Showing 172 of 2,280 total issues
Method drawMulitipleSelectionBox
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public void drawMulitipleSelectionBox(
final Graphics2D g2,
final Set<IWidget> selectedWidgets,
final boolean drawNodes) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method dropWidget
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void dropWidget(
final DefaultMutableTreeNode sourceNode,
final IWidget sourceUserObject,
final DefaultMutableTreeNode targetNode,
final IWidget targetUserObject) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method dropPage
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void dropPage(
final IMainFrame mainFrame,
final DefaultMutableTreeNode sourceNode,
final DefaultMutableTreeNode targetNode,
final Object targetUserObject) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method dropTransferable
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private boolean dropTransferable(
final Transferable transferable,
final DataFlavor flavor,
final DropTargetDropEvent event) {
try {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getTargetIndex
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private int getTargetIndex(
final IWidget targetUserObject,
final List<IWidget> sourceWidgetList,
final List<IWidget> targetWidgetList,
final int sourceIndex) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method paintComponent
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void paintComponent(final Graphics graphics) {
super.paintComponent(graphics);
final String text = getText();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method underlineWord
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void underlineWord(
final Graphics graphics,
final String text,
final FontMetrics f,
final int x,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setSplitPaneDividerColor
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void setSplitPaneDividerColor(final JSplitPane splitPane) {
final SplitPaneUI splitUI = splitPane.getUI();
if (splitUI instanceof BasicSplitPaneUI) {
// obviously this will not work if the ui does not extend Basic...
final int dividerSize = splitPane.getDividerSize();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method paintComponent
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void paintComponent(final Graphics graphics) {
super.paintComponent(graphics);
final String text = getText();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method underlineWord
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void underlineWord(
final Graphics graphics,
final String text,
final FontMetrics fontMetrics,
final int x,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method paintComponent
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void paintComponent(final Graphics graphics) {
super.paintComponent(graphics);
final String text = getText();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method underlineWord
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void underlineWord(
final Graphics graphics,
final String text,
final FontMetrics f,
final int x,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"