qcubed/framework

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assets/js/ajaxq/ajaxq.js

Summary

Maintainability
A
2 hrs
Test Coverage

Function ajaxq has 46 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    $.ajaxq = function(qname, opts) {

        if (typeof opts === "undefined") {
            throw ("AjaxQ: queue name is not provided");
        }
Severity: Minor
Found in assets/js/ajaxq/ajaxq.js - About 1 hr to fix

    Function method has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Open

            $[ method ] = function( qname, url, data, callback, type ) {
    Severity: Minor
    Found in assets/js/ajaxq/ajaxq.js - About 35 mins to fix

      Expected return with your callback function.
      Open

                      var xhr = cb();
      Severity: Minor
      Found in assets/js/ajaxq/ajaxq.js by eslint

      Enforce Return After Callback (callback-return)

      The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

      function doSomething(err, callback) {
          if (err) {
              return callback(err);
          }
          callback();
      }

      To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

      Rule Details

      This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

      Options

      The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

      Default callback names

      Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

      /*eslint callback-return: "error"*/
      
      function foo(err, callback) {
          if (err) {
              callback(err);
          }
          callback();
      }

      Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

      /*eslint callback-return: "error"*/
      
      function foo(err, callback) {
          if (err) {
              return callback(err);
          }
          callback();
      }

      Supplied callback names

      Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
      
      function foo(err, done) {
          if (err) {
              done(err);
          }
          done();
      }
      
      function bar(err, send) {
          if (err) {
              send.error(err);
          }
          send.success();
      }

      Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
      
      function foo(err, done) {
          if (err) {
              return done(err);
          }
          done();
      }
      
      function bar(err, send) {
          if (err) {
              return send.error(err);
          }
          send.success();
      }

      Known Limitations

      Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

      • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
      • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

      Passing the callback by reference

      The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

      Example of a false negative when this rule reports correct code:

      /*eslint callback-return: "error"*/
      
      function foo(err, callback) {
          if (err) {
              setTimeout(callback, 0); // this is bad, but WILL NOT warn
          }
          callback();
      }

      Triggering the callback within a nested function

      The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

      Example of a false negative when this rule reports correct code:

      /*eslint callback-return: "error"*/
      
      function foo(err, callback) {
          if (err) {
              process.nextTick(function() {
                  return callback(); // this is bad, but WILL NOT warn
              });
          }
          callback();
      }

      If/else statements

      The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

      Example of a false positive when this rule reports incorrect code:

      /*eslint callback-return: "error"*/
      
      function foo(err, callback) {
          if (err) {
              callback(err); // this is fine, but WILL warn
          } else {
              callback();    // this is fine, but WILL warn
          }
      }

      When Not To Use It

      There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

      Further Reading

      Related Rules

      Unexpected require().
      Open

              module.exports = factory(require('jquery'));
      Severity: Minor
      Found in assets/js/ajaxq/ajaxq.js by eslint

      Enforce require() on the top-level module scope (global-require)

      In Node.js, module dependencies are included using the require() function, such as:

      var fs = require("fs");

      While require() may be called anywhere in code, some style guides prescribe that it should be called only in the top level of a module to make it easier to identify dependencies. For instance, it's arguably harder to identify dependencies when they are deeply nested inside of functions and other statements:

      function foo() {
      
          if (condition) {
              var fs = require("fs");
          }
      }

      Since require() does a synchronous load, it can cause performance problems when used in other locations.

      Further, ES6 modules mandate that import and export statements can only occur in the top level of the module's body.

      Rule Details

      This rule requires all calls to require() to be at the top level of the module, similar to ES6 import and export statements, which also can occur only at the top level.

      Examples of incorrect code for this rule:

      /*eslint global-require: "error"*/
      /*eslint-env es6*/
      
      // calling require() inside of a function is not allowed
      function readFile(filename, callback) {
          var fs = require('fs');
          fs.readFile(filename, callback)
      }
      
      // conditional requires like this are also not allowed
      if (DEBUG) { require('debug'); }
      
      // a require() in a switch statement is also flagged
      switch(x) { case '1': require('1'); break; }
      
      // you may not require() inside an arrow function body
      var getModule = (name) => require(name);
      
      // you may not require() inside of a function body as well
      function getModule(name) { return require(name); }
      
      // you may not require() inside of a try/catch block
      try {
          require(unsafeModule);
      } catch(e) {
          console.log(e);
      }

      Examples of correct code for this rule:

      /*eslint global-require: "error"*/
      
      // all these variations of require() are ok
      require('x');
      var y = require('y');
      var z;
      z = require('z').initialize();
      
      // requiring a module and using it in a function is ok
      var fs = require('fs');
      function readFile(filename, callback) {
          fs.readFile(filename, callback)
      }
      
      // you can use a ternary to determine which module to require
      var logger = DEBUG ? require('dev-logger') : require('logger');
      
      // if you want you can require() at the end of your module
      function doSomethingA() {}
      function doSomethingB() {}
      var x = require("x"),
          z = require("z");

      When Not To Use It

      If you have a module that must be initialized with information that comes from the file-system or if a module is only used in very rare situations and will cause significant overhead to load it may make sense to disable the rule. If you need to require() an optional dependency inside of a try/catch, you can disable this rule for just that dependency using the // eslint-disable-line global-require comment. Source: http://eslint.org/docs/rules/

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