Showing 209 of 263 total issues
Method test_dialog
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def test_dialog()
stack do
stacki {
frame("Buttons in frame") {
flow { sloti(button("packed with sloti()") {alert("button packed with sloti()")})
Method get_update
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def get_update()
Thread.new {
begin
@lv=get_data
gui_invoke { @cv.redraw rescue p $!}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method component
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def component()
stack do
################## Menu
menu_bar do
menu("File") {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_ope
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def add_ope(op)
b=case op
when /\+|\-|x|#{DIV}/ then button(op) { push(@number.value) if @number.value.size>0 ; @tbc=true; push(op) }
when "." then button(op) { @number.value=(@number.value||"")+"." if @number.value !~ /\./ }
when "=" then button(op) { calc(pop(),pop(),@number.value) if @stack.size >= 2 }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method draw_curve1
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def draw_curve1(curve,i,x0,y0,unit, type, vy)
w=@sx-4
h=@hcurve
@cv.draw_rectangle(x0,y0,@wcurve,h,1,$PLOT0,$PLOT1,2)
coul="##{%w{FF4 4F4 6060FF FF6060 44F 4FF}[i]}"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method expose
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def expose(cv,ctx)
ssize= size()
@cv.set_size_request(ssize.first-2,ssize.last-2)
cx,cy=ssize.first/2,ssize.last/2
cy=cx if cy>cx
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method source_editor
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def source_editor(args={},&blk)
#return(nil) # loading gtksourceview3 scratch application...
begin
require 'gtksourceview3'
rescue Exception => e
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_pixmap
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def get_pixmap(name)
if name=~ /^(famfamfam|crystal|farmfresh)/
name=Dir.glob("#{Ruiby::MEDIA}/#{name.split(/\s+/).join("*")}*").first
end
if name.index('.')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method component
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def component()
(puts "\n\n####define style...####\n\n" ; def_style "* { background-image: -gtk-gradient(linear, left top, left bottom, from(#AAA), to(@888));border-width: 3;}") if ARGV.size>0 && ARGV[0]=~/css/i
after(1000) {puts "\n\n\n" ; Gem.loaded_specs.each {|name,gem| puts " #{gem.name}-#{gem.version}"} }
mlog 'before Component'
stack do
Method extract_doc_dsl
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def extract_doc_dsl()
glob=File.dirname(__FILE__)+"/../lib/ruiby_gtk/**/*.rb"
hdoc={}
Dir[glob].each do |src| next if src =~ /dsl.rb/
content=File.read(src)
Method test_menu
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
def test_menu
stack {
menu_bar {
menu("File Example") {
menu_button("Open") { alert("o") }
Method expose
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def expose(cv,ctx)
ssize= size()
@cv.set_size_request(ssize.first-2,ssize.last-2)
cx,cy=ssize.first/2,ssize.last/2
cy=cx if cy>cx
Method dialog_minmax
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def dialog_minmax(wbutton,h,value)
f1=DynVar.new(h[:param1])
f2=DynVar.new(h[:param2])
ok=dialog_async("Saisie Seuils #{h['name']}", response: proc {
if f1.value<f2.value
Method anim
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def anim(n,&blk)
@hTimer||={}
$on=false
px=0
px=GLib::Timeout.add(n) do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method select_mouse_up
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def select_mouse_up(e)
if @lasso
@lasso.order
l=find_into_bbox(*@lasso.lpoints.flatten)
l=find_cover_bbox(*@lasso.lpoints.flatten) if l.size==0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _dyn_entry
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def _dyn_entry(var,size,options,slotied)
size= var.value.to_s.size*2 unless size
w= unless slotied
(block_given? ? entry(var.value,size,options) : entry(var.value,size,options) { |v| var.value=v })
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method calendar
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def calendar(time=Time.now,options={})
c = Calendar.new
#c.display_options(Calendar::SHOW_HEADING | Calendar::SHOW_DAY_NAMES |
# Calendar::SHOW_WEEK_NUMBERS )
after(1) { c.signal_connect("day-selected") { |w,e| options[:selection].call(w.day) rescue error($!) } } if options[:selection]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method entry
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def entry(value,size=10,option={},&blk)
if DynVar === value
return _dyn_entry(value,size,option,false,&blk)
end
w=Entry.new().tap {|e| e.set_text(value ? value.to_s : "") }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method gui_invoke_wait
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def gui_invoke_wait(&blk)
if ! defined?($__mainwindow__)
puts("\n\ngui_invoke_wait() : initialize() of main windows not done!\n\n")
return
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method dialog_async
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def dialog_async(title,config={},&b)
dialog = Dialog.new(
title: title,
parent: self,
buttons: [[Gtk::Stock::OK, :accept],
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"