prey/prey-node-client

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Function track_hardware_changes has 98 lines of code (exceeds 25 allowed). Consider refactoring.
Open

exp.track_hardware_changes = (dataTrack) => {
  const removeKeysFromObjectImmutable = (obj, keys) => Object.keys(obj).reduce((acc, key) => {
    if (!keys.includes(key)) {
      acc[key] = obj[key];
    }
Severity: Major
Found in lib/agent/providers/hardware/index.js - About 3 hrs to fix

    Function start has 98 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    exports.start = (id, opts, cb) => {
      const osName = os.platform().replace('darwin', 'mac').replace('win32', 'windows');
      if (osName !== 'windows') {
        const error = new Error('Action only allowed on Windows 1O');
        error.code = 3;
    Severity: Major
    Found in lib/agent/actions/fullwipe/index.js - About 3 hrs to fix

      Function getPreyUserVersions has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring.
      Open

      const getPreyUserVersions = (preyUserVersion, cb) => {
        const successHandler = (foundVersion) => {
          if (foundVersion) {
            compareVersionsDaemon(foundVersion, preyUserVersion, cb);
          } else {
      Severity: Minor
      Found in lib/conf/tasks/prey_owl.js - About 3 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      PreyConfigurator has 31 functions (exceeds 20 allowed). Consider refactoring.
      Open

      class PreyConfigurator(object):
      
          ################################################
          # helper functions
          ################################################
      Severity: Minor
      Found in lib/conf/gui/linux/prey-config3.py - About 3 hrs to fix

        PreyConfigurator has 31 functions (exceeds 20 allowed). Consider refactoring.
        Open

        class PreyConfigurator(object):
        
          ################################################
          # helper functions
          ################################################
        Severity: Minor
        Found in lib/conf/gui/linux/prey-config.py - About 3 hrs to fix

          Function perform has 95 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          exports.perform = function (command) {
            if (!command) return handle_error(new Error('No command received'));
          
            if (typeof command.options === 'string') {
              try {
          Severity: Major
          Found in lib/agent/commands.js - About 3 hrs to fix

            Function activate has 95 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

            exports.activate = (trigger) => {
              let index;
              let info;
              let opts;
              try {
            Severity: Major
            Found in lib/agent/actions/triggers/index.js - About 3 hrs to fix

              Function sendData has 93 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              const sendData = (list, cb) => {
                logger.debug('Sending AP data to location service');
                if (!(list && Array.isArray(list) && list.length > 1)) return cb(new Error('No access points found.'));
                list.sort((a, b) => a.signal_strength - b.signal_strength);
                // eslint-disable-next-line no-bitwise
              Severity: Major
              Found in lib/agent/providers/geo/strategies.js - About 3 hrs to fix

                Function get_firmware_info has 93 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                exports.get_firmware_info = (callback) => {
                  let data = {};
                  const fetch = (key, section, value) => {
                    wmic.get_value(section, value, null, (err, resp) => {
                      let res = resp;
                Severity: Major
                Found in lib/agent/providers/hardware/windows.js - About 3 hrs to fix

                  Function recover_db has 90 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                  var recover_db = function (db, cb) {
                    var get_tables = (cb) => {
                      db.all(queries.TABLES(), (err, data) => {
                        let tables = data.map((x) => x.name);
                        tables = tables.filter((x) => {
                  Severity: Major
                  Found in lib/agent/utils/storage.js - About 3 hrs to fix

                    Function request has 87 lines of code (exceeds 25 allowed). Consider refactoring.
                    Open

                    var request = function() {
                      var status_code,
                          request_start,
                          response_delay,
                          resp_timeout;
                    Severity: Major
                    Found in lib/conf/long-polling.js - About 3 hrs to fix

                      File commands.js has 309 lines of code (exceeds 250 allowed). Consider refactoring.
                      Open

                      const common = require('./common');
                      const hooks = require('./hooks');
                      const actions = require('./actions');
                      const triggers = require('./triggers');
                      const providers = require('./providers');
                      Severity: Minor
                      Found in lib/agent/commands.js - About 3 hrs to fix

                        Function attach_listeners has 82 lines of code (exceeds 25 allowed). Consider refactoring.
                        Open

                          function attach_listeners(request) {
                            request.on('data', (data) => {
                              if (Buffer.isBuffer(data)) { //
                                if (data.toString() == '\n' || data.toString() == '') return;
                                try {
                        Severity: Major
                        Found in lib/agent/control-panel/long-polling/index.js - About 3 hrs to fix

                          Function notify_action has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
                          Open

                          exports.notify_action = function (status, id, name, opts, err, out) {
                            if (name === 'geofencing' || name === 'triggers') return; // geofencing and triggers needs to send custom notification
                          
                            let body = {
                              command: 'start',
                          Severity: Minor
                          Found in lib/agent/control-panel/sender.js - About 3 hrs to fix

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Function check_battery_status has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
                          Open

                          var check_battery_status = (first) => {
                          
                            providers.get('battery_status', (err, current) => {
                              if (err || !emitter) return;
                          
                          
                          Severity: Minor
                          Found in lib/agent/triggers/power/index.js - About 3 hrs to fix

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          File windows.js has 298 lines of code (exceeds 250 allowed). Consider refactoring.
                          Open

                          const { exec } = require('child_process');
                          const { join } = require('path');
                          const wmic = require('wmic');
                          const si = require('systeminformation');
                          const system = require('../../../system/windows');
                          Severity: Minor
                          Found in lib/agent/providers/hardware/windows.js - About 3 hrs to fix

                            Function notify_action has 77 lines of code (exceeds 25 allowed). Consider refactoring.
                            Open

                            exports.notify_action = (status, id, action, opts, err, out, time, respId, retries = 0) => {
                              if (!id || id === 'report' || action === 'triggers' || action === 'geofencing') return;
                              if (retries >= retriesMax) {
                                storage.do('del', { type: 'responses', id: respId });
                                exports.responses_queue = exports.responses_queue.filter((x) => x.id !== respId);
                            Severity: Major
                            Found in lib/agent/control-panel/websockets/index.js - About 3 hrs to fix

                              File prey-config3.py has 295 lines of code (exceeds 250 allowed). Consider refactoring.
                              Open

                              #!/usr/bin/env python3
                              ################################################
                              # Prey Configurator for Linux
                              # By Tomas Pollak
                              # (c) 2012-2014 - Fork Ltd. (usefork.com)
                              Severity: Minor
                              Found in lib/conf/gui/linux/prey-config3.py - About 3 hrs to fix

                                Function __init__ has 76 lines of code (exceeds 25 allowed). Consider refactoring.
                                Open

                                    def __init__(self):
                                
                                        button_text = "Close"
                                        title = args.title
                                
                                
                                Severity: Major
                                Found in lib/agent/actions/alert/linux/flash3.py - About 3 hrs to fix

                                  Function Operetta has 74 lines of code (exceeds 25 allowed). Consider refactoring.
                                  Open

                                  var Operetta = function(args, scope) {
                                    if (args) {
                                      this.args = args;
                                    } else {
                                      if (process.argv[0].match(/node(\.exe)?$/))
                                  Severity: Major
                                  Found in lib/conf/utils/operetta.js - About 2 hrs to fix
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