Showing 15,888 of 21,960 total issues
Method a2s_info_decode
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def a2s_info_decode(response)
# abort if it is impossibly short
return nil if response.length < 19
message_type, body = decode_message(response)
# abort if it isn't a valid Steam response
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method call
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def call(method_name, *data, timeout: @timeout)
tx_header = ThriftHeader.new(method_name: method_name, message_type: ThriftMessageType::CALL)
tx_data = data.map do |part|
case part
when BinData::Struct
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method send_udp
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def send_udp(packet, packet_data, nameservers)
socket = UDPSocket.new
socket.bind(@config[:source_address].to_s,@config[:source_port])
ans = nil
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method wait_for
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def wait_for(*stypes)
begin
::Timeout.timeout( Constants::IAX_DEFAULT_TIMEOUT ) do
while (res = self.queue.pop )
if stypes.include?(res[1])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method synced_update
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def synced_update(&block)
@lock.synchronize do
::FileUtils.mkdir_p(::File.dirname(path))
::File.open(path, ::File::RDWR|::File::CREAT) do |fd|
fd.flock(::File::LOCK_EX)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method map_compile_arch_to_architecture
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def map_compile_arch_to_architecture(server_info)
return '' if server_info.blank?
arch_data = server_info.downcase.encode(::Encoding::BINARY)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method data_connect
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def data_connect(mode = nil, nsock = self.sock)
if mode
res = send_cmd([ 'TYPE', mode ], true, nsock)
return nil if not res =~ /^200/
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method start
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def start
begin
# create the servers main socket (ignore the context here because we don't want a remote bind)
@server = Rex::Socket::TcpServer.create(
'LocalHost' => @opts['ServerHost'],
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method request_userlogin
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def request_userlogin(opts={})
opts = self.config.merge(opts)
opts['headers'] ||= {}
opts['method'] = 'USERLOGIN'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method send_read_request
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def send_read_request(&block)
self.status = nil
self.complete = false
if block_given?
start_server_socket {|msg| yield msg}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method string_to_key
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def string_to_key(password, salt, params: nil)
raise Rex::Proto::Kerberos::Model::Error::KerberosError, 'Params not supported for DES' unless params == nil
reverse_this_block = false
tempstring = [0,0,0,0,0,0,0,0]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_header
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def set_header(key, name)
unless opts['headers'] && opts['headers'].keys.map(&:downcase).include?(name.downcase)
return opts[key] ? set_formatted_header(name, opts[key]) : ''
end
''
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_headers
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def get_headers(head)
head.each_line.with_index do |l, i|
if i == 0
self.protocol,self.status_code,self.message = l.split(' ', 3)
self.status_code = self.status_code.to_i if self.status_code
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method stop
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def stop
if @running
# signal we are no longer running
@running = false
# stop any clients we have (create a new client array as client.stop will delete from @clients)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method gss_wrap
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def gss_wrap(plaintext, key, sequence_number, is_initiator, opts={})
dce_style = opts.fetch(:dce_style) { false }
pad_style = opts.fetch(:rc4_pad_style) { :single_byte }
# Always 32-bit sequence number
sequence_number &= 0xFFFFFFFF
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method read
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def read(str="")
self[:payload].clear
raise DRDA::Error, "Input isn't a String." if !str.kind_of? String
raise DRDA::RespError, "Response is too short." if str.size < 10
(self[:length],self[:magic],self[:format],
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method present_cred
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def present_cred(cred, key: nil)
output = []
output << "Server: #{cred.server}"
output << "Client: #{cred.client}"
output << "Ticket etype: #{cred.keyblock.enctype} (#{Rex::Proto::Kerberos::Crypto::Encryption.const_name(cred.keyblock.enctype)})"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_wsframe
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def get_wsframe(_opts = {})
frame = Frame.new
frame.header.read(self)
payload_data = ''
while payload_data.length < frame.payload_len
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method send_write_request
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def send_write_request(&block)
self.status = nil
self.complete = false
if block_given?
start_server_socket {|msg| yield msg}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method start
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def start
begin
# create the servers main socket (ignore the context here because we don't want a remote bind)
@server = Rex::Socket::TcpServer.create(
'LocalHost' => @opts['ServerHost'],
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"