
else dirs = paths[what];
Function trap_signals
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
function trap_signals() {
process.on('exit', (code) => {
shutdown(code);
});
Function main
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def main():
app = NSApplication.sharedApplication()
app.activateIgnoringOtherApps_(True)
# set app icon and draw menu
Function start
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
Operetta.prototype.start = function(callback) {
var operetta = this;
// if has subcommands and none was passed, show options
if (this.args.length == 0 && Object.keys(this.commands).length > 0)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"